.. |
renderer_rd
|
Merge pull request #55029 from clayjohn/VULKAN-SRGB
|
2021-11-17 08:46:23 +01:00 |
rasterizer_dummy.h
|
Fix default_texture_param in shader pipeline to support uniform arrays
|
2021-11-12 12:53:40 +03:00 |
renderer_canvas_cull.cpp
|
clang-format: Disable alignment of operands, too unreliable
|
2021-10-28 15:19:35 +02:00 |
renderer_canvas_cull.h
|
Replace references to VisualServer in code comments with RenderingServer
|
2021-10-07 15:49:41 +02:00 |
renderer_canvas_render.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
renderer_canvas_render.h
|
Makes FontData importable resource.
|
2021-08-27 15:43:18 +03:00 |
renderer_compositor.cpp
|
Add stereoscopic rendering through multiview
|
2021-06-13 22:52:20 +10:00 |
renderer_compositor.h
|
Add source rectangle to blit
|
2021-08-29 14:57:16 +10:00 |
renderer_scene_cull.cpp
|
Add GLES2 2D renderer + Linux display manager
|
2021-10-30 02:05:48 +02:00 |
renderer_scene_cull.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene_occlusion_cull.cpp
|
Clean up RenderingServer and its bindings
|
2021-07-01 09:07:36 -03:00 |
renderer_scene_occlusion_cull.h
|
Occlusion culling fixes
|
2021-09-10 18:15:10 +02:00 |
renderer_scene_render.cpp
|
Swap args of Plane(point, normal) constructor
|
2021-10-15 20:49:42 -05:00 |
renderer_scene_render.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_scene.cpp
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
renderer_scene.h
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
renderer_storage.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
renderer_storage.h
|
Fix default_texture_param in shader pipeline to support uniform arrays
|
2021-11-12 12:53:40 +03:00 |
renderer_thread_pool.cpp
|
Threaded optimizations to cull and render
|
2021-01-05 08:50:18 -03:00 |
renderer_thread_pool.h
|
Threaded optimizations to cull and render
|
2021-01-05 08:50:18 -03:00 |
renderer_viewport.cpp
|
Use OpenGL 3.3 core profile instead of compatibility profile
|
2021-10-31 15:56:45 +01:00 |
renderer_viewport.h
|
Allow any floating-point value as a 3D rendering scale option
|
2021-10-08 18:22:10 +02:00 |
rendering_device_binds.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
rendering_device_binds.h
|
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
|
2021-11-03 23:06:17 +01:00 |
rendering_device.cpp
|
Fix missing argument names in bindings
|
2021-10-09 00:20:10 +02:00 |
rendering_device.h
|
Expose Vulkan internal values for access from extensions
|
2021-09-09 22:28:32 +10:00 |
rendering_server_default.cpp
|
Use Callable in RS::request_frame_drawn_callback
|
2021-11-05 01:59:38 -04:00 |
rendering_server_default.h
|
Fix default_texture_param in shader pipeline to support uniform arrays
|
2021-11-12 12:53:40 +03:00 |
rendering_server_globals.cpp
|
Refactor VisibilityNotifier
|
2021-06-16 10:48:57 -03:00 |
rendering_server_globals.h
|
Refactor VisibilityNotifier
|
2021-06-16 10:48:57 -03:00 |
SCsub
|
RenderingServer reorganization
|
2020-12-04 18:39:46 -03:00 |
shader_language.cpp
|
Pushes array of uniforms to first place in the buffer to prevent bug
|
2021-11-07 23:30:09 +03:00 |
shader_language.h
|
Added few more built-ins to shader language
|
2021-10-13 20:27:36 +03:00 |
shader_types.cpp
|
Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
|
2021-10-28 22:02:23 -07:00 |
shader_types.h
|
Added editor dialog for easily creating shaders.
|
2021-08-07 21:02:13 +03:00 |
shader_warnings.cpp
|
Use range iterators for Map
|
2021-09-30 15:09:12 -06:00 |
shader_warnings.h
|
Added a shader warning about unused local variable
|
2021-06-29 15:39:37 +03:00 |