godot/platform/linuxbsd/wayland/wayland_thread.cpp

4417 lines
137 KiB
C++

/**************************************************************************/
/* wayland_thread.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "wayland_thread.h"
#ifdef WAYLAND_ENABLED
// FIXME: Does this cause issues with *BSDs?
#include <linux/input-event-codes.h>
// For the actual polling thread.
#include <poll.h>
// For shared memory buffer creation.
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
// Fix the wl_array_for_each macro to work with C++. This is based on the
// original from `wayland-util.h` in the Wayland client library.
#undef wl_array_for_each
#define wl_array_for_each(pos, array) \
for (pos = (decltype(pos))(array)->data; (const char *)pos < ((const char *)(array)->data + (array)->size); (pos)++)
#define WAYLAND_THREAD_DEBUG_LOGS_ENABLED
#ifdef WAYLAND_THREAD_DEBUG_LOGS_ENABLED
#define DEBUG_LOG_WAYLAND_THREAD(...) print_verbose(__VA_ARGS__)
#else
#define DEBUG_LOG_WAYLAND_THREAD(...)
#endif
// Read the content pointed by fd into a Vector<uint8_t>.
Vector<uint8_t> WaylandThread::_read_fd(int fd) {
// This is pretty much an arbitrary size.
uint32_t chunk_size = 2048;
LocalVector<uint8_t> data;
data.resize(chunk_size);
uint32_t bytes_read = 0;
while (true) {
ssize_t last_bytes_read = read(fd, data.ptr() + bytes_read, chunk_size);
if (last_bytes_read < 0) {
ERR_PRINT(vformat("Read error %d.", errno));
data.clear();
break;
}
if (last_bytes_read == 0) {
// We're done, we've reached the EOF.
DEBUG_LOG_WAYLAND_THREAD(vformat("Done reading %d bytes.", bytes_read));
close(fd);
data.resize(bytes_read);
break;
}
DEBUG_LOG_WAYLAND_THREAD(vformat("Read chunk of %d bytes.", last_bytes_read));
bytes_read += last_bytes_read;
// Increase the buffer size by one chunk in preparation of the next read.
data.resize(bytes_read + chunk_size);
}
return data;
}
// Based on the wayland book's shared memory boilerplate (PD/CC0).
// See: https://wayland-book.com/surfaces/shared-memory.html
int WaylandThread::_allocate_shm_file(size_t size) {
int retries = 100;
do {
// Generate a random name.
char name[] = "/wl_shm-godot-XXXXXX";
for (long unsigned int i = sizeof(name) - 7; i < sizeof(name) - 1; i++) {
name[i] = Math::random('A', 'Z');
}
// Try to open a shared memory object with that name.
int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
if (fd >= 0) {
// Success, unlink its name as we just need the file descriptor.
shm_unlink(name);
// Resize the file to the requested length.
int ret;
do {
ret = ftruncate(fd, size);
} while (ret < 0 && errno == EINTR);
if (ret < 0) {
close(fd);
return -1;
}
return fd;
}
retries--;
} while (retries > 0 && errno == EEXIST);
return -1;
}
// Return the content of a wl_data_offer.
Vector<uint8_t> WaylandThread::_wl_data_offer_read(struct wl_display *p_display, const char *p_mime, struct wl_data_offer *p_offer) {
if (!p_offer) {
return Vector<uint8_t>();
}
int fds[2];
if (pipe(fds) == 0) {
wl_data_offer_receive(p_offer, p_mime, fds[1]);
// Let the compositor know about the pipe.
// NOTE: It's important to just flush and not roundtrip here as we would risk
// running some cleanup event, like for example `wl_data_device::leave`. We're
// going to wait for the message anyways as the read will probably block if
// the compositor doesn't read from the other end of the pipe.
wl_display_flush(p_display);
// Close the write end of the pipe, which we don't need and would otherwise
// just stall our next `read`s.
close(fds[1]);
return _read_fd(fds[0]);
}
return Vector<uint8_t>();
}
// Read the content of a wp_primary_selection_offer.
Vector<uint8_t> WaylandThread::_wp_primary_selection_offer_read(struct wl_display *p_display, const char *p_mime, struct zwp_primary_selection_offer_v1 *p_offer) {
if (!p_offer) {
return Vector<uint8_t>();
}
int fds[2];
if (pipe(fds) == 0) {
zwp_primary_selection_offer_v1_receive(p_offer, p_mime, fds[1]);
// NOTE: It's important to just flush and not roundtrip here as we would risk
// running some cleanup event, like for example `wl_data_device::leave`. We're
// going to wait for the message anyways as the read will probably block if
// the compositor doesn't read from the other end of the pipe.
wl_display_flush(p_display);
// Close the write end of the pipe, which we don't need and would otherwise
// just stall our next `read`s.
close(fds[1]);
return _read_fd(fds[0]);
}
return Vector<uint8_t>();
}
// Sets up an `InputEventKey` and returns whether it has any meaningful value.
bool WaylandThread::_seat_state_configure_key_event(SeatState &p_ss, Ref<InputEventKey> p_event, xkb_keycode_t p_keycode, bool p_pressed) {
// TODO: Handle keys that release multiple symbols?
Key keycode = KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(p_ss.xkb_state, p_keycode));
Key physical_keycode = KeyMappingXKB::get_scancode(p_keycode);
KeyLocation key_location = KeyMappingXKB::get_location(p_keycode);
if (physical_keycode == Key::NONE) {
return false;
}
if (keycode == Key::NONE) {
keycode = physical_keycode;
}
if (keycode >= Key::A + 32 && keycode <= Key::Z + 32) {
keycode -= 'a' - 'A';
}
p_event->set_window_id(DisplayServer::MAIN_WINDOW_ID);
// Set all pressed modifiers.
p_event->set_shift_pressed(p_ss.shift_pressed);
p_event->set_ctrl_pressed(p_ss.ctrl_pressed);
p_event->set_alt_pressed(p_ss.alt_pressed);
p_event->set_meta_pressed(p_ss.meta_pressed);
p_event->set_pressed(p_pressed);
p_event->set_keycode(keycode);
p_event->set_physical_keycode(physical_keycode);
p_event->set_location(key_location);
uint32_t unicode = xkb_state_key_get_utf32(p_ss.xkb_state, p_keycode);
if (unicode != 0) {
p_event->set_key_label(fix_key_label(unicode, keycode));
} else {
p_event->set_key_label(keycode);
}
if (p_pressed) {
p_event->set_unicode(fix_unicode(unicode));
}
// Taken from DisplayServerX11.
if (p_event->get_keycode() == Key::BACKTAB) {
// Make it consistent across platforms.
p_event->set_keycode(Key::TAB);
p_event->set_physical_keycode(Key::TAB);
p_event->set_shift_pressed(true);
}
return true;
}
void WaylandThread::_set_current_seat(struct wl_seat *p_seat) {
if (p_seat == wl_seat_current) {
return;
}
SeatState *old_state = wl_seat_get_seat_state(wl_seat_current);
if (old_state) {
seat_state_unlock_pointer(old_state);
}
SeatState *new_state = wl_seat_get_seat_state(p_seat);
seat_state_unlock_pointer(new_state);
wl_seat_current = p_seat;
pointer_set_constraint(pointer_constraint);
}
// Returns whether it loaded the theme or not.
bool WaylandThread::_load_cursor_theme(int p_cursor_size) {
if (wl_cursor_theme) {
wl_cursor_theme_destroy(wl_cursor_theme);
wl_cursor_theme = nullptr;
current_wl_cursor = nullptr;
}
if (cursor_theme_name.is_empty()) {
cursor_theme_name = "default";
}
print_verbose(vformat("Loading cursor theme \"%s\" size %d.", cursor_theme_name, p_cursor_size));
wl_cursor_theme = wl_cursor_theme_load(cursor_theme_name.utf8().get_data(), p_cursor_size, registry.wl_shm);
ERR_FAIL_NULL_V_MSG(wl_cursor_theme, false, "Can't load any cursor theme.");
static const char *cursor_names[] = {
"left_ptr",
"xterm",
"hand2",
"cross",
"watch",
"left_ptr_watch",
"fleur",
"dnd-move",
"crossed_circle",
"v_double_arrow",
"h_double_arrow",
"size_bdiag",
"size_fdiag",
"move",
"row_resize",
"col_resize",
"question_arrow"
};
static const char *cursor_names_fallback[] = {
nullptr,
nullptr,
"pointer",
"cross",
"wait",
"progress",
"grabbing",
"hand1",
"forbidden",
"ns-resize",
"ew-resize",
"fd_double_arrow",
"bd_double_arrow",
"fleur",
"sb_v_double_arrow",
"sb_h_double_arrow",
"help"
};
for (int i = 0; i < DisplayServer::CURSOR_MAX; i++) {
struct wl_cursor *cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names[i]);
if (!cursor && cursor_names_fallback[i]) {
cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names_fallback[i]);
}
if (cursor && cursor->image_count > 0) {
wl_cursors[i] = cursor;
} else {
wl_cursors[i] = nullptr;
print_verbose("Failed loading cursor: " + String(cursor_names[i]));
}
}
return true;
}
void WaylandThread::_update_scale(int p_scale) {
if (p_scale <= cursor_scale) {
return;
}
print_verbose(vformat("Bumping cursor scale to %d", p_scale));
// There's some display that's bigger than the cache, let's update it.
cursor_scale = p_scale;
if (wl_cursor_theme == nullptr) {
// Ugh. Either we're still initializing (this must've been called from the
// first roundtrips) or we had some error while doing so. We'll trust that it
// will be updated for us if needed.
return;
}
int cursor_size = unscaled_cursor_size * p_scale;
if (_load_cursor_theme(cursor_size)) {
cursor_set_shape(last_cursor_shape);
}
}
void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) {
RegistryState *registry = (RegistryState *)data;
ERR_FAIL_NULL(registry);
if (strcmp(interface, wl_shm_interface.name) == 0) {
registry->wl_shm = (struct wl_shm *)wl_registry_bind(wl_registry, name, &wl_shm_interface, 1);
registry->wl_shm_name = name;
return;
}
if (strcmp(interface, zxdg_exporter_v1_interface.name) == 0) {
registry->xdg_exporter = (struct zxdg_exporter_v1 *)wl_registry_bind(wl_registry, name, &zxdg_exporter_v1_interface, 1);
registry->xdg_exporter_name = name;
return;
}
if (strcmp(interface, wl_compositor_interface.name) == 0) {
registry->wl_compositor = (struct wl_compositor *)wl_registry_bind(wl_registry, name, &wl_compositor_interface, CLAMP((int)version, 1, 6));
registry->wl_compositor_name = name;
return;
}
if (strcmp(interface, wl_data_device_manager_interface.name) == 0) {
registry->wl_data_device_manager = (struct wl_data_device_manager *)wl_registry_bind(wl_registry, name, &wl_data_device_manager_interface, CLAMP((int)version, 1, 3));
registry->wl_data_device_manager_name = name;
// This global creates some seat data. Let's do that for the ones already available.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wl_data_device == nullptr) {
ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat);
wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss);
}
}
return;
}
if (strcmp(interface, wl_output_interface.name) == 0) {
struct wl_output *wl_output = (struct wl_output *)wl_registry_bind(wl_registry, name, &wl_output_interface, CLAMP((int)version, 1, 4));
wl_proxy_tag_godot((struct wl_proxy *)wl_output);
registry->wl_outputs.push_back(wl_output);
ScreenState *ss = memnew(ScreenState);
ss->wl_output_name = name;
ss->wayland_thread = registry->wayland_thread;
wl_proxy_tag_godot((struct wl_proxy *)wl_output);
wl_output_add_listener(wl_output, &wl_output_listener, ss);
return;
}
if (strcmp(interface, wl_seat_interface.name) == 0) {
struct wl_seat *wl_seat = (struct wl_seat *)wl_registry_bind(wl_registry, name, &wl_seat_interface, CLAMP((int)version, 1, 9));
wl_proxy_tag_godot((struct wl_proxy *)wl_seat);
SeatState *ss = memnew(SeatState);
ss->wl_seat = wl_seat;
ss->wl_seat_name = name;
ss->registry = registry;
ss->wayland_thread = registry->wayland_thread;
// Some extra stuff depends on other globals. We'll initialize them if the
// globals are already there, otherwise we'll have to do that once and if they
// get announced.
