godot/modules/chibi/cp_note.h

99 lines
3.3 KiB
C++

/*************************************************************************/
/* cp_note.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CP_NOTE_H
#define CP_NOTE_H
#include "cp_config.h"
struct CPNote {
enum {
NOTES = 120,
OFF = 254,
CUT = 253,
EMPTY = 255,
SCRIPT = 252,
};
uint8_t note;
uint8_t instrument;
uint8_t volume;
uint8_t command;
uint8_t parameter;
unsigned int script_source_sign;
bool cloned;
void clear() {
note = EMPTY;
instrument = EMPTY;
volume = EMPTY;
command = EMPTY;
parameter = 0;
script_source_sign = '\0';
cloned = false;
}
void raise() {
if (note < (NOTES - 1))
note++;
else if (note == SCRIPT && parameter < 0xFF)
parameter++;
}
void lower() {
if ((note > 0) && (note < NOTES))
note--;
else if (note == SCRIPT && parameter > 0)
parameter--;
}
bool operator==(const CPNote &rvalue) {
return (
(note == rvalue.note) &&
(instrument == rvalue.instrument) &&
(volume == rvalue.volume) &&
(command == rvalue.command) &&
(parameter == rvalue.parameter));
}
bool is_empty() const { return (note == EMPTY && instrument == EMPTY && volume == EMPTY && command == EMPTY && parameter == 0 && !cloned); }
CPNote() {
clear();
}
};
#endif