godot/platform
Rémi Verschelde 690c5669e2
Merge pull request #91271 from m4gr3d/clean_gradle_build_setup
Clean up the gradle build logic used to generate the Godot Android binaries
2024-08-16 10:33:19 +02:00
..
android Merge pull request #91271 from m4gr3d/clean_gradle_build_setup 2024-08-16 10:33:19 +02:00
ios [iOS] Fix dylib GDExtension convertion. 2024-08-09 12:44:48 +03:00
linuxbsd Wayland: Avoid recreating input objects on capability change 2024-08-09 15:42:23 +02:00
macos [macOS] Fix wrong object type in joypad queue. 2024-08-12 14:09:18 +03:00
web Add missing null check before disconnecting source 2024-07-30 15:00:58 -04:00
windows DisplayServerWindows: Fix logic when creating with transient parent 2024-08-15 04:10:15 +08:00
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00