godot/scene/resources/placeholder_textures.cpp
2023-07-14 20:04:21 +02:00

178 lines
6.0 KiB
C++

/**************************************************************************/
/* placeholder_textures.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "placeholder_textures.h"
void PlaceholderTexture2D::set_size(Size2 p_size) {
size = p_size;
}
int PlaceholderTexture2D::get_width() const {
return size.width;
}
int PlaceholderTexture2D::get_height() const {
return size.height;
}
bool PlaceholderTexture2D::has_alpha() const {
return false;
}
Ref<Image> PlaceholderTexture2D::get_image() const {
return Ref<Image>();
}
RID PlaceholderTexture2D::get_rid() const {
return rid;
}
void PlaceholderTexture2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture2D::PlaceholderTexture2D() {
rid = RS::get_singleton()->texture_2d_placeholder_create();
}
PlaceholderTexture2D::~PlaceholderTexture2D() {
ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
///////////////////////////////////////////////
void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
size = p_size;
}
Vector3i PlaceholderTexture3D::get_size() const {
return size;
}
Image::Format PlaceholderTexture3D::get_format() const {
return Image::FORMAT_RGB8;
}
int PlaceholderTexture3D::get_width() const {
return size.x;
}
int PlaceholderTexture3D::get_height() const {
return size.y;
}
int PlaceholderTexture3D::get_depth() const {
return size.z;
}
bool PlaceholderTexture3D::has_mipmaps() const {
return false;
}
Vector<Ref<Image>> PlaceholderTexture3D::get_data() const {
return Vector<Ref<Image>>();
}
void PlaceholderTexture3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture3D::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTexture3D::get_size);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture3D::PlaceholderTexture3D() {
rid = RS::get_singleton()->texture_3d_placeholder_create();
}
PlaceholderTexture3D::~PlaceholderTexture3D() {
ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}
/////////////////////////////////////////////////
void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
size = p_size;
}
Size2i PlaceholderTextureLayered::get_size() const {
return size;
}
void PlaceholderTextureLayered::set_layers(int p_layers) {
layers = p_layers;
}
Image::Format PlaceholderTextureLayered::get_format() const {
return Image::FORMAT_RGB8;
}
TextureLayered::LayeredType PlaceholderTextureLayered::get_layered_type() const {
return layered_type;
}
int PlaceholderTextureLayered::get_width() const {
return size.x;
}
int PlaceholderTextureLayered::get_height() const {
return size.y;
}
int PlaceholderTextureLayered::get_layers() const {
return layers;
}
bool PlaceholderTextureLayered::has_mipmaps() const {
return false;
}
Ref<Image> PlaceholderTextureLayered::get_layer_data(int p_layer) const {
return Ref<Image>();
}
void PlaceholderTextureLayered::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTextureLayered::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &PlaceholderTextureLayered::get_size);
ClassDB::bind_method(D_METHOD("set_layers", "layers"), &PlaceholderTextureLayered::set_layers);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_RANGE, "1,4096"), "set_layers", "get_layers");
}
PlaceholderTextureLayered::PlaceholderTextureLayered(LayeredType p_type) {
layered_type = p_type;
rid = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
}
PlaceholderTextureLayered::~PlaceholderTextureLayered() {
ERR_FAIL_NULL(RenderingServer::get_singleton());
RS::get_singleton()->free(rid);
}