godot/scene/3d
Italo Vieira a8a92ec114 Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
Fixes #22795
2018-11-23 00:54:25 +01:00
..
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
area.cpp -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
area.h
arvr_nodes.cpp Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
arvr_nodes.h Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
audio_stream_player_3d.cpp Fix AudioStreamPlayer2D/3D::is_playing right after a play() 2018-11-17 11:47:11 -03:00
audio_stream_player_3d.h
baked_lightmap.cpp Fixes to baker, restored xatlas and fixed bake options. 2018-10-05 19:00:32 -03:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp
camera.h
collision_object.cpp
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
collision_shape.h
cpu_particles.cpp Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp 2018-11-23 00:54:25 +01:00
cpu_particles.h Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 2018-11-04 15:58:12 +01:00
gi_probe.cpp
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Fix editor only lights 2018-10-24 16:47:32 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
mesh_instance.h Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Fix warnings about set but unused variables [-Wunused-but-set-variable] 2018-09-27 16:25:24 +02:00
navigation.h Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
navigation_mesh.cpp
navigation_mesh.h
particles.cpp Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
particles.h
path.cpp Add a configuration warning to [Oriented]PathFollow 2018-10-24 23:39:45 +02:00
path.h Add a configuration warning to [Oriented]PathFollow 2018-10-24 23:39:45 +02:00
physics_body.cpp Fix 6DOF Physical Bone joint 2018-11-22 11:15:48 +01:00
physics_body.h Fix 6DOF Physical Bone joint 2018-11-22 11:15:48 +01:00
physics_joint.cpp Removed duplicate property bind in Generic6DOFJoint. 2018-11-20 03:47:09 +00:00
physics_joint.h Added angular restitution 2018-11-13 09:24:00 +01:00
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
scenario_fx.cpp
scenario_fx.h
skeleton.cpp
skeleton.h
soft_body.cpp Add method get_collision_exceptions 2018-11-01 06:41:34 -03:00
soft_body.h Add method get_collision_exceptions 2018-11-01 06:41:34 -03:00
spatial.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
spatial.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
spring_arm.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
sprite_3d.cpp Fixing tangent and binormal logic 2018-11-19 22:27:05 +11:00
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659 2018-11-19 23:06:02 -03:00
visibility_notifier.h Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor] 2018-10-02 13:40:17 +02:00
visual_instance.cpp Fix GeometryInstance extra_cull_margin step 2018-09-23 13:58:58 +02:00
visual_instance.h
voxel_light_baker.cpp Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
voxel_light_baker.h Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export. 2018-10-02 10:00:15 -03:00