59 lines
2.0 KiB
XML
59 lines
2.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.2">
|
|
<brief_description>
|
|
Post-processes scenes after import.
|
|
</brief_description>
|
|
<description>
|
|
Imported scenes can be automatically modified right after import by setting their [b]Custom Script[/b] Import property to a [code]tool[/code] script that inherits from this class.
|
|
The [method post_import] callback receives the imported scene's root node and returns the modified version of the scene. Usage example:
|
|
[codeblock]
|
|
tool # Needed so it runs in editor
|
|
extends EditorScenePostImport
|
|
|
|
# This sample changes all node names
|
|
|
|
# Called right after the scene is imported and gets the root node
|
|
func post_import(scene):
|
|
# Change all node names to "modified_[oldnodename]"
|
|
iterate(scene)
|
|
return scene # Remember to return the imported scene
|
|
|
|
func iterate(node):
|
|
if node != null:
|
|
node.name = "modified_" + node.name
|
|
for child in node.get_children():
|
|
iterate(child)
|
|
[/codeblock]
|
|
</description>
|
|
<tutorials>
|
|
<link>https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_scenes.html#custom-script</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_source_file" qualifiers="const">
|
|
<return type="String">
|
|
</return>
|
|
<description>
|
|
Returns the source file path which got imported (e.g. [code]res://scene.dae[/code]).
|
|
</description>
|
|
</method>
|
|
<method name="get_source_folder" qualifiers="const">
|
|
<return type="String">
|
|
</return>
|
|
<description>
|
|
Returns the resource folder the imported scene file is located in.
|
|
</description>
|
|
</method>
|
|
<method name="post_import" qualifiers="virtual">
|
|
<return type="Object">
|
|
</return>
|
|
<argument index="0" name="scene" type="Object">
|
|
</argument>
|
|
<description>
|
|
Called after the scene was imported. This method must return the modified version of the scene.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|