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joints
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Style: Cleanup uses of double spaces between words
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2021-06-07 12:06:59 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
area_pair_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
area_pair_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
area_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
area_sw.h
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
body_pair_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
body_pair_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
body_sw.cpp
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Ignore disabled shapes for mass property calculations
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2021-06-17 17:17:05 -07:00 |
body_sw.h
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
broad_phase_basic.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
broad_phase_basic.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
broad_phase_bvh.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
broad_phase_bvh.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
broad_phase_octree.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
broad_phase_octree.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
broad_phase_sw.cpp
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
broad_phase_sw.h
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Fixed unnecessary bvh tree updates when calling set_pairable
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2021-05-04 12:24:31 -07:00 |
collision_object_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
collision_object_sw.h
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
collision_solver_sat.cpp
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Fix typos with codespell
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2021-05-20 12:56:56 +02:00 |
collision_solver_sat.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
collision_solver_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
collision_solver_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
constraint_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
gjk_epa.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
gjk_epa.h
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Fix Cylinder shape collision with margins when using GJK-EPA
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2021-03-16 10:20:19 -07:00 |
joints_sw.h
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Style: Replaces uses of 0/NULL by nullptr (C++11)
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2021-05-04 16:30:23 +02:00 |
physics_server_sw.cpp
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Add a method to set the number of physics solver iterations in 3D
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2021-07-10 16:29:41 +02:00 |
physics_server_sw.h
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Add a method to set the number of physics solver iterations in 3D
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2021-07-10 16:29:41 +02:00 |
shape_sw.cpp
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Replace QuickHull with Bullet's convex hull computer.
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2021-05-22 08:16:43 +02:00 |
shape_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
space_sw.cpp
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Fix and clean disabled shapes handling in godot physics servers
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2021-06-22 16:48:24 -07:00 |
space_sw.h
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
step_sw.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
step_sw.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |