godot/platform
Gustavo Maciel a38119a746 Update android:targetSdkVersion from 30 to 31
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes.

Read more here: https://developer.android.com/google/play/requirements/target-sdk

(cherry picked from commit ec6d5d6cba)
2022-06-23 15:59:15 +02:00
..
android Update android:targetSdkVersion from 30 to 31 2022-06-23 15:59:15 +02:00
iphone Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
javascript refactoring: simplify compiler version check 2022-06-17 10:08:49 +02:00
osx [macOS, 3.x] Fix unresponsive redraw during live resizing. 2022-06-10 14:11:12 +03:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Fixed the missing DLL's issue 2022-05-21 17:43:25 -04:00
windows Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
x11 Merge pull request #60806 from pfertyk/issue-60466-nan-in-windows-size 2022-06-15 14:55:01 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00