//
// NOTE: Don't forget to also bind/destroy with the respective global.
if (!ss->wl_data_device && registry->wl_data_device_manager) {
// Clipboard & DnD.
ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat);
wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss);
}
if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) {
// Primary selection.
ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat);
zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss);
}
if (!ss->wp_tablet_seat && registry->wp_tablet_manager) {
// Tablet.
ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat);
zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss);
}
if (!ss->wp_text_input && registry->wp_text_input_manager) {
// IME.
ss->wp_text_input = zwp_text_input_manager_v3_get_text_input(registry->wp_text_input_manager, wl_seat);
zwp_text_input_v3_add_listener(ss->wp_text_input, &wp_text_input_listener, ss);
}
registry->wl_seats.push_back(wl_seat);
wl_seat_add_listener(wl_seat, &wl_seat_listener, ss);
if (registry->wayland_thread->wl_seat_current == nullptr) {
registry->wayland_thread->_set_current_seat(wl_seat);
}
return;
}
if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
registry->xdg_wm_base = (struct xdg_wm_base *)wl_registry_bind(wl_registry, name, &xdg_wm_base_interface, CLAMP((int)version, 1, 6));
registry->xdg_wm_base_name = name;
xdg_wm_base_add_listener(registry->xdg_wm_base, &xdg_wm_base_listener, nullptr);
return;
}
if (strcmp(interface, wp_viewporter_interface.name) == 0) {
registry->wp_viewporter = (struct wp_viewporter *)wl_registry_bind(wl_registry, name, &wp_viewporter_interface, 1);
registry->wp_viewporter_name = name;
}
if (strcmp(interface, wp_fractional_scale_manager_v1_interface.name) == 0) {
registry->wp_fractional_scale_manager = (struct wp_fractional_scale_manager_v1 *)wl_registry_bind(wl_registry, name, &wp_fractional_scale_manager_v1_interface, 1);
registry->wp_fractional_scale_manager_name = name;
// NOTE: We're not mapping the fractional scale object here because this is
// supposed to be a "startup global". If for some reason this isn't true (who
// knows), add a conditional branch for creating the add-on object.
}
if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) {
registry->xdg_decoration_manager = (struct zxdg_decoration_manager_v1 *)wl_registry_bind(wl_registry, name, &zxdg_decoration_manager_v1_interface, 1);
registry->xdg_decoration_manager_name = name;
return;
}
if (strcmp(interface, xdg_activation_v1_interface.name) == 0) {
registry->xdg_activation = (struct xdg_activation_v1 *)wl_registry_bind(wl_registry, name, &xdg_activation_v1_interface, 1);
registry->xdg_activation_name = name;
return;
}
if (strcmp(interface, zwp_primary_selection_device_manager_v1_interface.name) == 0) {
registry->wp_primary_selection_device_manager = (struct zwp_primary_selection_device_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_primary_selection_device_manager_v1_interface, 1);
// This global creates some seat data. Let's do that for the ones already available.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) {
ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat);
zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss);
}
}
}
if (strcmp(interface, zwp_relative_pointer_manager_v1_interface.name) == 0) {
registry->wp_relative_pointer_manager = (struct zwp_relative_pointer_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_relative_pointer_manager_v1_interface, 1);
registry->wp_relative_pointer_manager_name = name;
return;
}
if (strcmp(interface, zwp_pointer_constraints_v1_interface.name) == 0) {
registry->wp_pointer_constraints = (struct zwp_pointer_constraints_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_constraints_v1_interface, 1);
registry->wp_pointer_constraints_name = name;
return;
}
if (strcmp(interface, zwp_pointer_gestures_v1_interface.name) == 0) {
registry->wp_pointer_gestures = (struct zwp_pointer_gestures_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_gestures_v1_interface, 1);
registry->wp_pointer_gestures_name = name;
return;
}
if (strcmp(interface, zwp_idle_inhibit_manager_v1_interface.name) == 0) {
registry->wp_idle_inhibit_manager = (struct zwp_idle_inhibit_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_idle_inhibit_manager_v1_interface, 1);
registry->wp_idle_inhibit_manager_name = name;
return;
}
if (strcmp(interface, zwp_tablet_manager_v2_interface.name) == 0) {
registry->wp_tablet_manager = (struct zwp_tablet_manager_v2 *)wl_registry_bind(wl_registry, name, &zwp_tablet_manager_v2_interface, 1);
registry->wp_tablet_manager_name = name;
// This global creates some seat data. Let's do that for the ones already available.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat);
zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss);
}
return;
}
if (strcmp(interface, zwp_text_input_manager_v3_interface.name) == 0) {
registry->wp_text_input_manager = (struct zwp_text_input_manager_v3 *)wl_registry_bind(wl_registry, name, &zwp_text_input_manager_v3_interface, 1);
registry->wp_text_input_manager_name = name;
// This global creates some seat data. Let's do that for the ones already available.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
ss->wp_text_input = zwp_text_input_manager_v3_get_text_input(registry->wp_text_input_manager, wl_seat);
zwp_text_input_v3_add_listener(ss->wp_text_input, &wp_text_input_listener, ss);
}
return;
}
}
void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) {
RegistryState *registry = (RegistryState *)data;
ERR_FAIL_NULL(registry);
if (name == registry->wl_shm_name) {
if (registry->wl_shm) {
wl_shm_destroy(registry->wl_shm);
registry->wl_shm = nullptr;
}
registry->wl_shm_name = 0;
return;
}
if (name == registry->xdg_exporter_name) {
if (registry->xdg_exporter) {
zxdg_exporter_v1_destroy(registry->xdg_exporter);
registry->xdg_exporter = nullptr;
}
registry->xdg_exporter_name = 0;
return;
}
if (name == registry->wl_compositor_name) {
if (registry->wl_compositor) {
wl_compositor_destroy(registry->wl_compositor);
registry->wl_compositor = nullptr;
}
registry->wl_compositor_name = 0;
return;
}
if (name == registry->wl_data_device_manager_name) {
if (registry->wl_data_device_manager) {
wl_data_device_manager_destroy(registry->wl_data_device_manager);
registry->wl_data_device_manager = nullptr;
}
registry->wl_data_device_manager_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wl_data_device) {
wl_data_device_destroy(ss->wl_data_device);
ss->wl_data_device = nullptr;
}
ss->wl_data_device = nullptr;
}
return;
}
if (name == registry->xdg_wm_base_name) {
if (registry->xdg_wm_base) {
xdg_wm_base_destroy(registry->xdg_wm_base);
registry->xdg_wm_base = nullptr;
}
registry->xdg_wm_base_name = 0;
return;
}
if (name == registry->wp_viewporter_name) {
WindowState *ws = &registry->wayland_thread->main_window;
if (registry->wp_viewporter) {
wp_viewporter_destroy(registry->wp_viewporter);
registry->wp_viewporter = nullptr;
}
if (ws->wp_viewport) {
wp_viewport_destroy(ws->wp_viewport);
ws->wp_viewport = nullptr;
}
registry->wp_viewporter_name = 0;
return;
}
if (name == registry->wp_fractional_scale_manager_name) {
WindowState *ws = &registry->wayland_thread->main_window;
if (registry->wp_fractional_scale_manager) {
wp_fractional_scale_manager_v1_destroy(registry->wp_fractional_scale_manager);
registry->wp_fractional_scale_manager = nullptr;
}
if (ws->wp_fractional_scale) {
wp_fractional_scale_v1_destroy(ws->wp_fractional_scale);
ws->wp_fractional_scale = nullptr;
}
registry->wp_fractional_scale_manager_name = 0;
}
if (name == registry->xdg_decoration_manager_name) {
if (registry->xdg_decoration_manager) {
zxdg_decoration_manager_v1_destroy(registry->xdg_decoration_manager);
registry->xdg_decoration_manager = nullptr;
}
registry->xdg_decoration_manager_name = 0;
return;
}
if (name == registry->xdg_activation_name) {
if (registry->xdg_activation) {
xdg_activation_v1_destroy(registry->xdg_activation);
registry->xdg_activation = nullptr;
}
registry->xdg_activation_name = 0;
return;
}
if (name == registry->wp_primary_selection_device_manager_name) {
if (registry->wp_primary_selection_device_manager) {
zwp_primary_selection_device_manager_v1_destroy(registry->wp_primary_selection_device_manager);
registry->wp_primary_selection_device_manager = nullptr;
}
registry->wp_primary_selection_device_manager_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wp_primary_selection_device) {
zwp_primary_selection_device_v1_destroy(ss->wp_primary_selection_device);
ss->wp_primary_selection_device = nullptr;
}
if (ss->wp_primary_selection_source) {
zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source);
ss->wp_primary_selection_source = nullptr;
}
if (ss->wp_primary_selection_offer) {
memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer));
zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer);
ss->wp_primary_selection_offer = nullptr;
}
}
return;
}
if (name == registry->wp_relative_pointer_manager_name) {
if (registry->wp_relative_pointer_manager) {
zwp_relative_pointer_manager_v1_destroy(registry->wp_relative_pointer_manager);
registry->wp_relative_pointer_manager = nullptr;
}
registry->wp_relative_pointer_manager_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wp_relative_pointer) {
zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
ss->wp_relative_pointer = nullptr;
}
}
return;
}
if (name == registry->wp_pointer_constraints_name) {
if (registry->wp_pointer_constraints) {
zwp_pointer_constraints_v1_destroy(registry->wp_pointer_constraints);
registry->wp_pointer_constraints = nullptr;
}
registry->wp_pointer_constraints_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wp_relative_pointer) {
zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
ss->wp_relative_pointer = nullptr;
}
if (ss->wp_locked_pointer) {
zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
ss->wp_locked_pointer = nullptr;
}
if (ss->wp_confined_pointer) {
zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
ss->wp_confined_pointer = nullptr;
}
}
return;
}
if (name == registry->wp_pointer_gestures_name) {
if (registry->wp_pointer_gestures) {
zwp_pointer_gestures_v1_destroy(registry->wp_pointer_gestures);
}
registry->wp_pointer_gestures = nullptr;
registry->wp_pointer_gestures_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wp_pointer_gesture_pinch) {
zwp_pointer_gesture_pinch_v1_destroy(ss->wp_pointer_gesture_pinch);
ss->wp_pointer_gesture_pinch = nullptr;
}
}
return;
}
if (name == registry->wp_idle_inhibit_manager_name) {
if (registry->wp_idle_inhibit_manager) {
zwp_idle_inhibit_manager_v1_destroy(registry->wp_idle_inhibit_manager);
registry->wp_idle_inhibit_manager = nullptr;
}
registry->wp_idle_inhibit_manager_name = 0;
return;
}
if (name == registry->wp_tablet_manager_name) {
if (registry->wp_tablet_manager) {
zwp_tablet_manager_v2_destroy(registry->wp_tablet_manager);
registry->wp_tablet_manager = nullptr;
}
registry->wp_tablet_manager_name = 0;
// This global is used to create some seat data. Let's clean it.
