..
2d
Add agent pause mode to NavigationServer
2023-06-18 12:37:03 +02:00
3d
Merge pull request #77629 from GameDevLlama/bugifx/issue-50813
2023-06-18 16:30:42 +02:00
animation
Use `get_node_or_null` when null checks are present
2023-06-10 13:22:56 +02:00
audio
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
gui
Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
2023-06-17 11:05:36 +02:00
main
Respect returned bool from virtual process methods in SceneTree
2023-06-18 20:45:58 +02:00
resources
Merge pull request #78323 from kleonc/tile-compat-transposed-transform-fix
2023-06-16 16:52:51 +02:00
theme
Merge pull request #68429 from KoBeWi/PropertySettings
2023-01-06 22:59:29 +01:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00