245 lines
8.5 KiB
C++
245 lines
8.5 KiB
C++
/*************************************************************************/
|
|
/* csharp_project.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "csharp_project.h"
|
|
|
|
#include "core/io/json.h"
|
|
#include "core/os/dir_access.h"
|
|
#include "core/os/file_access.h"
|
|
#include "core/os/os.h"
|
|
#include "core/project_settings.h"
|
|
|
|
#include "../csharp_script.h"
|
|
#include "../mono_gd/gd_mono_class.h"
|
|
#include "../mono_gd/gd_mono_marshal.h"
|
|
#include "../utils/string_utils.h"
|
|
#include "script_class_parser.h"
|
|
|
|
namespace CSharpProject {
|
|
|
|
String generate_core_api_project(const String &p_dir, const Vector<String> &p_files) {
|
|
|
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
|
|
|
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
|
|
|
|
Variant dir = p_dir;
|
|
Variant compile_items = p_files;
|
|
const Variant *args[2] = { &dir, &compile_items };
|
|
MonoException *exc = NULL;
|
|
MonoObject *ret = klass->get_method("GenCoreApiProject", 2)->invoke(NULL, args, &exc);
|
|
|
|
if (exc) {
|
|
GDMonoUtils::debug_print_unhandled_exception(exc);
|
|
ERR_FAIL_V(String());
|
|
}
|
|
|
|
return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
|
|
}
|
|
|
|
String generate_editor_api_project(const String &p_dir, const String &p_core_proj_path, const Vector<String> &p_files) {
|
|
|
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
|
|
|
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
|
|
|
|
Variant dir = p_dir;
|
|
Variant core_proj_path = p_core_proj_path;
|
|
Variant compile_items = p_files;
|
|
const Variant *args[3] = { &dir, &core_proj_path, &compile_items };
|
|
MonoException *exc = NULL;
|
|
MonoObject *ret = klass->get_method("GenEditorApiProject", 3)->invoke(NULL, args, &exc);
|
|
|
|
if (exc) {
|
|
GDMonoUtils::debug_print_unhandled_exception(exc);
|
|
ERR_FAIL_V(String());
|
|
}
|
|
|
|
return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
|
|
}
|
|
|
|
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files) {
|
|
|
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
|
|
|
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectGenerator");
|
|
|
|
Variant dir = p_dir;
|
|
Variant name = p_name;
|
|
Variant compile_items = p_files;
|
|
const Variant *args[3] = { &dir, &name, &compile_items };
|
|
MonoException *exc = NULL;
|
|
MonoObject *ret = klass->get_method("GenGameProject", 3)->invoke(NULL, args, &exc);
|
|
|
|
if (exc) {
|
|
GDMonoUtils::debug_print_unhandled_exception(exc);
|
|
ERR_FAIL_V(String());
|
|
}
|
|
|
|
return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
|
|
}
|
|
|
|
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
|
|
|
|
if (!GLOBAL_DEF("mono/project/auto_update_project", true))
|
|
return;
|
|
|
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
|
|
|
GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
|
|
|
|
Variant project_path = p_project_path;
|
|
Variant item_type = p_item_type;
|
|
Variant include = p_include;
|
|
const Variant *args[3] = { &project_path, &item_type, &include };
|
|
MonoException *exc = NULL;
|
|
klass->get_method("AddItemToProjectChecked", 3)->invoke(NULL, args, &exc);
|
|
|
|
if (exc) {
|
|
GDMonoUtils::debug_print_unhandled_exception(exc);
|
|
ERR_FAIL();
|
|
}
|
|
}
|
|
|
|
Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) {
|
|
|
|
_GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN)
|
|
|
|
if (FileAccess::exists(p_output_path)) {
|
|
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
|
Error rm_err = da->remove(p_output_path);
|
|
|
|
ERR_EXPLAIN("Failed to remove old scripts metadata file");
|
|
ERR_FAIL_COND_V(rm_err != OK, rm_err);
|
|
}
|
|
|
|
GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils");
|
|
|
|
void *args[2] = {
|
|
GDMonoMarshal::mono_string_from_godot(p_project_path),
|
|
GDMonoMarshal::mono_string_from_godot("Compile")
|
|
};
|
|
|
|
MonoException *exc = NULL;
|
|
MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc);
|
|
|
|
if (exc) {
|
|
GDMonoUtils::debug_print_unhandled_exception(exc);
|
|
ERR_FAIL_V(FAILED);
|
|
}
|
|
|
|
PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret);
|
|
PoolStringArray::Read r = project_files.read();
|
|
|
|
Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata();
|
|
Dictionary new_dict;
|
|
|
|
for (int i = 0; i < project_files.size(); i++) {
|
|
const String &project_file = ("res://" + r[i]).simplify_path();
|
|
|
|
uint64_t modified_time = FileAccess::get_modified_time(project_file);
|
|
|
|
const Variant *old_file_var = old_dict.getptr(project_file);
|
|
if (old_file_var) {
|
|
Dictionary old_file_dict = old_file_var->operator Dictionary();
|
|
|
|
if (old_file_dict["modified_time"].operator uint64_t() == modified_time) {
|
|
// No changes so no need to parse again
|
|
new_dict[project_file] = old_file_dict;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ScriptClassParser scp;
|
|
Error err = scp.parse_file(project_file);
|
|
if (err != OK) {
|
|
ERR_PRINTS("Parse error: " + scp.get_error());
|
|
ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file);
|
|
ERR_FAIL_V(err);
|
|
}
|
|
|
|
Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes();
|
|
|
|
bool found = false;
|
|
Dictionary class_dict;
|
|
|
|
String search_name = project_file.get_file().get_basename();
|
|
|
|
for (int j = 0; j < classes.size(); j++) {
|
|
const ScriptClassParser::ClassDecl &class_decl = classes[j];
|
|
|
|
if (class_decl.base.size() == 0)
|
|
continue; // Does not inherit nor implement anything, so it can't be a script class
|
|
|
|
String class_cmp;
|
|
|
|
if (class_decl.nested) {
|
|
class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1);
|
|
} else {
|
|
class_cmp = class_decl.name;
|
|
}
|
|
|
|
if (class_cmp != search_name)
|
|
continue;
|
|
|
|
class_dict["namespace"] = class_decl.namespace_;
|
|
class_dict["class_name"] = class_decl.name;
|
|
class_dict["nested"] = class_decl.nested;
|
|
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (found) {
|
|
Dictionary file_dict;
|
|
file_dict["modified_time"] = modified_time;
|
|
file_dict["class"] = class_dict;
|
|
new_dict[project_file] = file_dict;
|
|
}
|
|
}
|
|
|
|
if (new_dict.size()) {
|
|
String json = JSON::print(new_dict, "", false);
|
|
|
|
Error ferr;
|
|
FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr);
|
|
ERR_EXPLAIN("Cannot open file for writing: " + p_output_path);
|
|
ERR_FAIL_COND_V(ferr != OK, ferr);
|
|
f->store_string(json);
|
|
f->flush();
|
|
f->close();
|
|
memdelete(f);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
} // namespace CSharpProject
|