godot/platform/android/java
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
..
app Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gradle/wrapper Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
lib Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
build.gradle Updates the Godot gradle tasks to enable manual runs of the `scons` command. 2019-09-24 06:18:21 -07:00
gradle.properties update gradle-android buildtool for master 2017-07-30 11:30:20 +07:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Git: Explicitly list binary files as such to avoid EOL change 2019-05-25 10:43:48 +02:00
settings.gradle Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00