godot/thirdparty/bullet/BulletDynamics
Marcel Admiraal 5d8b0649be Apply old method for linear & angular damping in Bullet, in order to
make it easier to tweak and consistent with Godot Physics.

Include patch applied to Bullet master to enable dampings greater than 1.
2020-05-27 17:53:43 +01:00
..
Character Update Bullet to the latest commit 126b676 2019-01-07 12:30:35 +01:00
ConstraintSolver bullet: Sync with upstream 2.89 2020-01-08 18:05:43 +01:00
Dynamics Apply old method for linear & angular damping in Bullet, in order to 2020-05-27 17:53:43 +01:00
Featherstone bullet: Sync with upstream 2.89 2020-01-08 18:05:43 +01:00
MLCPSolvers bullet: Sync with upstream 2.89 2020-01-08 18:05:43 +01:00
Vehicle Update Bullet to the latest commit 126b676 2019-01-07 12:30:35 +01:00