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
TabletToolState *state = wp_tablet_tool_get_state(tool);
if (state) {
memdelete(state);
}
zwp_tablet_tool_v2_destroy(tool);
}
ss->tablet_tools.clear();
}
return;
}
if (name == registry->wp_text_input_manager_name) {
if (registry->wp_text_input_manager) {
zwp_text_input_manager_v3_destroy(registry->wp_text_input_manager);
registry->wp_text_input_manager = nullptr;
}
registry->wp_text_input_manager_name = 0;
for (struct wl_seat *wl_seat : registry->wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
zwp_text_input_v3_destroy(ss->wp_text_input);
ss->wp_text_input = nullptr;
}
return;
}
{
// Iterate through all of the seats to find if any got removed.
List<struct wl_seat *>::Element *E = registry->wl_seats.front();
while (E) {
struct wl_seat *wl_seat = E->get();
List<struct wl_seat *>::Element *N = E->next();
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
if (ss->wl_seat_name == name) {
if (wl_seat) {
wl_seat_destroy(wl_seat);
}
if (ss->wl_data_device) {
wl_data_device_destroy(ss->wl_data_device);
}
if (ss->wp_tablet_seat) {
zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat);
for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
TabletToolState *state = wp_tablet_tool_get_state(tool);
if (state) {
memdelete(state);
}
zwp_tablet_tool_v2_destroy(tool);
}
}
memdelete(ss);
registry->wl_seats.erase(E);
return;
}
E = N;
}
}
{
// Iterate through all of the outputs to find if any got removed.
// FIXME: This is a very bruteforce approach.
List<struct wl_output *>::Element *it = registry->wl_outputs.front();
while (it) {
// Iterate through all of the screens to find if any got removed.
struct wl_output *wl_output = it->get();
ERR_FAIL_NULL(wl_output);
ScreenState *ss = wl_output_get_screen_state(wl_output);
if (ss->wl_output_name == name) {
registry->wl_outputs.erase(it);
memdelete(ss);
wl_output_destroy(wl_output);
return;
}
it = it->next();
}
}
}
void WaylandThread::_wl_surface_on_enter(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) {
// This won't have the right data bound to it. Not worth it and would probably
// just break everything.
return;
}
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
DEBUG_LOG_WAYLAND_THREAD(vformat("Window entered output %x.\n", (size_t)wl_output));
ws->wl_outputs.insert(wl_output);
// Workaround for buffer scaling as there's no guaranteed way of knowing the
// preferred scale.
// TODO: Skip this branch for newer `wl_surface`s once we add support for
// `wl_surface::preferred_buffer_scale`
if (ws->preferred_fractional_scale == 0) {
window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height);
}
}
void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t callback_data) {
wl_callback_destroy(wl_callback);
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ERR_FAIL_NULL(ws->wayland_thread);
ERR_FAIL_NULL(ws->wl_surface);
ws->wayland_thread->set_frame();
ws->frame_callback = wl_surface_frame(ws->wl_surface),
wl_callback_add_listener(ws->frame_callback, &frame_wl_callback_listener, ws);
if (ws->wl_surface && ws->buffer_scale_changed) {
// NOTE: We're only now setting the buffer scale as the idea is to get this
// data committed together with the new frame, all by the rendering driver.
// This is important because we might otherwise set an invalid combination of
// buffer size and scale (e.g. odd size and 2x scale). We're pretty much
// guaranteed to get a proper buffer in the next render loop as the rescaling
// method also informs the engine of a "window rect change", triggering
// rendering if needed.
wl_surface_set_buffer_scale(ws->wl_surface, window_state_get_preferred_buffer_scale(ws));
}
}
void WaylandThread::_wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) {
// This won't have the right data bound to it. Not worth it and would probably
// just break everything.
return;
}
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ws->wl_outputs.erase(wl_output);
DEBUG_LOG_WAYLAND_THREAD(vformat("Window left output %x.\n", (size_t)wl_output));
}
// TODO: Add support to this event.
void WaylandThread::_wl_surface_on_preferred_buffer_scale(void *data, struct wl_surface *wl_surface, int32_t factor) {
}
// TODO: Add support to this event.
void WaylandThread::_wl_surface_on_preferred_buffer_transform(void *data, struct wl_surface *wl_surface, uint32_t transform) {
}
void WaylandThread::_wl_output_on_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform) {
ScreenState *ss = (ScreenState *)data;
ERR_FAIL_NULL(ss);
ss->pending_data.position.x = x;
ss->pending_data.position.x = x;
ss->pending_data.position.y = y;
ss->pending_data.physical_size.width = physical_width;
ss->pending_data.physical_size.height = physical_height;
ss->pending_data.make.parse_utf8(make);
ss->pending_data.model.parse_utf8(model);
// `wl_output::done` is a version 2 addition. We'll directly update the data
// for compatibility.
if (wl_output_get_version(wl_output) == 1) {
ss->data = ss->pending_data;
}
}
void WaylandThread::_wl_output_on_mode(void *data, struct wl_output *wl_output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
ScreenState *ss = (ScreenState *)data;
ERR_FAIL_NULL(ss);
ss->pending_data.size.width = width;
ss->pending_data.size.height = height;
ss->pending_data.refresh_rate = refresh ? refresh / 1000.0f : -1;
// `wl_output::done` is a version 2 addition. We'll directly update the data
// for compatibility.
if (wl_output_get_version(wl_output) == 1) {
ss->data = ss->pending_data;
}
}
// NOTE: The following `wl_output` events are only for version 2 onwards, so we
// can assume that they're "atomic" (i.e. rely on the `wl_output::done` event).
void WaylandThread::_wl_output_on_done(void *data, struct wl_output *wl_output) {
ScreenState *ss = (ScreenState *)data;
ERR_FAIL_NULL(ss);
ss->data = ss->pending_data;
ss->wayland_thread->_update_scale(ss->data.scale);
DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x done.", (size_t)wl_output));
}
void WaylandThread::_wl_output_on_scale(void *data, struct wl_output *wl_output, int32_t factor) {
ScreenState *ss = (ScreenState *)data;
ERR_FAIL_NULL(ss);
ss->pending_data.scale = factor;
DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x scale %d", (size_t)wl_output, factor));
}
void WaylandThread::_wl_output_on_name(void *data, struct wl_output *wl_output, const char *name) {
}
void WaylandThread::_wl_output_on_description(void *data, struct wl_output *wl_output, const char *description) {
}
void WaylandThread::_xdg_wm_base_on_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) {
xdg_wm_base_pong(xdg_wm_base, serial);
}
void WaylandThread::_xdg_surface_on_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) {
xdg_surface_ack_configure(xdg_surface, serial);
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
DEBUG_LOG_WAYLAND_THREAD(vformat("xdg surface on configure width %d height %d", ws->rect.size.width, ws->rect.size.height));
}
void WaylandThread::_xdg_toplevel_on_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
// Expect the window to be in a plain state. It will get properly set if the
// compositor reports otherwise below.
ws->mode = DisplayServer::WINDOW_MODE_WINDOWED;
ws->suspended = false;
uint32_t *state = nullptr;
wl_array_for_each(state, states) {
switch (*state) {
case XDG_TOPLEVEL_STATE_MAXIMIZED: {
ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED;
} break;
case XDG_TOPLEVEL_STATE_FULLSCREEN: {
ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN;
} break;
case XDG_TOPLEVEL_STATE_SUSPENDED: {
ws->suspended = true;
} break;
default: {
// We don't care about the other states (for now).
} break;
}
}
if (width != 0 && height != 0) {
window_state_update_size(ws, width, height);
}
DEBUG_LOG_WAYLAND_THREAD(vformat("XDG toplevel on configure width %d height %d.", width, height));
}
void WaylandThread::_xdg_toplevel_on_close(void *data, struct xdg_toplevel *xdg_toplevel) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST;
ws->wayland_thread->push_message(msg);
}
void WaylandThread::_xdg_toplevel_on_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) {
}
void WaylandThread::_xdg_toplevel_on_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ws->can_maximize = false;
ws->can_fullscreen = false;
ws->can_minimize = false;
uint32_t *capability = nullptr;
wl_array_for_each(capability, capabilities) {
switch (*capability) {
case XDG_TOPLEVEL_WM_CAPABILITIES_MAXIMIZE: {
ws->can_maximize = true;
} break;
case XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN: {
ws->can_fullscreen = true;
} break;
case XDG_TOPLEVEL_WM_CAPABILITIES_MINIMIZE: {
ws->can_minimize = true;
} break;
default: {
} break;
}
}
}
void WaylandThread::_xdg_exported_on_exported(void *data, zxdg_exported_v1 *exported, const char *handle) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ws->exported_handle = vformat("wayland:%s", String::utf8(handle));
}
void WaylandThread::_xdg_toplevel_decoration_on_configure(void *data, struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration, uint32_t mode) {
if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE) {
#ifdef LIBDECOR_ENABLED
WARN_PRINT_ONCE("Native client side decorations are not yet supported without libdecor!");
#else
WARN_PRINT_ONCE("Native client side decorations are not yet supported!");
#endif // LIBDECOR_ENABLED
}
}
#ifdef LIBDECOR_ENABLED
void WaylandThread::libdecor_on_error(struct libdecor *context, enum libdecor_error error, const char *message) {
ERR_PRINT(vformat("libdecor error %d: %s", error, message));
}
// NOTE: This is pretty much a reimplementation of _xdg_surface_on_configure
// and _xdg_toplevel_on_configure. Libdecor really likes wrapping everything,
// forcing us to do stuff like this.
void WaylandThread::libdecor_frame_on_configure(struct libdecor_frame *frame, struct libdecor_configuration *configuration, void *user_data) {
WindowState *ws = (WindowState *)user_data;
ERR_FAIL_NULL(ws);
int width = 0;
int height = 0;
ws->pending_libdecor_configuration = configuration;
if (!libdecor_configuration_get_content_size(configuration, frame, &width, &height)) {
// The configuration doesn't have a size. We'll use the one already set in the window.
width = ws->rect.size.width;
height = ws->rect.size.height;
}
ERR_FAIL_COND_MSG(width == 0 || height == 0, "Window has invalid size.");
libdecor_window_state window_state = LIBDECOR_WINDOW_STATE_NONE;
// Expect the window to be in a plain state. It will get properly set if the
// compositor reports otherwise below.
ws->mode = DisplayServer::WINDOW_MODE_WINDOWED;
ws->suspended = false;
if (libdecor_configuration_get_window_state(configuration, &window_state)) {
if (window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED) {
ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED;
}
if (window_state & LIBDECOR_WINDOW_STATE_FULLSCREEN) {
ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN;
}
if (window_state & LIBDECOR_WINDOW_STATE_SUSPENDED) {
ws->suspended = true;
}
}
window_state_update_size(ws, width, height);
DEBUG_LOG_WAYLAND_THREAD(vformat("libdecor frame on configure rect %s", ws->rect));
}
void WaylandThread::libdecor_frame_on_close(struct libdecor_frame *frame, void *user_data) {
WindowState *ws = (WindowState *)user_data;
ERR_FAIL_NULL(ws);
Ref<WindowEventMessage> winevent_msg;
winevent_msg.instantiate();
winevent_msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST;
ws->wayland_thread->push_message(winevent_msg);
DEBUG_LOG_WAYLAND_THREAD("libdecor frame on close");
}
void WaylandThread::libdecor_frame_on_commit(struct libdecor_frame *frame, void *user_data) {
// We're skipping this as we don't really care about libdecor's commit for
// atomicity reasons. See `_frame_wl_callback_on_done` for more info.
