godot/thirdparty/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.cpp

120 lines
3.4 KiB
C++

#include "b3FillCL.h"
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
#include "b3BufferInfoCL.h"
#include "b3LauncherCL.h"
#define FILL_CL_PROGRAM_PATH "src/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernels.cl"
#include "kernels/FillKernelsCL.h"
b3FillCL::b3FillCL(cl_context ctx, cl_device_id device, cl_command_queue queue)
: m_commandQueue(queue)
{
const char* kernelSource = fillKernelsCL;
cl_int pErrNum;
const char* additionalMacros = "";
cl_program fillProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, kernelSource, &pErrNum, additionalMacros, FILL_CL_PROGRAM_PATH);
b3Assert(fillProg);
m_fillIntKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, kernelSource, "FillIntKernel", &pErrNum, fillProg, additionalMacros);
b3Assert(m_fillIntKernel);
m_fillUnsignedIntKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, kernelSource, "FillUnsignedIntKernel", &pErrNum, fillProg, additionalMacros);
b3Assert(m_fillIntKernel);
m_fillFloatKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, kernelSource, "FillFloatKernel", &pErrNum, fillProg, additionalMacros);
b3Assert(m_fillFloatKernel);
m_fillKernelInt2 = b3OpenCLUtils::compileCLKernelFromString(ctx, device, kernelSource, "FillInt2Kernel", &pErrNum, fillProg, additionalMacros);
b3Assert(m_fillKernelInt2);
}
b3FillCL::~b3FillCL()
{
clReleaseKernel(m_fillKernelInt2);
clReleaseKernel(m_fillIntKernel);
clReleaseKernel(m_fillUnsignedIntKernel);
clReleaseKernel(m_fillFloatKernel);
}
void b3FillCL::execute(b3OpenCLArray<float>& src, const float value, int n, int offset)
{
b3Assert(n > 0);
{
b3LauncherCL launcher(m_commandQueue, m_fillFloatKernel, "m_fillFloatKernel");
launcher.setBuffer(src.getBufferCL());
launcher.setConst(n);
launcher.setConst(value);
launcher.setConst(offset);
launcher.launch1D(n);
}
}
void b3FillCL::execute(b3OpenCLArray<int>& src, const int value, int n, int offset)
{
b3Assert(n > 0);
{
b3LauncherCL launcher(m_commandQueue, m_fillIntKernel, "m_fillIntKernel");
launcher.setBuffer(src.getBufferCL());
launcher.setConst(n);
launcher.setConst(value);
launcher.setConst(offset);
launcher.launch1D(n);
}
}
void b3FillCL::execute(b3OpenCLArray<unsigned int>& src, const unsigned int value, int n, int offset)
{
b3Assert(n > 0);
{
b3BufferInfoCL bInfo[] = {b3BufferInfoCL(src.getBufferCL())};
b3LauncherCL launcher(m_commandQueue, m_fillUnsignedIntKernel, "m_fillUnsignedIntKernel");
launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(n);
launcher.setConst(value);
launcher.setConst(offset);
launcher.launch1D(n);
}
}
void b3FillCL::executeHost(b3AlignedObjectArray<b3Int2>& src, const b3Int2& value, int n, int offset)
{
for (int i = 0; i < n; i++)
{
src[i + offset] = value;
}
}
void b3FillCL::executeHost(b3AlignedObjectArray<int>& src, const int value, int n, int offset)
{
for (int i = 0; i < n; i++)
{
src[i + offset] = value;
}
}
void b3FillCL::execute(b3OpenCLArray<b3Int2>& src, const b3Int2& value, int n, int offset)
{
b3Assert(n > 0);
{
b3BufferInfoCL bInfo[] = {b3BufferInfoCL(src.getBufferCL())};
b3LauncherCL launcher(m_commandQueue, m_fillKernelInt2, "m_fillKernelInt2");
launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(n);
launcher.setConst(value);
launcher.setConst(offset);
//( constBuffer );
launcher.launch1D(n);
}
}