godot/doc/classes/AnimationNodeOutput.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOutput" inherits="AnimationNode" version="3.2">
<brief_description>
Generic output node to be added to [AnimationNodeBlendTree].
</brief_description>
<description>
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>