godot/modules/openxr/openxr_api_extension.h

77 lines
3.3 KiB
C++

/**************************************************************************/
/* openxr_api_extension.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef OPENXR_API_EXTENSION_H
#define OPENXR_API_EXTENSION_H
#include "openxr_api.h"
#include "core/object/ref_counted.h"
#include "core/os/os.h"
#include "core/os/thread_safe.h"
#include "core/variant/native_ptr.h"
class OpenXRAPIExtension : public RefCounted {
GDCLASS(OpenXRAPIExtension, RefCounted);
protected:
_THREAD_SAFE_CLASS_
static void _bind_methods();
public:
uint64_t get_instance();
uint64_t get_system_id();
uint64_t get_session();
// Helper method to convert an XrPosef to a Transform3D.
Transform3D transform_from_pose(GDExtensionConstPtr<const void> p_pose);
bool xr_result(uint64_t result, String format, Array args = Array());
static bool openxr_is_enabled(bool p_check_run_in_editor = true);
//TODO workaround as GDExtensionPtr<void> return type results in build error in godot-cpp
uint64_t get_instance_proc_addr(String p_name);
String get_error_string(uint64_t result);
String get_swapchain_format_name(int64_t p_swapchain_format);
bool is_initialized();
bool is_running();
uint64_t get_play_space();
int64_t get_next_frame_time();
bool can_render();
OpenXRAPIExtension();
};
#endif // OPENXR_API_EXTENSION_H