godot/platform
Fredy Huya-Kouadio 6f2442b17a Cleanup the gradle build configuration
These changes resolve the inconsistency between gradle and scons targets by configuring the gradle buildtypes to match the scons targets.
2022-03-28 08:12:55 -07:00
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android Cleanup the gradle build configuration 2022-03-28 08:12:55 -07:00
iphone Add get_screen_refresh_rate() to OS 2022-03-10 22:10:48 +01:00
javascript Revert "[HTML5] Fetch API now passes credentials." 2022-03-09 09:53:26 +01:00
osx Add get_screen_refresh_rate() to OS 2022-03-10 22:10:48 +01:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
windows Fix DST Error on Windows 2022-03-17 15:49:58 +01:00
x11 Revert "Fix detected leaks/heap-use-after-free by AddressSanitizer at startup" 2022-03-15 09:34:57 +01:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00