godot/servers
Marcelo Fernandez 2cf8da9d9f Implemented capture device selection for CoreAudio 2018-07-27 16:50:11 +01:00
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arvr Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
audio Modified Microphone implementation to handle only one device at a time (WIP) 2018-07-27 16:50:10 +01:00
physics Add check to clang 6.0 compiler bug workaround 2018-07-26 17:25:16 +02:00
physics_2d Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
visual Rename flag to better name 2018-07-27 08:59:18 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
arvr_server.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp Implemented capture device selection for CoreAudio 2018-07-27 16:50:11 +01:00
audio_server.h Implemented capture device selection for CoreAudio 2018-07-27 16:50:11 +01:00
physics_2d_server.cpp doc: Sync classref with current source 2018-07-26 11:56:21 +02:00
physics_2d_server.h Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. 2018-07-24 05:00:56 -04:00
physics_server.cpp Merge pull request #15643 from organicpencil/bullet_contact_impulse 2018-07-26 15:36:37 +02:00
physics_server.h Merge pull request #15643 from organicpencil/bullet_contact_impulse 2018-07-26 15:36:37 +02:00
register_server_types.cpp Experimental microphone support. 2018-07-27 16:50:09 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
server_wrap_mt_common.h Added ability for SSAO to affect AO textures too 2018-07-02 16:50:52 -03:00
visual_server.cpp Rename flag to better name 2018-07-27 08:59:18 -03:00
visual_server.h Rename flag to better name 2018-07-27 08:59:18 -03:00