DEBUG_LOG_WAYLAND_THREAD("libdecor frame on commit");
}
void WaylandThread::libdecor_frame_on_dismiss_popup(struct libdecor_frame *frame, const char *seat_name, void *user_data) {
}
#endif // LIBDECOR_ENABLED
void WaylandThread::_wl_seat_on_capabilities(void *data, struct wl_seat *wl_seat, uint32_t capabilities) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
// TODO: Handle touch.
// Pointer handling.
if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
if (!ss->wl_pointer) {
ss->cursor_surface = wl_compositor_create_surface(ss->registry->wl_compositor);
wl_surface_commit(ss->cursor_surface);
ss->wl_pointer = wl_seat_get_pointer(wl_seat);
wl_pointer_add_listener(ss->wl_pointer, &wl_pointer_listener, ss);
if (ss->registry->wp_relative_pointer_manager) {
ss->wp_relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(ss->registry->wp_relative_pointer_manager, ss->wl_pointer);
zwp_relative_pointer_v1_add_listener(ss->wp_relative_pointer, &wp_relative_pointer_listener, ss);
}
if (ss->registry->wp_pointer_gestures) {
ss->wp_pointer_gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture(ss->registry->wp_pointer_gestures, ss->wl_pointer);
zwp_pointer_gesture_pinch_v1_add_listener(ss->wp_pointer_gesture_pinch, &wp_pointer_gesture_pinch_listener, ss);
}
// TODO: Constrain new pointers if the global mouse mode is constrained.
}
} else {
if (ss->cursor_frame_callback) {
// Just in case. I got bitten by weird race-like conditions already.
wl_callback_set_user_data(ss->cursor_frame_callback, nullptr);
wl_callback_destroy(ss->cursor_frame_callback);
ss->cursor_frame_callback = nullptr;
}
if (ss->cursor_surface) {
wl_surface_destroy(ss->cursor_surface);
ss->cursor_surface = nullptr;
}
if (ss->wl_pointer) {
wl_pointer_destroy(ss->wl_pointer);
ss->wl_pointer = nullptr;
}
if (ss->wp_relative_pointer) {
zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
ss->wp_relative_pointer = nullptr;
}
if (ss->wp_confined_pointer) {
zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
ss->wp_confined_pointer = nullptr;
}
if (ss->wp_locked_pointer) {
zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
ss->wp_locked_pointer = nullptr;
}
}
// Keyboard handling.
if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) {
if (!ss->wl_keyboard) {
ss->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
ERR_FAIL_NULL(ss->xkb_context);
ss->wl_keyboard = wl_seat_get_keyboard(wl_seat);
wl_keyboard_add_listener(ss->wl_keyboard, &wl_keyboard_listener, ss);
}
} else {
if (ss->xkb_context) {
xkb_context_unref(ss->xkb_context);
ss->xkb_context = nullptr;
}
if (ss->wl_keyboard) {
wl_keyboard_destroy(ss->wl_keyboard);
ss->wl_keyboard = nullptr;
}
}
}
void WaylandThread::_wl_seat_on_name(void *data, struct wl_seat *wl_seat, const char *name) {
}
void WaylandThread::_cursor_frame_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t time_ms) {
wl_callback_destroy(wl_callback);
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
ss->cursor_frame_callback = nullptr;
ss->cursor_time_ms = time_ms;
seat_state_update_cursor(ss);
}
void WaylandThread::_wl_pointer_on_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) {
return;
}
DEBUG_LOG_WAYLAND_THREAD("Pointing window.");
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
ERR_FAIL_NULL(ss->cursor_surface);
ss->pointer_enter_serial = serial;
ss->pointed_surface = surface;
ss->last_pointed_surface = surface;
seat_state_update_cursor(ss);
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
ss->wayland_thread->push_message(msg);
}
void WaylandThread::_wl_pointer_on_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) {
if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) {
return;
}
DEBUG_LOG_WAYLAND_THREAD("Left window.");
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
ss->pointed_surface = nullptr;
ss->pointer_data_buffer.pressed_button_mask.clear();
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT;
wayland_thread->push_message(msg);
}
void WaylandThread::_wl_pointer_on_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
ERR_FAIL_NULL(ws);
PointerData &pd = ss->pointer_data_buffer;
// TODO: Scale only when sending the Wayland message.
pd.position.x = wl_fixed_to_double(surface_x);
pd.position.y = wl_fixed_to_double(surface_y);
pd.position *= window_state_get_scale_factor(ws);
pd.motion_time = time;
}
void WaylandThread::_wl_pointer_on_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
PointerData &pd = ss->pointer_data_buffer;
MouseButton button_pressed = MouseButton::NONE;
switch (button) {
case BTN_LEFT:
button_pressed = MouseButton::LEFT;
break;
case BTN_MIDDLE:
button_pressed = MouseButton::MIDDLE;
break;
case BTN_RIGHT:
button_pressed = MouseButton::RIGHT;
break;
case BTN_EXTRA:
button_pressed = MouseButton::MB_XBUTTON1;
break;
case BTN_SIDE:
button_pressed = MouseButton::MB_XBUTTON2;
break;
default: {
}
}
MouseButtonMask mask = mouse_button_to_mask(button_pressed);
if (state & WL_POINTER_BUTTON_STATE_PRESSED) {
pd.pressed_button_mask.set_flag(mask);
pd.last_button_pressed = button_pressed;
pd.double_click_begun = true;
} else {
pd.pressed_button_mask.clear_flag(mask);
}
pd.button_time = time;
pd.button_serial = serial;
}
void WaylandThread::_wl_pointer_on_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
PointerData &pd = ss->pointer_data_buffer;
switch (axis) {
case WL_POINTER_AXIS_VERTICAL_SCROLL: {
pd.scroll_vector.y = wl_fixed_to_double(value);
} break;
case WL_POINTER_AXIS_HORIZONTAL_SCROLL: {
pd.scroll_vector.x = wl_fixed_to_double(value);
} break;
}
pd.button_time = time;
}
void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_pointer) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
wayland_thread->_set_current_seat(ss->wl_seat);
PointerData &old_pd = ss->pointer_data;
PointerData &pd = ss->pointer_data_buffer;
if (old_pd.motion_time != pd.motion_time || old_pd.relative_motion_time != pd.relative_motion_time) {
Ref<InputEventMouseMotion> mm;
mm.instantiate();
// Set all pressed modifiers.
mm->set_shift_pressed(ss->shift_pressed);
mm->set_ctrl_pressed(ss->ctrl_pressed);
mm->set_alt_pressed(ss->alt_pressed);
mm->set_meta_pressed(ss->meta_pressed);
mm->set_window_id(DisplayServer::MAIN_WINDOW_ID);
mm->set_button_mask(pd.pressed_button_mask);
mm->set_position(pd.position);
mm->set_global_position(pd.position);
Vector2 pos_delta = pd.position - old_pd.position;
if (old_pd.relative_motion_time != pd.relative_motion_time) {
uint32_t time_delta = pd.relative_motion_time - old_pd.relative_motion_time;
mm->set_relative(pd.relative_motion);
mm->set_velocity((Vector2)pos_delta / time_delta);
} else {
// The spec includes the possibility of having motion events without an
// associated relative motion event. If that's the case, fallback to a
// simple delta of the position. The captured mouse won't report the
// relative speed anymore though.
uint32_t time_delta = pd.motion_time - old_pd.motion_time;
mm->set_relative(pd.position - old_pd.position);
mm->set_velocity((Vector2)pos_delta / time_delta);
}
mm->set_relative_screen_position(mm->get_relative());
mm->set_screen_velocity(mm->get_velocity());
Ref<InputEventMessage> msg;
msg.instantiate();
msg->event = mm;
wayland_thread->push_message(msg);
}
if (pd.discrete_scroll_vector_120 - old_pd.discrete_scroll_vector_120 != Vector2i()) {
// This is a discrete scroll (eg. from a scroll wheel), so we'll just emit
// scroll wheel buttons.
if (pd.scroll_vector.y != 0) {
MouseButton button = pd.scroll_vector.y > 0 ? MouseButton::WHEEL_DOWN : MouseButton::WHEEL_UP;
pd.pressed_button_mask.set_flag(mouse_button_to_mask(button));
}
if (pd.scroll_vector.x != 0) {
MouseButton button = pd.scroll_vector.x > 0 ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT;
pd.pressed_button_mask.set_flag(mouse_button_to_mask(button));
}
} else {
if (pd.scroll_vector - old_pd.scroll_vector != Vector2()) {
// This is a continuous scroll, so we'll emit a pan gesture.
