b16c309f82
Happy new year to the wonderful Godot community!
68 lines
2.8 KiB
C++
68 lines
2.8 KiB
C++
/*************************************************************************/
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/* mutex_utils.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MUTEX_UTILS_H
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#define MUTEX_UTILS_H
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#include "core/error_macros.h"
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#include "core/os/mutex.h"
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#include "macros.h"
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class ScopedMutexLock {
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Mutex *mutex;
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public:
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ScopedMutexLock(Mutex *mutex) {
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this->mutex = mutex;
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#ifndef NO_THREADS
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#ifdef DEBUG_ENABLED
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CRASH_COND(!mutex);
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#endif
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this->mutex->lock();
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#endif
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}
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~ScopedMutexLock() {
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#ifndef NO_THREADS
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#ifdef DEBUG_ENABLED
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CRASH_COND(!mutex);
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#endif
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mutex->unlock();
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#endif
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}
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};
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#define SCOPED_MUTEX_LOCK(m_mutex) ScopedMutexLock GD_UNIQUE_NAME(__scoped_mutex_lock__)(m_mutex);
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// TODO: Add version that receives a lambda instead, once C++11 is allowed
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#endif // MUTEX_UTILS_H
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