godot/scene
Rémi Verschelde 717ba8f9d8
Merge pull request #50932 from lawnjelly/portals_fix_margin_loading
Portals - Fix default portal margin loading
2021-07-27 13:09:01 +02:00
..
2d Add check to internal methods to prevent crash 2021-07-27 12:17:14 +02:00
3d Merge pull request #50932 from lawnjelly/portals_fix_margin_loading 2021-07-27 13:09:01 +02:00
animation Fixes BlendSpace2D BLEND_MODE_DISCRETE_CARRY. 2021-07-13 10:47:20 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Fix crash when executing PopupMenu.new()._submenu_timeout() 2021-07-27 12:11:28 +08:00
main Added Node name to print() when printing Nodes. 2021-07-20 13:05:09 +02:00
resources Fix selection of spaced atlas tile when using priority 2021-07-26 20:05:59 +08:00
register_scene_types.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00