Ref<InputEventPanGesture> pg;
pg.instantiate();
// Set all pressed modifiers.
pg->set_shift_pressed(ss->shift_pressed);
pg->set_ctrl_pressed(ss->ctrl_pressed);
pg->set_alt_pressed(ss->alt_pressed);
pg->set_meta_pressed(ss->meta_pressed);
pg->set_position(pd.position);
pg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
pg->set_delta(pd.scroll_vector);
Ref<InputEventMessage> msg;
msg.instantiate();
msg->event = pg;
wayland_thread->push_message(msg);
}
}
if (old_pd.pressed_button_mask != pd.pressed_button_mask) {
BitField<MouseButtonMask> pressed_mask_delta = old_pd.pressed_button_mask ^ pd.pressed_button_mask;
const MouseButton buttons_to_test[] = {
MouseButton::LEFT,
MouseButton::MIDDLE,
MouseButton::RIGHT,
MouseButton::WHEEL_UP,
MouseButton::WHEEL_DOWN,
MouseButton::WHEEL_LEFT,
MouseButton::WHEEL_RIGHT,
MouseButton::MB_XBUTTON1,
MouseButton::MB_XBUTTON2,
};
for (MouseButton test_button : buttons_to_test) {
MouseButtonMask test_button_mask = mouse_button_to_mask(test_button);
if (pressed_mask_delta.has_flag(test_button_mask)) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
// Set all pressed modifiers.
mb->set_shift_pressed(ss->shift_pressed);
mb->set_ctrl_pressed(ss->ctrl_pressed);
mb->set_alt_pressed(ss->alt_pressed);
mb->set_meta_pressed(ss->meta_pressed);
mb->set_window_id(DisplayServer::MAIN_WINDOW_ID);
mb->set_position(pd.position);
mb->set_global_position(pd.position);
if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN) {
// If this is a discrete scroll, specify how many "clicks" it did for this
// pointer frame.
mb->set_factor(Math::abs(pd.discrete_scroll_vector_120.y / (float)120));
}
if (test_button == MouseButton::WHEEL_RIGHT || test_button == MouseButton::WHEEL_LEFT) {
// If this is a discrete scroll, specify how many "clicks" it did for this
// pointer frame.
mb->set_factor(fabs(pd.discrete_scroll_vector_120.x / (float)120));
}
mb->set_button_mask(pd.pressed_button_mask);
mb->set_button_index(test_button);
mb->set_pressed(pd.pressed_button_mask.has_flag(test_button_mask));
// We have to set the last position pressed here as we can't take for
// granted what the individual events might have seen due to them not having
// a guaranteed order.
if (mb->is_pressed()) {
pd.last_pressed_position = pd.position;
}
if (old_pd.double_click_begun && mb->is_pressed() && pd.last_button_pressed == old_pd.last_button_pressed && (pd.button_time - old_pd.button_time) < 400 && Vector2(old_pd.last_pressed_position).distance_to(Vector2(pd.last_pressed_position)) < 5) {
pd.double_click_begun = false;
mb->set_double_click(true);
}
Ref<InputEventMessage> msg;
msg.instantiate();
msg->event = mb;
wayland_thread->push_message(msg);
// Send an event resetting immediately the wheel key.
// Wayland specification defines axis_stop events as optional and says to
// treat all axis events as unterminated. As such, we have to manually do
// it ourselves.
if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN || test_button == MouseButton::WHEEL_LEFT || test_button == MouseButton::WHEEL_RIGHT) {
// FIXME: This is ugly, I can't find a clean way to clone an InputEvent.
// This works for now, despite being horrible.
Ref<InputEventMouseButton> wh_up;
wh_up.instantiate();
wh_up->set_window_id(DisplayServer::MAIN_WINDOW_ID);
wh_up->set_position(pd.position);
wh_up->set_global_position(pd.position);
// We have to unset the button to avoid it getting stuck.
pd.pressed_button_mask.clear_flag(test_button_mask);
wh_up->set_button_mask(pd.pressed_button_mask);
wh_up->set_button_index(test_button);
wh_up->set_pressed(false);
Ref<InputEventMessage> msg_up;
msg_up.instantiate();
msg_up->event = wh_up;
wayland_thread->push_message(msg_up);
}
}
}
}
// Reset the scroll vectors as we already handled them.
pd.scroll_vector = Vector2();
pd.discrete_scroll_vector_120 = Vector2i();
// Update the data all getters read. Wayland's specification requires us to do
// this, since all pointer actions are sent in individual events.
old_pd = pd;
}
void WaylandThread::_wl_pointer_on_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
ss->pointer_data_buffer.scroll_type = axis_source;
}
void WaylandThread::_wl_pointer_on_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {
}
// NOTE: This event is deprecated since version 8 and superseded by
// `wl_pointer::axis_value120`. This thus converts the data to its
// fraction-of-120 format.
void WaylandThread::_wl_pointer_on_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
PointerData &pd = ss->pointer_data_buffer;
// NOTE: We can allow ourselves to not accumulate this data (and thus just
// assign it) as the spec guarantees only one event per axis type.
if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
pd.discrete_scroll_vector_120.y = discrete * 120;
}
if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
pd.discrete_scroll_vector_120.x = discrete * 120;
}
}
// Supersedes `wl_pointer::axis_discrete` Since version 8.
void WaylandThread::_wl_pointer_on_axis_value120(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t value120) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
PointerData &pd = ss->pointer_data_buffer;
if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
pd.discrete_scroll_vector_120.y += value120;
}
if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
pd.discrete_scroll_vector_120.x += value120;
}
}
// TODO: Add support to this event.
void WaylandThread::_wl_pointer_on_axis_relative_direction(void *data, struct wl_pointer *wl_pointer, uint32_t axis, uint32_t direction) {
}
void WaylandThread::_wl_keyboard_on_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) {
ERR_FAIL_COND_MSG(format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, "Unsupported keymap format announced from the Wayland compositor.");
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (ss->keymap_buffer) {
// We have already a mapped buffer, so we unmap it. There's no need to reset
// its pointer or size, as we're gonna set them below.
munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size);
ss->keymap_buffer = nullptr;
}
ss->keymap_buffer = (const char *)mmap(nullptr, size, PROT_READ, MAP_PRIVATE, fd, 0);
ss->keymap_buffer_size = size;
xkb_keymap_unref(ss->xkb_keymap);
ss->xkb_keymap = xkb_keymap_new_from_string(ss->xkb_context, ss->keymap_buffer,
XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
xkb_state_unref(ss->xkb_state);
ss->xkb_state = xkb_state_new(ss->xkb_keymap);
}
void WaylandThread::_wl_keyboard_on_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
wayland_thread->_set_current_seat(ss->wl_seat);
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_FOCUS_IN;
wayland_thread->push_message(msg);
}
void WaylandThread::_wl_keyboard_on_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
ss->repeating_keycode = XKB_KEYCODE_INVALID;
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_FOCUS_OUT;
wayland_thread->push_message(msg);
}
void WaylandThread::_wl_keyboard_on_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
// We have to add 8 to the scancode to get an XKB-compatible keycode.
xkb_keycode_t xkb_keycode = key + 8;
bool pressed = state & WL_KEYBOARD_KEY_STATE_PRESSED;
if (pressed) {
if (xkb_keymap_key_repeats(ss->xkb_keymap, xkb_keycode)) {
ss->last_repeat_start_msec = OS::get_singleton()->get_ticks_msec();
ss->repeating_keycode = xkb_keycode;
}
ss->last_key_pressed_serial = serial;
} else if (ss->repeating_keycode == xkb_keycode) {
ss->repeating_keycode = XKB_KEYCODE_INVALID;
}
Ref<InputEventKey> k;
k.instantiate();
if (!_seat_state_configure_key_event(*ss, k, xkb_keycode, pressed)) {
return;
}
Ref<InputEventMessage> msg;
msg.instantiate();
msg->event = k;
wayland_thread->push_message(msg);
}
void WaylandThread::_wl_keyboard_on_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
xkb_state_update_mask(ss->xkb_state, mods_depressed, mods_latched, mods_locked, ss->current_layout_index, ss->current_layout_index, group);
ss->shift_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_SHIFT, XKB_STATE_MODS_DEPRESSED);
ss->ctrl_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_DEPRESSED);
ss->alt_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_ALT, XKB_STATE_MODS_DEPRESSED);
ss->meta_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_LOGO, XKB_STATE_MODS_DEPRESSED);
ss->current_layout_index = group;
}
void WaylandThread::_wl_keyboard_on_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
ss->repeat_key_delay_msec = 1000 / rate;
ss->repeat_start_delay_msec = delay;
}
// NOTE: Don't forget to `memfree` the offer's state.
void WaylandThread::_wl_data_device_on_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) {
wl_proxy_tag_godot((struct wl_proxy *)id);
wl_data_offer_add_listener(id, &wl_data_offer_listener, memnew(OfferState));
}
void WaylandThread::_wl_data_device_on_enter(void *data, struct wl_data_device *wl_data_device, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y, struct wl_data_offer *id) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
ss->dnd_enter_serial = serial;
ss->wl_data_offer_dnd = id;
// Godot only supports DnD file copying for now.
wl_data_offer_accept(id, serial, "text/uri-list");
wl_data_offer_set_actions(id, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY);
}
void WaylandThread::_wl_data_device_on_leave(void *data, struct wl_data_device *wl_data_device) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (ss->wl_data_offer_dnd) {
memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd));
wl_data_offer_destroy(ss->wl_data_offer_dnd);
ss->wl_data_offer_dnd = nullptr;
}
}
void WaylandThread::_wl_data_device_on_motion(void *data, struct wl_data_device *wl_data_device, uint32_t time, wl_fixed_t x, wl_fixed_t y) {
}
void WaylandThread::_wl_data_device_on_drop(void *data, struct wl_data_device *wl_data_device) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_dnd);
ERR_FAIL_NULL(os);
if (os) {
Ref<DropFilesEventMessage> msg;
msg.instantiate();
Vector<uint8_t> list_data = _wl_data_offer_read(wayland_thread->wl_display, "text/uri-list", ss->wl_data_offer_dnd);
msg->files = String::utf8((const char *)list_data.ptr(), list_data.size()).split("\r\n", false);
for (int i = 0; i < msg->files.size(); i++) {
msg->files.write[i] = msg->files[i].replace("file://", "").uri_decode();
}
wayland_thread->push_message(msg);
wl_data_offer_finish(ss->wl_data_offer_dnd);
}
memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd));
wl_data_offer_destroy(ss->wl_data_offer_dnd);
ss->wl_data_offer_dnd = nullptr;
}
void WaylandThread::_wl_data_device_on_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (ss->wl_data_offer_selection) {
memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_selection));
wl_data_offer_destroy(ss->wl_data_offer_selection);
}
ss->wl_data_offer_selection = id;
}
void WaylandThread::_wl_data_offer_on_offer(void *data, struct wl_data_offer *wl_data_offer, const char *mime_type) {
OfferState *os = (OfferState *)data;
ERR_FAIL_NULL(os);
if (os) {
os->mime_types.insert(String::utf8(mime_type));
}
}
void WaylandThread::_wl_data_offer_on_source_actions(void *data, struct wl_data_offer *wl_data_offer, uint32_t source_actions) {
}
void WaylandThread::_wl_data_offer_on_action(void *data, struct wl_data_offer *wl_data_offer, uint32_t dnd_action) {
}
void WaylandThread::_wl_data_source_on_target(void *data, struct wl_data_source *wl_data_source, const char *mime_type) {
}
void WaylandThread::_wl_data_source_on_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, int32_t fd) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
Vector<uint8_t> *data_to_send = nullptr;
if (wl_data_source == ss->wl_data_source_selection) {
data_to_send = &ss->selection_data;
DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested selection.");
}
if (data_to_send) {
ssize_t written_bytes = 0;
bool valid_mime = false;
if (strcmp(mime_type, "text/plain;charset=utf-8") == 0) {
valid_mime = true;
} else if (strcmp(mime_type, "text/plain") == 0) {
valid_mime = true;
}
if (valid_mime) {
written_bytes = write(fd, data_to_send->ptr(), data_to_send->size());
}
if (written_bytes > 0) {
DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes));
} else if (written_bytes == 0) {
DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent.");
} else {
ERR_PRINT(vformat("Clipboard: write error %d.", errno));
}
}
close(fd);
}
void WaylandThread::_wl_data_source_on_cancelled(void *data, struct wl_data_source *wl_data_source) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
wl_data_source_destroy(wl_data_source);
if (wl_data_source == ss->wl_data_source_selection) {
ss->wl_data_source_selection = nullptr;
ss->selection_data.clear();
DEBUG_LOG_WAYLAND_THREAD("Clipboard: selection set by another program.");
return;
}
}
void WaylandThread::_wl_data_source_on_dnd_drop_performed(void *data, struct wl_data_source *wl_data_source) {
}
void WaylandThread::_wl_data_source_on_dnd_finished(void *data, struct wl_data_source *wl_data_source) {
}
void WaylandThread::_wl_data_source_on_action(void *data, struct wl_data_source *wl_data_source, uint32_t dnd_action) {
}
void WaylandThread::_wp_fractional_scale_on_preferred_scale(void *data, struct wp_fractional_scale_v1 *wp_fractional_scale_v1, uint32_t scale) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ws->preferred_fractional_scale = (double)scale / 120;
window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height);
}
void WaylandThread::_wp_relative_pointer_on_relative_motion(void *data, struct zwp_relative_pointer_v1 *wp_relative_pointer, uint32_t uptime_hi, uint32_t uptime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (!ss->pointed_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
PointerData &pd = ss->pointer_data_buffer;
WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
ERR_FAIL_NULL(ws);
pd.relative_motion.x = wl_fixed_to_double(dx);
pd.relative_motion.y = wl_fixed_to_double(dy);
pd.relative_motion *= window_state_get_scale_factor(ws);
pd.relative_motion_time = uptime_lo;
}
void WaylandThread::_wp_pointer_gesture_pinch_on_begin(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (fingers == 2) {
ss->old_pinch_scale = wl_fixed_from_int(1);
ss->active_gesture = Gesture::MAGNIFY;
}
}
void WaylandThread::_wp_pointer_gesture_pinch_on_update(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
PointerData &pd = ss->pointer_data_buffer;
if (ss->active_gesture == Gesture::MAGNIFY) {
Ref<InputEventMagnifyGesture> mg;
mg.instantiate();
mg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
// Set all pressed modifiers.
