godot/scene/resources
2021-12-07 12:01:08 +01:00
..
default_theme Tweak overbright indicator icon to be more visible on white background 2021-10-29 16:20:40 +02:00
animation.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
animation.h Add animation reset track feature 2021-05-09 09:40:16 +02:00
audio_stream_sample.cpp Remove duplicate WARN_PRINTS macro 2021-06-18 12:57:59 +01:00
audio_stream_sample.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
bit_map.cpp BitMask::create Don't request more memory than needed when size is a multiply of 8 2021-05-18 11:58:09 +02:00
bit_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
box_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
box_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
capsule_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
capsule_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
capsule_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
capsule_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
circle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
circle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
concave_polygon_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
concave_polygon_shape.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
convex_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
convex_polygon_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
convex_polygon_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
curve.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
curve.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cylinder_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
cylinder_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dynamic_font.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
dynamic_font.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:45:33 +01:00
environment.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
environment.h Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x 2021-10-08 07:47:07 +02:00
font.cpp Implement limited surrogate pairs support for platforms with 16-bit wchar_t. 2021-11-06 11:55:06 +02:00
font.h Implement limited surrogate pairs support for platforms with 16-bit wchar_t. 2021-11-06 11:55:06 +02:00
gradient.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gradient.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
height_map_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
height_map_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
line_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
material.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
material.h Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
mesh_data_tool.cpp Prevent MeshDataTool from crashing due to invalid bones/weights arrays 2021-11-02 16:52:36 +03:00
mesh_data_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh_library.cpp implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
mesh_library.h implement individual mesh transform for meshlibrary items 2021-09-14 13:41:22 +02:00
mesh.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
mesh.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
multimesh.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
multimesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
occluder_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
occluder_shape.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
packed_scene.cpp Fix crash when loading scene instance after node vanished from parent 2021-11-17 15:55:36 +01:00
packed_scene.h Add property value pinning 2021-11-08 17:42:27 +01:00
particles_material.cpp Merge pull request #55607 from RPicster/3.x-particle-double-seed-use-fix 2021-12-07 12:01:08 +01:00
particles_material.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 11:47:51 +01:00
physics_material.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
plane_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
plane_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
polygon_path_finder.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_path_finder.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
primitive_meshes.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
primitive_meshes.h added offset for plane mesh and quad mesh 2021-05-17 22:07:16 +02:00
ray_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
ray_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
resource_format_text.cpp Write node groups one a single line when saving a .tscn file 2021-09-19 11:30:21 +02:00
resource_format_text.h Fix external resource cache regression 2021-06-16 16:07:04 -07:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
segment_shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
shader.cpp [3.x] Allow reading shaders from .gdshader files 2021-07-19 23:34:23 -04:00
shader.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
shape_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
shape.cpp Merge pull request #48316 from nekomatata/expose-physics-debug-shape-3.x 2021-05-05 15:17:48 +02:00
shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sky.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
sky.h CPU lightmapper environment energy fixes. 2021-04-22 16:26:04 +02:00
sphere_shape.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
sphere_shape.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
style_box.cpp StyleBox fake AA improvements (aa_size float property) 2021-08-12 22:21:34 +02:00
style_box.h StyleBox fake AA improvements (aa_size float property) 2021-08-12 22:21:34 +02:00
surface_tool.cpp Check input mesh is valid in SurfaceTool methods 2021-05-09 00:38:17 +02:00
surface_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
text_file.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
text_file.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
texture.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
texture.h fix atlas texture return null 2021-09-28 16:34:00 +09:00
theme.cpp Make Theme report property list changes less often 2021-10-04 18:05:23 +03:00
theme.h Make Theme report property list changes less often 2021-10-04 18:05:23 +03:00
tile_set.cpp Fix selection of spaced atlas tile when using priority 2021-07-26 20:05:59 +08:00
tile_set.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
video_stream.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visual_shader_nodes.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
visual_shader_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_shader.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
visual_shader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
world_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
world_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
world.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
world.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00