This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
71d2e38cb5
godot
/
servers
/
rendering
/
renderer_rd
/
environment
History
Rémi Verschelde
ecd4ab1e14
Merge pull request
#66683
from clayjohn/SRGB-canvasitem
...
Default CanvasItem materials to use sRGB space for uniform colors
2022-10-05 11:44:52 +02:00
..
fog.cpp
Merge pull request
#66683
from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
fog.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
gi.cpp
Merge pull request
#66898
from aaronfranke/proj-mat-columns
2022-10-05 08:35:26 +02:00
gi.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
sky.cpp
Merge pull request
#66683
from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
sky.h
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00