mg->set_shift_pressed(ss->shift_pressed);
mg->set_ctrl_pressed(ss->ctrl_pressed);
mg->set_alt_pressed(ss->alt_pressed);
mg->set_meta_pressed(ss->meta_pressed);
mg->set_position(pd.position);
wl_fixed_t scale_delta = scale - ss->old_pinch_scale;
mg->set_factor(1 + wl_fixed_to_double(scale_delta));
Ref<InputEventMessage> magnify_msg;
magnify_msg.instantiate();
magnify_msg->event = mg;
// Since Wayland allows only one gesture at a time and godot instead expects
// both of them, we'll have to create two separate input events: one for
// magnification and one for panning.
Ref<InputEventPanGesture> pg;
pg.instantiate();
pg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
// Set all pressed modifiers.
pg->set_shift_pressed(ss->shift_pressed);
pg->set_ctrl_pressed(ss->ctrl_pressed);
pg->set_alt_pressed(ss->alt_pressed);
pg->set_meta_pressed(ss->meta_pressed);
pg->set_position(pd.position);
pg->set_delta(Vector2(wl_fixed_to_double(dx), wl_fixed_to_double(dy)));
Ref<InputEventMessage> pan_msg;
pan_msg.instantiate();
pan_msg->event = pg;
wayland_thread->push_message(magnify_msg);
wayland_thread->push_message(pan_msg);
ss->old_pinch_scale = scale;
}
}
void WaylandThread::_wp_pointer_gesture_pinch_on_end(void *data, struct zwp_pointer_gesture_pinch_v1 *wp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, int32_t cancelled) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
ss->active_gesture = Gesture::NONE;
}
// NOTE: Don't forget to `memfree` the offer's state.
void WaylandThread::_wp_primary_selection_device_on_data_offer(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *offer) {
wl_proxy_tag_godot((struct wl_proxy *)offer);
zwp_primary_selection_offer_v1_add_listener(offer, &wp_primary_selection_offer_listener, memnew(OfferState));
}
void WaylandThread::_wp_primary_selection_device_on_selection(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *id) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (ss->wp_primary_selection_offer) {
memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer));
zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer);
}
ss->wp_primary_selection_offer = id;
}
void WaylandThread::_wp_primary_selection_offer_on_offer(void *data, struct zwp_primary_selection_offer_v1 *wp_primary_selection_offer_v1, const char *mime_type) {
OfferState *os = (OfferState *)data;
ERR_FAIL_NULL(os);
if (os) {
os->mime_types.insert(String::utf8(mime_type));
}
}
void WaylandThread::_wp_primary_selection_source_on_send(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1, const char *mime_type, int32_t fd) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
Vector<uint8_t> *data_to_send = nullptr;
if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) {
data_to_send = &ss->primary_data;
DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested primary selection.");
}
if (data_to_send) {
ssize_t written_bytes = 0;
if (strcmp(mime_type, "text/plain") == 0) {
written_bytes = write(fd, data_to_send->ptr(), data_to_send->size());
}
if (written_bytes > 0) {
DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes));
} else if (written_bytes == 0) {
DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent.");
} else {
ERR_PRINT(vformat("Clipboard: write error %d.", errno));
}
}
close(fd);
}
void WaylandThread::_wp_primary_selection_source_on_cancelled(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) {
zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source);
ss->wp_primary_selection_source = nullptr;
ss->primary_data.clear();
DEBUG_LOG_WAYLAND_THREAD("Clipboard: primary selection set by another program.");
return;
}
}
void WaylandThread::_wp_tablet_seat_on_tablet_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_v2 *id) {
}
void WaylandThread::_wp_tablet_seat_on_tool_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id) {
SeatState *ss = (SeatState *)data;
ERR_FAIL_NULL(ss);
TabletToolState *state = memnew(TabletToolState);
state->wl_seat = ss->wl_seat;
wl_proxy_tag_godot((struct wl_proxy *)id);
zwp_tablet_tool_v2_add_listener(id, &wp_tablet_tool_listener, state);
ss->tablet_tools.push_back(id);
}
void WaylandThread::_wp_tablet_seat_on_pad_added(void *data, struct zwp_tablet_seat_v2 *wp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id) {
}
void WaylandThread::_wp_tablet_tool_on_type(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t tool_type) {
TabletToolState *state = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (state && tool_type == ZWP_TABLET_TOOL_V2_TYPE_ERASER) {
state->is_eraser = true;
}
}
void WaylandThread::_wp_tablet_tool_on_hardware_serial(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo) {
}
void WaylandThread::_wp_tablet_tool_on_hardware_id_wacom(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo) {
}
void WaylandThread::_wp_tablet_tool_on_capability(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t capability) {
}
void WaylandThread::_wp_tablet_tool_on_done(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) {
}
void WaylandThread::_wp_tablet_tool_on_removed(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
SeatState *ss = wl_seat_get_seat_state(ts->wl_seat);
if (!ss) {
return;
}
List<struct zwp_tablet_tool_v2 *>::Element *E = ss->tablet_tools.find(wp_tablet_tool_v2);
if (E && E->get()) {
struct zwp_tablet_tool_v2 *tool = E->get();
TabletToolState *state = wp_tablet_tool_get_state(tool);
if (state) {
memdelete(state);
}
zwp_tablet_tool_v2_destroy(tool);
ss->tablet_tools.erase(E);
}
}
void WaylandThread::_wp_tablet_tool_on_proximity_in(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface) {
if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) {
// We're probably on a decoration or something.
return;
}
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
SeatState *ss = wl_seat_get_seat_state(ts->wl_seat);
if (!ss) {
return;
}
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
ts->data_pending.proximity_serial = serial;
ts->data_pending.proximal_surface = surface;
ts->last_surface = surface;
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
wayland_thread->push_message(msg);
DEBUG_LOG_WAYLAND_THREAD("Tablet tool entered window.");
}
void WaylandThread::_wp_tablet_tool_on_proximity_out(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts || !ts->data_pending.proximal_surface) {
// Not our stuff, we don't care.
return;
}
SeatState *ss = wl_seat_get_seat_state(ts->wl_seat);
if (!ss) {
return;
}
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
ts->data_pending.proximal_surface = nullptr;
Ref<WindowEventMessage> msg;
msg.instantiate();
msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT;
wayland_thread->push_message(msg);
DEBUG_LOG_WAYLAND_THREAD("Tablet tool left window.");
}
void WaylandThread::_wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
TabletToolData &td = ts->data_pending;
td.pressed_button_mask.set_flag(mouse_button_to_mask(MouseButton::LEFT));
td.last_button_pressed = MouseButton::LEFT;
td.double_click_begun = true;
// The protocol doesn't cover this, but we can use this funky hack to make
// double clicking work.
td.button_time = OS::get_singleton()->get_ticks_msec();
}
void WaylandThread::_wp_tablet_tool_on_up(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
TabletToolData &td = ts->data_pending;
td.pressed_button_mask.clear_flag(mouse_button_to_mask(MouseButton::LEFT));
// The protocol doesn't cover this, but we can use this funky hack to make
// double clicking work.
td.button_time = OS::get_singleton()->get_ticks_msec();
}
void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
if (!ts->data_pending.proximal_surface) {
// We're probably on a decoration or some other third-party thing.
return;
}
WindowState *ws = wl_surface_get_window_state(ts->data_pending.proximal_surface);
ERR_FAIL_NULL(ws);
TabletToolData &td = ts->data_pending;
double scale_factor = window_state_get_scale_factor(ws);
td.position.x = wl_fixed_to_double(x);
td.position.y = wl_fixed_to_double(y);
td.position *= scale_factor;
td.motion_time = OS::get_singleton()->get_ticks_msec();
}
void WaylandThread::_wp_tablet_tool_on_pressure(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t pressure) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
ts->data_pending.pressure = pressure;
}
void WaylandThread::_wp_tablet_tool_on_distance(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t distance) {
// Unsupported
}
void WaylandThread::_wp_tablet_tool_on_tilt(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
TabletToolData &td = ts->data_pending;
td.tilt.x = wl_fixed_to_double(tilt_x);
td.tilt.y = wl_fixed_to_double(tilt_y);
}
void WaylandThread::_wp_tablet_tool_on_rotation(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees) {
// Unsupported.
}
void WaylandThread::_wp_tablet_tool_on_slider(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, int32_t position) {
// Unsupported.
