godot/scene
PouleyKetchoupp 6ffbd36e3d Fixed StyleBoxFlat border size with aa on
The different Rect used to draw rings were wrongly calculated when anti-aliasing was enabled. Also getting rid of some overlapping glitches when using transparent colors for the filling or borders.

Fixes #34104
2019-12-20 13:29:43 +01:00
..
2d Merge pull request #33857 from nekomatata/polygon-2d-antialiasing 2019-12-03 07:51:16 +01:00
3d Ensure move_and_slide() is consistent between the 2D and 3D versions. 2019-12-02 08:35:50 +01:00
animation Handle state machine travel before the start node is processed 2019-11-30 02:41:40 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Merge pull request #34203 from bruvzg/ime_placeholder 2019-12-09 09:09:42 +01:00
main Added more details in Timer.start() error message. 2019-11-27 14:11:15 -05:00
resources Fixed StyleBoxFlat border size with aa on 2019-12-20 13:29:43 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00