godot/servers/rendering/renderer_rd/shaders/luminance_reduce_raster_inc.glsl
Rémi Verschelde 18d6b75ba8
RendererRD: Remove binding specifier for push constants
This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810

Co-authored-by: Clay John <claynjohn@gmail.com>
2022-02-11 18:42:32 +01:00

12 lines
185 B
GLSL

layout(push_constant, std430) uniform PushConstant {
ivec2 source_size;
ivec2 dest_size;
float exposure_adjust;
float min_luminance;
float max_luminance;
uint pad1;
}
settings;