godot/modules/webxr
David Snopek f2fe60b989 Switch WebXRInterface from using external textures to using the render targets from Godot 2021-12-11 14:37:53 -06:00
..
doc_classes Bump version to 3.5-beta 2021-11-05 16:10:17 +01:00
native Switch WebXRInterface from using external textures to using the render targets from Godot 2021-12-11 14:37:53 -06:00
SCsub Add support for WebXR 2021-01-04 17:01:42 -06:00
config.py Add support for WebXR 2021-01-04 17:01:42 -06:00
godot_webxr.h Switch WebXRInterface from using external textures to using the render targets from Godot 2021-12-11 14:37:53 -06:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
webxr_interface.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
webxr_interface.h Change ARVRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:04 +11:00
webxr_interface_js.cpp Switch WebXRInterface from using external textures to using the render targets from Godot 2021-12-11 14:37:53 -06:00
webxr_interface_js.h Switch WebXRInterface from using external textures to using the render targets from Godot 2021-12-11 14:37:53 -06:00