..
area.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
area.h
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
Tweak AudioStreamPlayer3D property hints for usability
2021-10-18 11:24:42 +02:00
audio_stream_player_3d.h
baked_lightmap.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
baked_lightmap.h
Add BAKE_ERROR_NO_ROOT to BakedLightmap
2021-10-21 13:32:03 +02:00
bone_attachment.cpp
bone_attachment.h
camera.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
camera.h
collision_object.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
collision_shape.h
cpu_particles.cpp
Random initial color for all Particle Nodes
2021-12-10 16:35:25 +01:00
cpu_particles.h
Random initial color for all Particle Nodes
2021-12-10 16:35:25 +01:00
cull_instance.cpp
cull_instance.h
gi_probe.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
gi_probe.h
immediate_geometry.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
light.h
lightmapper.cpp
lightmapper.h
listener.cpp
listener.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
mesh_instance.cpp
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
mesh_instance.h
Added material_overlay property to MeshInstance
2021-11-15 23:50:34 +00:00
multimesh_instance.cpp
multimesh_instance.h
navigation_agent.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_agent.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_mesh_instance.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_mesh_instance.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_obstacle.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_obstacle.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
occluder.cpp
occluder.h
particles.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
particles.h
path.cpp
path.h
physics_body.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
physics_body.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
physics_joint.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
physics_joint.h
portal.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
Use loop instead of recursion when clearing proximity groups
2021-10-10 12:27:51 +02:00
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_group.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
room_group.h
room_manager.cpp
Merge pull request #54921 from lawnjelly/portals_roaming_margin
2021-11-15 22:45:46 +01:00
room_manager.h
Portals - Allow user to set roaming expansion margin
2021-11-12 15:46:04 +00:00
room.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
room.h
SCsub
skeleton.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
skeleton.h
soft_body.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
soft_body.h
Fix SoftBody memory corruption when switching mesh at runtime
2021-10-20 10:52:38 -07:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spatial.cpp
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
spatial.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
sprite_3d.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
vehicle_body.cpp
VehicleWheel can now return the surface it's colliding with.
2021-12-10 19:01:06 +01:00
vehicle_body.h
VehicleWheel can now return the surface it's colliding with.
2021-12-10 19:01:06 +01:00
visibility_notifier.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
visibility_notifier.h
visual_instance.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
visual_instance.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp
world_environment.h