godot/modules/gdscript/tests/scripts/analyzer/features/lookup_class.gd

51 lines
814 B
GDScript

# Inner-outer class lookup
class A:
const Q: = "right one"
class X:
const Q: = "wrong one"
class Y extends X:
class B extends A:
static func check() -> void:
print(Q)
# External class lookup
const External: = preload("lookup_class_external.notest.gd")
class Internal extends External.A:
static func check() -> void:
print(TARGET)
class E extends External.E:
static func check() -> void:
print(TARGET)
print(WAITING)
# Variable lookup
class C:
var Q := 'right one'
class D:
const Q := 'wrong one'
class E extends D:
class F extends C:
func check() -> void:
print(Q)
# Test
func test() -> void:
# Inner-outer class lookup
Y.B.check()
print("---")
# External class lookup
Internal.check()
Internal.E.check()
print("---")
# Variable lookup
var f: = E.F.new()
f.check()