godot/platform
Pedro J. Estébanez fc08eca524 DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
..
android Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
ios Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
linuxbsd DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
macos DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
web Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
windows DisplayServer: Avoid deadlocks while issuing input events and recursive main loop iterations 2024-05-08 17:41:40 +02:00
SCsub SCons: unify code generations routine and minimize timestamp changes 2024-03-15 15:43:53 +01:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00