..
shaders
Merge pull request #24539 from BastiaanOlij/override_gl_position
2019-01-04 15:40:05 +01:00
rasterizer_canvas_gles2.cpp
GLES2: Make Nvidia flicker workaround opt-in
2019-01-14 19:02:07 +01:00
rasterizer_canvas_gles2.h
GLES2: Make Nvidia flicker workaround opt-in
2019-01-14 19:02:07 +01:00
rasterizer_gles2.cpp
GLES2: Clarify why we exclude debug code on iOS
2019-01-11 20:04:13 +01:00
rasterizer_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rasterizer_scene_gles2.cpp
Fix background color rendering on GLES2 (linear should not be used)
2019-01-07 10:52:24 -03:00
rasterizer_scene_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rasterizer_storage_gles2.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rasterizer_storage_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
shader_compiler_gles2.cpp
Merge pull request #24539 from BastiaanOlij/override_gl_position
2019-01-04 15:40:05 +01:00
shader_compiler_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
shader_gles2.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
shader_gles2.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00