}
void WaylandThread::_wp_tablet_tool_on_wheel(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, wl_fixed_t degrees, int32_t clicks) {
// TODO
}
void WaylandThread::_wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
TabletToolData &td = ts->data_pending;
MouseButton mouse_button = MouseButton::NONE;
if (button == BTN_STYLUS) {
mouse_button = MouseButton::LEFT;
}
if (button == BTN_STYLUS2) {
mouse_button = MouseButton::RIGHT;
}
if (mouse_button != MouseButton::NONE) {
MouseButtonMask mask = mouse_button_to_mask(mouse_button);
if (state == ZWP_TABLET_TOOL_V2_BUTTON_STATE_PRESSED) {
td.pressed_button_mask.set_flag(mask);
td.last_button_pressed = mouse_button;
td.double_click_begun = true;
} else {
td.pressed_button_mask.clear_flag(mask);
}
// The protocol doesn't cover this, but we can use this funky hack to make
// double clicking work.
td.button_time = OS::get_singleton()->get_ticks_msec();
}
}
void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_v2 *wp_tablet_tool_v2, uint32_t time) {
TabletToolState *ts = wp_tablet_tool_get_state(wp_tablet_tool_v2);
if (!ts) {
return;
}
SeatState *ss = wl_seat_get_seat_state(ts->wl_seat);
if (!ss) {
return;
}
WaylandThread *wayland_thread = ss->wayland_thread;
ERR_FAIL_NULL(wayland_thread);
TabletToolData &old_td = ts->data;
TabletToolData &td = ts->data_pending;
if (old_td.position != td.position || old_td.tilt != td.tilt || old_td.pressure != td.pressure) {
Ref<InputEventMouseMotion> mm;
mm.instantiate();
mm->set_window_id(DisplayServer::MAIN_WINDOW_ID);
// Set all pressed modifiers.
mm->set_shift_pressed(ss->shift_pressed);
mm->set_ctrl_pressed(ss->ctrl_pressed);
mm->set_alt_pressed(ss->alt_pressed);
mm->set_meta_pressed(ss->meta_pressed);
mm->set_button_mask(td.pressed_button_mask);
mm->set_position(td.position);
mm->set_global_position(td.position);
// NOTE: The Godot API expects normalized values and we store them raw,
// straight from the compositor, so we have to normalize them here.
// According to the tablet proto spec, tilt is expressed in degrees relative
// to the Z axis of the tablet, so it shouldn't go over 90 degrees either way,
// I think. We'll clamp it just in case.
td.tilt = td.tilt.clampf(-90, 90);
mm->set_tilt(td.tilt / 90);
// The tablet proto spec explicitly says that pressure is defined as a value
// between 0 to 65535.
mm->set_pressure(td.pressure / (float)65535);
mm->set_pen_inverted(ts->is_eraser);
mm->set_relative(td.position - old_td.position);
mm->set_relative_screen_position(mm->get_relative());
Vector2 pos_delta = td.position - old_td.position;
uint32_t time_delta = td.motion_time - old_td.motion_time;
mm->set_velocity((Vector2)pos_delta / time_delta);
Ref<InputEventMessage> inputev_msg;
inputev_msg.instantiate();
inputev_msg->event = mm;
wayland_thread->push_message(inputev_msg);
}
if (old_td.pressed_button_mask != td.pressed_button_mask) {
BitField<MouseButtonMask> pressed_mask_delta = BitField<MouseButtonMask>((int64_t)old_td.pressed_button_mask ^ (int64_t)td.pressed_button_mask);
for (MouseButton test_button : { MouseButton::LEFT, MouseButton::RIGHT }) {
MouseButtonMask test_button_mask = mouse_button_to_mask(test_button);
if (pressed_mask_delta.has_flag(test_button_mask)) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
// Set all pressed modifiers.
mb->set_shift_pressed(ss->shift_pressed);
mb->set_ctrl_pressed(ss->ctrl_pressed);
mb->set_alt_pressed(ss->alt_pressed);
mb->set_meta_pressed(ss->meta_pressed);
mb->set_window_id(DisplayServer::MAIN_WINDOW_ID);
mb->set_position(td.position);
mb->set_global_position(td.position);
mb->set_button_mask(td.pressed_button_mask);
mb->set_button_index(test_button);
mb->set_pressed(td.pressed_button_mask.has_flag(test_button_mask));
// We have to set the last position pressed here as we can't take for
// granted what the individual events might have seen due to them not having
// a garaunteed order.
if (mb->is_pressed()) {
td.last_pressed_position = td.position;
}
if (old_td.double_click_begun && mb->is_pressed() && td.last_button_pressed == old_td.last_button_pressed && (td.button_time - old_td.button_time) < 400 && Vector2(td.last_pressed_position).distance_to(Vector2(old_td.last_pressed_position)) < 5) {
td.double_click_begun = false;
mb->set_double_click(true);
}
Ref<InputEventMessage> msg;
msg.instantiate();
msg->event = mb;
wayland_thread->push_message(msg);
}
}
}
old_td = td;
}
void WaylandThread::_wp_text_input_on_enter(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface) {
SeatState *ss = (SeatState *)data;
if (!ss) {
return;
}
ss->ime_enabled = true;
}
void WaylandThread::_wp_text_input_on_leave(void *data, struct zwp_text_input_v3 *wp_text_input_v3, struct wl_surface *surface) {
SeatState *ss = (SeatState *)data;
if (!ss) {
return;
}
ss->ime_enabled = false;
ss->ime_active = false;
ss->ime_text = String();
ss->ime_text_commit = String();
ss->ime_cursor = Vector2i();
Ref<IMEUpdateEventMessage> msg;
msg.instantiate();
msg->text = String();
msg->selection = Vector2i();
ss->wayland_thread->push_message(msg);
}
void WaylandThread::_wp_text_input_on_preedit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text, int32_t cursor_begin, int32_t cursor_end) {
SeatState *ss = (SeatState *)data;
if (!ss) {
return;
}
ss->ime_text = String::utf8(text);
// Convert cursor positions from UTF-8 to UTF-32 offset.
int32_t cursor_begin_utf32 = 0;
int32_t cursor_end_utf32 = 0;
for (int i = 0; i < ss->ime_text.length(); i++) {
uint32_t c = ss->ime_text[i];
if (c <= 0x7f) { // 7 bits.
cursor_begin -= 1;
cursor_end -= 1;
} else if (c <= 0x7ff) { // 11 bits
cursor_begin -= 2;
cursor_end -= 2;
} else if (c <= 0xffff) { // 16 bits
cursor_begin -= 3;
cursor_end -= 3;
} else if (c <= 0x001fffff) { // 21 bits
cursor_begin -= 4;
cursor_end -= 4;
} else if (c <= 0x03ffffff) { // 26 bits
cursor_begin -= 5;
cursor_end -= 5;
} else if (c <= 0x7fffffff) { // 31 bits
cursor_begin -= 6;
cursor_end -= 6;
} else {
cursor_begin -= 1;
cursor_end -= 1;
}
if (cursor_begin == 0) {
cursor_begin_utf32 = i + 1;
}
if (cursor_end == 0) {
cursor_end_utf32 = i + 1;
}
if (cursor_begin <= 0 && cursor_end <= 0) {
break;
}
}
ss->ime_cursor = Vector2i(cursor_begin_utf32, cursor_end_utf32 - cursor_begin_utf32);
}
void WaylandThread::_wp_text_input_on_commit_string(void *data, struct zwp_text_input_v3 *wp_text_input_v3, const char *text) {
SeatState *ss = (SeatState *)data;
if (!ss) {
return;
}
ss->ime_text_commit = String::utf8(text);
}
void WaylandThread::_wp_text_input_on_delete_surrounding_text(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t before_length, uint32_t after_length) {
// Not implemented.
}
void WaylandThread::_wp_text_input_on_done(void *data, struct zwp_text_input_v3 *wp_text_input_v3, uint32_t serial) {
SeatState *ss = (SeatState *)data;
if (!ss) {
return;
}
if (!ss->ime_text_commit.is_empty()) {
Ref<IMECommitEventMessage> msg;
msg.instantiate();
msg->text = ss->ime_text_commit;
ss->wayland_thread->push_message(msg);
} else if (!ss->ime_text.is_empty()) {
Ref<IMEUpdateEventMessage> msg;
msg.instantiate();
msg->text = ss->ime_text;
msg->selection = ss->ime_cursor;
ss->wayland_thread->push_message(msg);
}
ss->ime_text = String();
ss->ime_text_commit = String();
ss->ime_cursor = Vector2i();
}
void WaylandThread::_xdg_activation_token_on_done(void *data, struct xdg_activation_token_v1 *xdg_activation_token, const char *token) {
WindowState *ws = (WindowState *)data;
ERR_FAIL_NULL(ws);
ERR_FAIL_NULL(ws->wayland_thread);
ERR_FAIL_NULL(ws->wl_surface);
xdg_activation_v1_activate(ws->wayland_thread->registry.xdg_activation, token, ws->wl_surface);
xdg_activation_token_v1_destroy(xdg_activation_token);
DEBUG_LOG_WAYLAND_THREAD(vformat("Received activation token and requested window activation."));
}
// NOTE: This must be started after a valid wl_display is loaded.
void WaylandThread::_poll_events_thread(void *p_data) {
ThreadData *data = (ThreadData *)p_data;
ERR_FAIL_NULL(data);
ERR_FAIL_NULL(data->wl_display);
struct pollfd poll_fd;
poll_fd.fd = wl_display_get_fd(data->wl_display);
poll_fd.events = POLLIN | POLLHUP;
while (true) {
// Empty the event queue while it's full.
while (wl_display_prepare_read(data->wl_display) != 0) {
// We aren't using wl_display_dispatch(), instead "manually" handling events
// through wl_display_dispatch_pending so that we can use a global mutex and
// be sure that this and the main thread won't race over stuff, as long as
// the main thread locks it too.
//
// Note that the main thread can still call wl_display_roundtrip as that
// method directly handles all events, effectively bypassing this polling
// loop and thus the mutex locking, avoiding a deadlock.
MutexLock mutex_lock(data->mutex);
if (wl_display_dispatch_pending(data->wl_display) == -1) {
// Oh no. We'll check and handle any display error below.
break;
}
}
int werror = wl_display_get_error(data->wl_display);
if (werror) {
if (werror == EPROTO) {
struct wl_interface *wl_interface = nullptr;
uint32_t id = 0;
int error_code = wl_display_get_protocol_error(data->wl_display, (const struct wl_interface **)&wl_interface, &id);
CRASH_NOW_MSG(vformat("Wayland protocol error %d on interface %s@%d.", error_code, wl_interface ? wl_interface->name : "unknown", id));
} else {
CRASH_NOW_MSG(vformat("Wayland client error code %d.", werror));
}
}
wl_display_flush(data->wl_display);
// Wait for the event file descriptor to have new data.
poll(&poll_fd, 1, -1);
if (data->thread_done.is_set()) {
wl_display_cancel_read(data->wl_display);
break;
}
if (poll_fd.revents | POLLIN) {
// Load the queues with fresh new data.
wl_display_read_events(data->wl_display);
} else {
// Oh well... Stop signaling that we want to read.
wl_display_cancel_read(data->wl_display);
}
// The docs advise to redispatch unconditionally and it looks like that if we
// don't do this we can't catch protocol errors, which is bad.
MutexLock mutex_lock(data->mutex);
wl_display_dispatch_pending(data->wl_display);
}
}
struct wl_display *WaylandThread::get_wl_display() const {
return wl_display;
}
// NOTE: Stuff like libdecor can (and will) register foreign proxies which
// aren't formatted as we like. This method is needed to detect whether a proxy
// has our tag. Also, be careful! The proxy has to be manually tagged or it
// won't be recognized.
bool WaylandThread::wl_proxy_is_godot(struct wl_proxy *p_proxy) {
ERR_FAIL_NULL_V(p_proxy, false);
return wl_proxy_get_tag(p_proxy) == &proxy_tag;
}
void WaylandThread::wl_proxy_tag_godot(struct wl_proxy *p_proxy) {
ERR_FAIL_NULL(p_proxy);
wl_proxy_set_tag(p_proxy, &proxy_tag);
}
// Returns the wl_surface's `WindowState`, otherwise `nullptr`.
