godot/scene
Hugo Locurcio 72b31aafc4
Make holding Ctrl toggle snapping in GraphEdit
This affects the visual script and visual shader editors as well.
2019-11-15 19:34:44 +01:00
..
2d Revert "Fixed TouchScreenButton::shape_centered having no effect" 2019-11-08 10:54:36 +01:00
3d Camera: Don't set default value for project_position 2019-11-10 00:17:26 +01:00
animation Fix some crashes, overflows and using variables without values 2019-11-01 16:16:31 +01:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Implement game camera override 2019-10-23 02:51:32 +01:00
gui Make holding Ctrl toggle snapping in GraphEdit 2019-11-15 19:34:44 +01:00
main Merge pull request #33518 from BastiaanOlij/msaa_ext_modes 2019-11-11 11:46:50 +01:00
resources Merge pull request #33516 from qarmin/small_fixes 2019-11-10 10:17:19 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00