368 lines
10 KiB
C#
368 lines
10 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections;
|
|
using System.Runtime.CompilerServices;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Godot.Collections
|
|
{
|
|
class ArraySafeHandle : SafeHandle
|
|
{
|
|
public ArraySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
|
|
{
|
|
this.handle = handle;
|
|
}
|
|
|
|
public override bool IsInvalid
|
|
{
|
|
get
|
|
{
|
|
return handle == IntPtr.Zero;
|
|
}
|
|
}
|
|
|
|
protected override bool ReleaseHandle()
|
|
{
|
|
Array.godot_icall_Array_Dtor(handle);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public class Array : IList, IDisposable
|
|
{
|
|
ArraySafeHandle safeHandle;
|
|
bool disposed = false;
|
|
|
|
public Array()
|
|
{
|
|
safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor());
|
|
}
|
|
|
|
public Array(IEnumerable collection) : this()
|
|
{
|
|
if (collection == null)
|
|
throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'");
|
|
|
|
MarshalUtils.EnumerableToArray(collection, GetPtr());
|
|
}
|
|
|
|
internal Array(ArraySafeHandle handle)
|
|
{
|
|
safeHandle = handle;
|
|
}
|
|
|
|
internal Array(IntPtr handle)
|
|
{
|
|
safeHandle = new ArraySafeHandle(handle);
|
|
}
|
|
|
|
internal IntPtr GetPtr()
|
|
{
|
|
if (disposed)
|
|
throw new ObjectDisposedException(GetType().FullName);
|
|
|
|
return safeHandle.DangerousGetHandle();
|
|
}
|
|
|
|
public Error Resize(int newSize)
|
|
{
|
|
return godot_icall_Array_Resize(GetPtr(), newSize);
|
|
}
|
|
|
|
// IDisposable
|
|
|
|
public void Dispose()
|
|
{
|
|
if (disposed)
|
|
return;
|
|
|
|
if (safeHandle != null)
|
|
{
|
|
safeHandle.Dispose();
|
|
safeHandle = null;
|
|
}
|
|
|
|
disposed = true;
|
|
}
|
|
|
|
// IList
|
|
|
|
public bool IsReadOnly => false;
|
|
|
|
public bool IsFixedSize => false;
|
|
|
|
public object this[int index]
|
|
{
|
|
get => godot_icall_Array_At(GetPtr(), index);
|
|
set => godot_icall_Array_SetAt(GetPtr(), index, value);
|
|
}
|
|
|
|
public int Add(object value) => godot_icall_Array_Add(GetPtr(), value);
|
|
|
|
public bool Contains(object value) => godot_icall_Array_Contains(GetPtr(), value);
|
|
|
|
public void Clear() => godot_icall_Array_Clear(GetPtr());
|
|
|
|
public int IndexOf(object value) => godot_icall_Array_IndexOf(GetPtr(), value);
|
|
|
|
public void Insert(int index, object value) => godot_icall_Array_Insert(GetPtr(), index, value);
|
|
|
|
public void Remove(object value) => godot_icall_Array_Remove(GetPtr(), value);
|
|
|
|
public void RemoveAt(int index) => godot_icall_Array_RemoveAt(GetPtr(), index);
|
|
|
|
// ICollection
|
|
|
|
public int Count => godot_icall_Array_Count(GetPtr());
|
|
|
|
public object SyncRoot => this;
|
|
|
|
public bool IsSynchronized => false;
|
|
|
|
public void CopyTo(System.Array array, int index)
|
|
{
|
|
if (array == null)
|
|
throw new ArgumentNullException(nameof(array), "Value cannot be null.");
|
|
|
|
if (index < 0)
|
|
throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension.");
|
|
|
|
// Internal call may throw ArgumentException
|
|
godot_icall_Array_CopyTo(GetPtr(), array, index);
|
|
}
|
|
|
|
// IEnumerable
|
|
|
|
public IEnumerator GetEnumerator()
|
|
{
|
|
int count = Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
yield return this[i];
|
|
}
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
return godot_icall_Array_ToString(GetPtr());
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static IntPtr godot_icall_Array_Ctor();
