godot/scene
robfram 7f64090401 LineEdit placeholder alignment, content margins, and overflow bugs
LineEdit doesn't correctly uses style margins nor use placeholders
width correctly, causing multiple rendering bugs.

(cherry picked from commit 53b51f68bf)
2018-04-28 22:30:06 +02:00
..
2d Implement missing navgiation polygon debugging in tilemap 2018-04-28 20:03:46 +02:00
3d Fix RigidBody's configuration warning for Z axis 2018-04-28 20:30:34 +02:00
animation fix bone scale/rotation in AnimationPlayers 2018-04-28 20:19:35 +02:00
audio Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D 2018-03-28 22:43:44 +02:00
gui LineEdit placeholder alignment, content margins, and overflow bugs 2018-04-28 22:30:06 +02:00
main Fix oversampled font artifacts after resize 2018-04-28 17:42:57 +02:00
resources Add radio-button-looking entries to PopupMenu 2018-04-28 22:16:25 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00