godot/drivers/gles2
Rémi Verschelde e6a3499bef Fix Visual Studio C4334 warning 2020-05-19 10:19:52 +02:00
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shaders Add MODULATE builtin to canvas item shaders 2020-05-04 00:10:24 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
rasterizer_array_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_base_gles2.cpp Add Nvidia Workaround for GLES3 2020-05-07 14:54:14 +01:00
rasterizer_canvas_base_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_gles2.cpp Fix Visual Studio C4334 warning 2020-05-19 10:19:52 +02:00
rasterizer_canvas_gles2.h GLES2 Batching - Prevent baking colors with COLOR writes 2020-05-12 14:04:53 +01:00
rasterizer_gles2.cpp Use DWMEnableBlurBehindWindow instead of WS_EX_LAYERED 2020-05-10 21:05:37 +05:30
rasterizer_gles2.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rasterizer_scene_gles2.cpp Merge pull request #38099 from clayjohn/GLES2-skeleton-rebind 2020-04-22 08:23:43 +02:00
rasterizer_scene_gles2.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rasterizer_storage_gles2.cpp GLES2 Batching - Prevent baking colors with COLOR writes 2020-05-12 14:04:53 +01:00
rasterizer_storage_gles2.h GLES2 Batching - Prevent baking colors with COLOR writes 2020-05-12 14:04:53 +01:00
shader_compiler_gles2.cpp Merge pull request #38450 from lawnjelly/shaper_modulate 2020-05-04 15:13:35 +02:00
shader_compiler_gles2.h GLES2 batching - prevent color baking with MODULATE or COLOR 2020-05-04 11:19:55 +01:00
shader_gles2.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
shader_gles2.h Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00