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static object godot_icall_Array_At(IntPtr ptr, int index);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static object godot_icall_Array_At_Generic(IntPtr ptr, int index, int elemTypeEncoding, IntPtr elemTypeClass);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_SetAt(IntPtr ptr, int index, object value);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static int godot_icall_Array_Count(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static int godot_icall_Array_Add(IntPtr ptr, object item);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_Clear(IntPtr ptr);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_Insert(IntPtr ptr, int index, object item);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static bool godot_icall_Array_Remove(IntPtr ptr, object item);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
|
|
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
internal extern static string godot_icall_Array_ToString(IntPtr ptr);
|
|
}
|
|
|
|
public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
|
|
{
|
|
Array objectArray;
|
|
|
|
internal static int elemTypeEncoding;
|
|
internal static IntPtr elemTypeClass;
|
|
|
|
static Array()
|
|
{
|
|
Array.godot_icall_Array_Generic_GetElementTypeInfo(typeof(T), out elemTypeEncoding, out elemTypeClass);
|
|
}
|
|
|
|
public Array()
|
|
{
|
|
objectArray = new Array();
|
|
}
|
|
|
|
public Array(IEnumerable<T> collection)
|
|
{
|
|
if (collection == null)
|
|
throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'");
|
|
|
|
objectArray = new Array(collection);
|
|
}
|
|
|
|
public Array(Array array)
|
|
{
|
|
objectArray = array;
|
|
}
|
|
|
|
internal Array(IntPtr handle)
|
|
{
|
|
objectArray = new Array(handle);
|
|
}
|
|
|
|
internal Array(ArraySafeHandle handle)
|
|
{
|
|
objectArray = new Array(handle);
|
|
}
|
|
|
|
internal IntPtr GetPtr()
|
|
{
|
|
return objectArray.GetPtr();
|
|
}
|
|
|
|
public static explicit operator Array(Array<T> from)
|
|
{
|
|
return from.objectArray;
|
|
}
|
|
|
|
public Error Resize(int newSize)
|
|
{
|
|
return objectArray.Resize(newSize);
|
|
}
|
|
|
|
// IList<T>
|
|
|
|
public T this[int index]
|
|
{
|
|
get
|
|
{
|
|
return (T)Array.godot_icall_Array_At_Generic(GetPtr(), index, elemTypeEncoding, elemTypeClass);
|
|
}
|
|
set
|
|
{
|
|
objectArray[index] = value;
|
|
}
|
|
}
|
|
|
|
public int IndexOf(T item)
|
|
{
|
|
return objectArray.IndexOf(item);
|
|
}
|
|
|
|
public void Insert(int index, T item)
|
|
{
|
|
objectArray.Insert(index, item);
|
|
}
|
|
|
|
public void RemoveAt(int index)
|
|
{
|
|
objectArray.RemoveAt(index);
|
|
}
|
|
|
|
// ICollection<T>
|
|
|
|
public int Count
|
|
{
|
|
get
|
|
{
|
|
return objectArray.Count;
|
|
}
|
|
}
|
|
|
|
public bool IsReadOnly
|
|
{
|
|
get
|
|
{
|
|
return objectArray.IsReadOnly;
|
|
}
|
|
}
|
|
|
|
public void Add(T item)
|
|
{
|
|
objectArray.Add(item);
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
objectArray.Clear();
|
|
}
|
|
|
|
public bool Contains(T item)
|
|
{
|
|
return objectArray.Contains(item);
|
|
}
|
|
|
|
public void CopyTo(T[] array, int arrayIndex)
|
|
{
|
|
if (array == null)
|
|
throw new ArgumentNullException(nameof(array), "Value cannot be null.");
|
|
|
|
if (arrayIndex < 0)
|
|
throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
|
|
|
|
// TODO This may be quite slow because every element access is an internal call.
|
|
// It could be moved entirely to an internal call if we find out how to do the cast there.
|
|
|
|
int count = objectArray.Count;
|
|
|
|
if (array.Length < (arrayIndex + count))
|
|
throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
array[arrayIndex] = (T)this[i];
|
|
arrayIndex++;
|
|
}
|
|
}
|
|
|
|
public bool Remove(T item)
|
|
{
|
|
return Array.godot_icall_Array_Remove(GetPtr(), item);
|
|
}
|
|
|
|
// IEnumerable<T>
|
|
|
|
public IEnumerator<T> GetEnumerator()
|
|
{
|
|
int count = objectArray.Count;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
yield return (T)this[i];
|
|
}
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
public override string ToString() => objectArray.ToString();
|
|
}
|
|
}
|