godot/modules/fbx
Rémi Verschelde b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
..
doc_classes Rename FBX2glTF binary path setting back to 4.2 name 2024-05-30 23:42:11 +02:00
editor ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
SCsub Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
config.py Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_document.cpp Merge pull request #94783 from TokageItLab/validate-gltf-anim-name 2024-09-12 09:25:10 +02:00
fbx_document.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
fbx_state.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
fbx_state.h Fix handling missing skins using ufbx importer 2024-05-03 20:46:26 +03:00
register_types.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
register_types.h Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00