godot/servers
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to `3.x`
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
..
arvr Change ARVRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:04 +11:00
audio Remove unimplemented methods 2021-11-18 12:47:36 +00:00
camera Add option to use handles to RID 2021-12-06 14:43:34 +00:00
physics Handle test body motion with 0 margin 2021-12-10 11:16:35 +01:00
physics_2d Handle test body motion with 0 margin 2021-12-10 11:16:35 +01:00
visual Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
arvr_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
arvr_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
audio_server.cpp [HTML5] Use browser mix rate by default on the Web. 2021-09-15 20:36:19 +02:00
audio_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
navigation_2d_server.cpp Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
navigation_2d_server.h Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
navigation_server.cpp Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
navigation_server.h Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
physics_2d_server.cpp Improved logic for KinematicBody collision recovery depth 2021-10-05 17:00:55 -07:00
physics_2d_server.h Improved logic for KinematicBody collision recovery depth 2021-10-05 17:00:55 -07:00
physics_server.cpp Expose intersect_point in 3D physics server 2021-11-03 16:46:40 -07:00
physics_server.h Expose intersect_point in 3D physics server 2021-11-03 16:46:40 -07:00
register_server_types.cpp Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
server_wrap_mt_common.h Modernize Mutex 2021-02-18 11:58:08 +01:00
visual_server.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
visual_server.h Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00
visual_server_callbacks.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_server_callbacks.h Portal occlusion culling 2021-07-14 11:43:23 +01:00