87 lines
3.7 KiB
C++
87 lines
3.7 KiB
C++
/*************************************************************************/
|
|
/* atlas_merging_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef ATLAS_MERGING_DIALOG_H
|
|
#define ATLAS_MERGING_DIALOG_H
|
|
|
|
#include "editor/editor_properties.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/item_list.h"
|
|
#include "scene/gui/texture_rect.h"
|
|
#include "scene/resources/tile_set.h"
|
|
|
|
class EditorFileDialog;
|
|
|
|
class AtlasMergingDialog : public ConfirmationDialog {
|
|
GDCLASS(AtlasMergingDialog, ConfirmationDialog);
|
|
|
|
private:
|
|
int commited_actions_count = 0;
|
|
bool delete_original_atlases = true;
|
|
Ref<TileSetAtlasSource> merged;
|
|
LocalVector<Map<Vector2i, Vector2i>> merged_mapping;
|
|
Ref<TileSet> tile_set;
|
|
|
|
UndoRedo *undo_redo;
|
|
|
|
// Settings.
|
|
int next_line_after_column = 30;
|
|
|
|
// GUI.
|
|
ItemList *atlas_merging_atlases_list;
|
|
EditorPropertyVector2i *texture_region_size_editor_property;
|
|
EditorPropertyInteger *columns_editor_property;
|
|
TextureRect *preview;
|
|
Label *select_2_atlases_label;
|
|
EditorFileDialog *editor_file_dialog;
|
|
Button *merge_button;
|
|
|
|
void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
|
|
|
|
void _generate_merged(Vector<Ref<TileSetAtlasSource>> p_atlas_sources, int p_max_columns);
|
|
void _update_texture();
|
|
void _merge_confirmed(String p_path);
|
|
|
|
protected:
|
|
virtual void ok_pressed() override;
|
|
virtual void cancel_pressed() override;
|
|
virtual void custom_action(const String &) override;
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value);
|
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
|
|
|
public:
|
|
void update_tile_set(Ref<TileSet> p_tile_set);
|
|
|
|
AtlasMergingDialog();
|
|
};
|
|
|
|
#endif // ATLAS_MERGING_DIALOG_H
|