godot/servers
Markus Mikonsaari 5e2477e571
Fix separating axes for 3D cylinder-face collisions
When checking for lateral surfaces of a cylinder against the points on a
face, the axis projection does not remove the cylinder position. This
results in the axis pointing to the wrong direction and reports
collisions when there shouldn't be.

(cherry picked from commit 3f69af9e64)
2024-04-08 15:48:30 +02:00
..
audio Fix AudioStreamRandomizer.random_volume_offset_db not working 2023-10-14 10:52:27 +08:00
camera
debugger Fix editor profiler script function sort order 2024-03-11 16:39:14 +01:00
extensions Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation
physics_2d Fix body leaving area gravity influence 2024-01-24 16:38:28 +01:00
physics_3d Fix separating axes for 3D cylinder-face collisions 2024-04-08 15:48:30 +02:00
rendering Fix missed light clusters when inside clipped lights 2024-04-08 15:48:29 +02:00
text [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
xr Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
SCsub
audio_server.cpp Fix AudioServer::start_playback_stream does not iterate through given p_bus_volumes 2024-03-11 23:20:53 +01:00
audio_server.h Add a `--audio-output-latency` command-line argument 2023-08-17 14:45:17 +02:00
camera_server.cpp
camera_server.h
display_server.cpp [macOS] Add `about_to_open` and `popup_hide` callback for the global menus, move part of logic to the PopupMenu to allow live menu modification. 2023-10-04 09:49:51 +03:00
display_server.h Merge pull request #81218 from bruvzg/_temp_fs 2023-10-04 15:34:16 +02:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_2d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_2d_dummy.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_3d.cpp Fix NavigationServer.set_debug_enabled() doing nothing 2024-04-08 15:48:29 +02:00
navigation_server_3d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_server_3d_dummy.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d.cpp Fix missing clear for some `set_exclude*` query parameter methods 2023-09-21 13:30:57 +02:00
physics_server_3d.h Moved `face_index` field in 3D `RayResult` to end of struct 2023-09-26 23:18:16 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Moved `face_index` field in 3D `RayResult` to end of struct 2023-09-26 23:18:16 +02:00
register_server_types.h
rendering_server.cpp Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-03-11 15:00:43 +01:00
rendering_server.h Store ArrayMesh path in RenderingServer for use in error messages 2024-03-11 15:00:43 +01:00
server_wrap_mt_common.h
text_server.cpp [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
text_server.h [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
xr_server.cpp Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
xr_server.h