..
2d
Improve RigidDynamicBody force and torque API
2021-12-10 15:55:40 -07:00
3d
GPULightMapper: convert colors of lights to linear
2021-12-11 13:01:07 +01:00
animation
Merge pull request #55572 from aaronfranke/ci-double
2021-12-10 10:02:38 +01:00
audio
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
debugger
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
gui
Fix wrong internal children usage in BoxContainer
2021-12-10 18:01:44 +01:00
main
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
resources
Merge pull request #55702 from nekomatata/physics-solver-settings
2021-12-10 22:10:41 +01:00
property_utils.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
property_utils.h
Unify determination of default property values
2021-11-07 15:27:47 +01:00
register_scene_types.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
register_scene_types.h
Make default/project theme wait for modules before initializing
2021-11-30 19:09:29 +03:00
scene_string_names.cpp
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
scene_string_names.h
Add a constant StringName for RESET animation
2021-12-06 12:26:42 +01:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00