..
2d
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
3d
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
animation
Remove AnimationMixer bindings only bound in the editor
2023-10-16 17:56:14 +02:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
2023-10-20 15:12:11 +02:00
main
Allow normal maps on TileMaps that use texture padding
2023-10-18 14:55:44 +02:00
resources
Clean up some Editor, OpenXR, VideoStream code
2023-10-20 17:54:39 +02:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00