godot/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd

17 lines
352 B
GDScript

const const_color: Color = 'red'
func func_color(arg_color: Color = 'blue') -> bool:
return arg_color == Color.BLUE
@warning_ignore("assert_always_true")
func test():
assert(const_color == Color.RED)
assert(func_color() == true)
assert(func_color('blue') == true)
var var_color: Color = 'green'
assert(var_color == Color.GREEN)
print('ok')