godot/core
Hugo Locurcio e559dcb8f5
Increase the default project window size for better usability
The new default window size is tuned to:

- Have a 16:9 aspect ratio,
- Have both dimensions divisible by 8 to better play along with
  video recording,
- Be displayable correctly in windowed mode on a 1366×768 display
  (tested on Windows 10 with default settings).

This breaks compatibility with projects that didn't change the
window size from the default value (or that kept one of the values
to its default).
2022-08-18 21:22:18 +02:00
..
config Increase the default project window size for better usability 2022-08-18 21:22:18 +02:00
crypto Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
error Errors: Fallback to `fprintf` if `OS` singleton doesn't exist 2022-06-30 16:00:30 +02:00
extension Print expected `os.arch` tuple for current platform in GDExtension error 2022-08-08 19:30:34 +02:00
input Use %s for bool value in vformat 2022-08-07 09:57:09 +08:00
io Merge pull request #63632 from dsnopek/fix-locale-remap-with-binary-resources-4.x 2022-08-08 20:03:23 +02:00
math vector4 distance_squared_to and update csharp 2022-08-09 01:59:17 +02:00
object Add checks for empty/unnamed arguments to make_rst.py 2022-08-08 16:36:01 +03:00
os [Core] Use std type traits to check operations triviality. 2022-08-04 14:05:17 +02:00
string Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
templates Add a Framebuffer cache 2022-08-05 13:37:29 +02:00
variant Expose clear method for packed arrays 2022-08-10 17:12:20 +08:00
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
core_bind.cpp Print expected `os.arch` tuple for current platform in GDExtension error 2022-08-08 19:30:34 +02:00
core_bind.h Print expected `os.arch` tuple for current platform in GDExtension error 2022-08-08 19:30:34 +02:00
core_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
core_constants.cpp [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
core_constants.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
core_globals.cpp Variant memory pools 2022-07-04 12:01:46 +01:00
core_globals.h Variant memory pools 2022-07-04 12:01:46 +01:00
core_string_names.cpp Cleanup metadata usage 2022-05-06 00:27:10 +02:00
core_string_names.h Cleanup metadata usage 2022-05-06 00:27:10 +02:00
doc_data.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_data.h Merge pull request #62713 from YuriSizov/docs-scripting-annotations 2022-07-06 15:31:19 +02:00
register_core_types.cpp Expose ObjectID among the native structure in GDExtension 2022-08-07 12:42:51 +02:00
register_core_types.h Fix extension registration order. 2022-02-20 10:58:46 -03:00
typedefs.h Change some math macros to constexpr 2022-03-09 16:24:32 +01:00
version.h Core: Move generated `VERSION_HASH` to a `.cpp` file 2022-02-09 09:20:17 +01:00