godot/thirdparty/opus/silk/resampler_structs.h

61 lines
2.6 KiB
C++

/***********************************************************************
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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#ifndef SILK_RESAMPLER_STRUCTS_H
#define SILK_RESAMPLER_STRUCTS_H
#ifdef __cplusplus
extern "C" {
#endif
#define SILK_RESAMPLER_MAX_FIR_ORDER 36
#define SILK_RESAMPLER_MAX_IIR_ORDER 6
typedef struct _silk_resampler_state_struct{
opus_int32 sIIR[ SILK_RESAMPLER_MAX_IIR_ORDER ]; /* this must be the first element of this struct */
union{
opus_int32 i32[ SILK_RESAMPLER_MAX_FIR_ORDER ];
opus_int16 i16[ SILK_RESAMPLER_MAX_FIR_ORDER ];
} sFIR;
opus_int16 delayBuf[ 48 ];
opus_int resampler_function;
opus_int batchSize;
opus_int32 invRatio_Q16;
opus_int FIR_Order;
opus_int FIR_Fracs;
opus_int Fs_in_kHz;
opus_int Fs_out_kHz;
opus_int inputDelay;
const opus_int16 *Coefs;
} silk_resampler_state_struct;
#ifdef __cplusplus
}
#endif
#endif /* SILK_RESAMPLER_STRUCTS_H */