godot/misc/dist
Sergey Minakov 30783d57cc iOS Modules: separate main platform code from modules
Moved previously builtin modules 'GameCenter', 'AppStore', 'iCloud' to separate modules to be represented as plugin.
Modified 'ARKit' and 'Camera' to not be builtin into engine and work as plugin.
Changed platform code so it's not affected by the move.
Modified Xcode project file to remove parameters that doesn't make any effect.
Added basic '.gdip' plugin config file.
2020-11-10 16:28:29 +03:00
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document_icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
html Add JavaScript editor html file. 2020-10-14 11:20:50 +02:00
ios_xcode iOS Modules: separate main platform code from modules 2020-11-10 16:28:29 +03:00
linux Fix inconsistent indentation in the FreeDesktop MIME type XML 2020-08-10 23:04:13 +02:00
osx_template.app/Contents [macOS] Add support for the Apple Silicon (ARM64) build target. 2020-06-29 12:33:51 +03:00
osx_tools.app/Contents fix GDScript UTI 2020-08-19 21:27:22 +03:00
shell Add a fish shell completion file for the Godot editor 2020-02-16 17:44:03 +01:00
uwp_template Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
project_icon.svg Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00