.. |
default_mouse_cursor.xpm
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
rasterizer.cpp
|
Fixed a typo in a Visual Server var name (#8977)
|
2017-05-29 08:08:16 +02:00 |
rasterizer.h
|
Merge pull request #9564 from Noshyaar/pr-threshold
|
2017-07-08 23:51:53 +02:00 |
SCsub
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
shader_language.cpp
|
-Added triplanar mapping modes
|
2017-07-08 08:07:49 -03:00 |
shader_language.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
shader_types.cpp
|
Some adjustments to toon material to make it more flexible
|
2017-07-08 14:01:56 -03:00 |
shader_types.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
visual_server_canvas.cpp
|
-Many fixes to VisualScript, fixed property names, etc.
|
2017-06-30 21:35:05 -03:00 |
visual_server_canvas.h
|
-Many fixes to VisualScript, fixed property names, etc.
|
2017-06-30 21:35:05 -03:00 |
visual_server_global.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
visual_server_global.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
visual_server_raster.cpp
|
Restored everything related to information polling, and added information box for viewport.
|
2017-06-11 18:13:04 -03:00 |
visual_server_raster.h
|
Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
|
2017-07-08 12:36:15 -03:00 |
visual_server_scene.cpp
|
-Fix for multiple reflection probes causing issues.
|
2017-07-15 18:42:06 -03:00 |
visual_server_scene.h
|
-Restored support for Canvas BG mode on Environment
|
2017-06-24 08:58:27 -03:00 |
visual_server_viewport.cpp
|
-Many fixes to VisualScript, fixed property names, etc.
|
2017-06-30 21:35:05 -03:00 |
visual_server_viewport.h
|
Fix transparent background rendering, closes #8703
|
2017-06-17 08:59:43 -03:00 |
visual_server_wrap_mt.cpp
|
-Restored multithread capability to VisualServer
|
2017-06-09 00:24:18 -03:00 |
visual_server_wrap_mt.h
|
Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
|
2017-07-08 12:36:15 -03:00 |