godot/modules/visual_script
Rémi Verschelde 9602dfad90
VisualScript: Fix wrongly setting default value on property hint change
PR #45096 put the backported code in the wrong case, it should be for `type`
and not for `hint`.

Also synced `hint` enum values with `Object.PropertyHint`.

Fixes #48698.

(cherry picked from commit c7182512dd)
2021-05-13 23:17:07 +02:00
..
doc_classes
icons
SCsub
config.py
register_types.cpp
register_types.h
visual_script.cpp
visual_script.h
visual_script_builtin_funcs.cpp
visual_script_builtin_funcs.h
visual_script_editor.cpp VisualScript: Fix wrongly setting default value on property hint change 2021-05-13 23:17:07 +02:00
visual_script_editor.h
visual_script_expression.cpp
visual_script_expression.h
visual_script_flow_control.cpp
visual_script_flow_control.h
visual_script_func_nodes.cpp
visual_script_func_nodes.h
visual_script_nodes.cpp
visual_script_nodes.h
visual_script_property_selector.cpp
visual_script_property_selector.h
visual_script_yield_nodes.cpp
visual_script_yield_nodes.h