// NOTE: This will fail if the surface isn't tagged as ours.
WaylandThread::WindowState *WaylandThread::wl_surface_get_window_state(struct wl_surface *p_surface) {
if (p_surface && wl_proxy_is_godot((wl_proxy *)p_surface)) {
return (WindowState *)wl_surface_get_user_data(p_surface);
}
return nullptr;
}
// Returns the wl_outputs's `ScreenState`, otherwise `nullptr`.
// NOTE: This will fail if the output isn't tagged as ours.
WaylandThread::ScreenState *WaylandThread::wl_output_get_screen_state(struct wl_output *p_output) {
if (p_output && wl_proxy_is_godot((wl_proxy *)p_output)) {
return (ScreenState *)wl_output_get_user_data(p_output);
}
return nullptr;
}
// Returns the wl_seat's `SeatState`, otherwise `nullptr`.
// NOTE: This will fail if the output isn't tagged as ours.
WaylandThread::SeatState *WaylandThread::wl_seat_get_seat_state(struct wl_seat *p_seat) {
if (p_seat && wl_proxy_is_godot((wl_proxy *)p_seat)) {
return (SeatState *)wl_seat_get_user_data(p_seat);
}
return nullptr;
}
// Returns the wp_tablet_tool's `TabletToolState`, otherwise `nullptr`.
// NOTE: This will fail if the output isn't tagged as ours.
WaylandThread::TabletToolState *WaylandThread::wp_tablet_tool_get_state(struct zwp_tablet_tool_v2 *p_tool) {
if (p_tool && wl_proxy_is_godot((wl_proxy *)p_tool)) {
return (TabletToolState *)zwp_tablet_tool_v2_get_user_data(p_tool);
}
return nullptr;
}
// Returns the wl_data_offer's `OfferState`, otherwise `nullptr`.
// NOTE: This will fail if the output isn't tagged as ours.
WaylandThread::OfferState *WaylandThread::wl_data_offer_get_offer_state(struct wl_data_offer *p_offer) {
if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) {
return (OfferState *)wl_data_offer_get_user_data(p_offer);
}
return nullptr;
}
// Returns the wl_data_offer's `OfferState`, otherwise `nullptr`.
// NOTE: This will fail if the output isn't tagged as ours.
WaylandThread::OfferState *WaylandThread::wp_primary_selection_offer_get_offer_state(struct zwp_primary_selection_offer_v1 *p_offer) {
if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) {
return (OfferState *)zwp_primary_selection_offer_v1_get_user_data(p_offer);
}
return nullptr;
}
// This is implemented as a method because this is the simplest way of
// accounting for dynamic output scale changes.
int WaylandThread::window_state_get_preferred_buffer_scale(WindowState *p_ws) {
ERR_FAIL_NULL_V(p_ws, 1);
if (p_ws->preferred_fractional_scale > 0) {
// We're scaling fractionally. Per spec, the buffer scale is always 1.
return 1;
}
if (p_ws->wl_outputs.is_empty()) {
DEBUG_LOG_WAYLAND_THREAD("Window has no output associated, returning buffer scale of 1.");
return 1;
}
// TODO: Cache value?
int max_size = 1;
// ================================ IMPORTANT =================================
// NOTE: Due to a Godot limitation, we can't really rescale the whole UI yet.
// Because of this reason, all platforms have resorted to forcing the highest
// scale possible of a system on any window, despite of what screen it's onto.
// On this backend everything's already in place for dynamic window scale
// handling, but in the meantime we'll just select the biggest _global_ output.
// To restore dynamic scale selection, simply iterate over `p_ws->wl_outputs`
// instead.
for (struct wl_output *wl_output : p_ws->registry->wl_outputs) {
ScreenState *ss = wl_output_get_screen_state(wl_output);
if (ss && ss->pending_data.scale > max_size) {
// NOTE: For some mystical reason, wl_output.done is emitted _after_ windows
// get resized but the scale event gets sent _before_ that. I'm still leaning
// towards the idea that rescaling when a window gets a resolution change is a
// pretty good approach, but this means that we'll have to use the screen data
// before it's "committed".
// FIXME: Use the committed data. Somehow.
max_size = ss->pending_data.scale;
}
}
return max_size;
}
double WaylandThread::window_state_get_scale_factor(WindowState *p_ws) {
ERR_FAIL_NULL_V(p_ws, 1);
if (p_ws->fractional_scale > 0) {
// The fractional scale amount takes priority.
return p_ws->fractional_scale;
}
return p_ws->buffer_scale;
}
void WaylandThread::window_state_update_size(WindowState *p_ws, int p_width, int p_height) {
ERR_FAIL_NULL(p_ws);
int preferred_buffer_scale = window_state_get_preferred_buffer_scale(p_ws);
bool using_fractional = p_ws->preferred_fractional_scale > 0;
// If neither is true we no-op.
bool scale_changed = false;
bool size_changed = false;
if (p_ws->rect.size.width != p_width || p_ws->rect.size.height != p_height) {
p_ws->rect.size.width = p_width;
p_ws->rect.size.height = p_height;
size_changed = true;
}
if (using_fractional && p_ws->fractional_scale != p_ws->preferred_fractional_scale) {
p_ws->fractional_scale = p_ws->preferred_fractional_scale;
scale_changed = true;
}
if (p_ws->buffer_scale != preferred_buffer_scale) {
// The buffer scale is always important, even if we use frac scaling.
p_ws->buffer_scale = preferred_buffer_scale;
p_ws->buffer_scale_changed = true;
if (!using_fractional) {
// We don't bother updating everything else if it's turned on though.
scale_changed = true;
}
}
if (p_ws->wl_surface && (size_changed || scale_changed)) {
if (p_ws->wp_viewport) {
wp_viewport_set_destination(p_ws->wp_viewport, p_width, p_height);
}
if (p_ws->xdg_surface) {
xdg_surface_set_window_geometry(p_ws->xdg_surface, 0, 0, p_width, p_height);
}
}
#ifdef LIBDECOR_ENABLED
if (p_ws->libdecor_frame) {
struct libdecor_state *state = libdecor_state_new(p_width, p_height);
libdecor_frame_commit(p_ws->libdecor_frame, state, p_ws->pending_libdecor_configuration);
libdecor_state_free(state);
p_ws->pending_libdecor_configuration = nullptr;
}
#endif
if (size_changed || scale_changed) {
Size2i scaled_size = scale_vector2i(p_ws->rect.size, window_state_get_scale_factor(p_ws));
if (using_fractional) {
DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (fractional scale x%f).", p_ws->rect.size, scaled_size, p_ws->fractional_scale));
} else {
DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (buffer scale x%d).", p_ws->rect.size, scaled_size, p_ws->buffer_scale));
}
// FIXME: Actually resize the hint instead of centering it.
p_ws->wayland_thread->pointer_set_hint(scaled_size / 2);
Ref<WindowRectMessage> rect_msg;
rect_msg.instantiate();
rect_msg->rect = p_ws->rect;
rect_msg->rect.size = scaled_size;
p_ws->wayland_thread->push_message(rect_msg);
}
if (scale_changed) {
Ref<WindowEventMessage> dpi_msg;
dpi_msg.instantiate();
dpi_msg->event = DisplayServer::WINDOW_EVENT_DPI_CHANGE;
p_ws->wayland_thread->push_message(dpi_msg);
}
}
// Scales a vector according to wp_fractional_scale's rules, where coordinates
// must be scaled with away from zero half-rounding.
Vector2i WaylandThread::scale_vector2i(const Vector2i &p_vector, double p_amount) {
// This snippet is tiny, I know, but this is done a lot.
int x = round(p_vector.x * p_amount);
int y = round(p_vector.y * p_amount);
return Vector2i(x, y);
}
void WaylandThread::seat_state_unlock_pointer(SeatState *p_ss) {
ERR_FAIL_NULL(p_ss);
if (p_ss->wl_pointer == nullptr) {
return;
}
if (p_ss->wp_locked_pointer) {
zwp_locked_pointer_v1_destroy(p_ss->wp_locked_pointer);
p_ss->wp_locked_pointer = nullptr;
}
if (p_ss->wp_confined_pointer) {
zwp_confined_pointer_v1_destroy(p_ss->wp_confined_pointer);
p_ss->wp_confined_pointer = nullptr;
}
}
void WaylandThread::seat_state_lock_pointer(SeatState *p_ss) {
ERR_FAIL_NULL(p_ss);
if (p_ss->wl_pointer == nullptr) {
return;
}
if (registry.wp_pointer_constraints == nullptr) {
return;
}
if (p_ss->wp_locked_pointer == nullptr) {
struct wl_surface *locked_surface = p_ss->last_pointed_surface;
if (locked_surface == nullptr) {
locked_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID);
}
ERR_FAIL_NULL(locked_surface);
p_ss->wp_locked_pointer = zwp_pointer_constraints_v1_lock_pointer(registry.wp_pointer_constraints, locked_surface, p_ss->wl_pointer, nullptr, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
}
}
void WaylandThread::seat_state_set_hint(SeatState *p_ss, int p_x, int p_y) {
if (p_ss->wp_locked_pointer == nullptr) {
return;
}
zwp_locked_pointer_v1_set_cursor_position_hint(p_ss->wp_locked_pointer, wl_fixed_from_int(p_x), wl_fixed_from_int(p_y));
}
void WaylandThread::seat_state_confine_pointer(SeatState *p_ss) {
ERR_FAIL_NULL(p_ss);
if (p_ss->wl_pointer == nullptr) {
return;
}
if (registry.wp_pointer_constraints == nullptr) {
return;
}
if (p_ss->wp_confined_pointer == nullptr) {
struct wl_surface *confined_surface = p_ss->last_pointed_surface;
if (confined_surface == nullptr) {
confined_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID);
}
ERR_FAIL_NULL(confined_surface);
p_ss->wp_confined_pointer = zwp_pointer_constraints_v1_confine_pointer(registry.wp_pointer_constraints, confined_surface, p_ss->wl_pointer, nullptr, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
}
}
void WaylandThread::seat_state_update_cursor(SeatState *p_ss) {
ERR_FAIL_NULL(p_ss);
ERR_FAIL_NULL(p_ss->wayland_thread);
if (p_ss->wl_pointer && p_ss->cursor_surface) {
// NOTE: Those values are valid by default and will hide the cursor when
// unchanged, which happens when both the current custom cursor and the
// current wl_cursor are `nullptr`.
struct wl_buffer *cursor_buffer = nullptr;
uint32_t hotspot_x = 0;
uint32_t hotspot_y = 0;
int scale = 1;
CustomCursor *custom_cursor = p_ss->wayland_thread->current_custom_cursor;
struct wl_cursor *wl_cursor = p_ss->wayland_thread->current_wl_cursor;
if (custom_cursor) {
cursor_buffer = custom_cursor->wl_buffer;
hotspot_x = custom_cursor->hotspot.x;
hotspot_y = custom_cursor->hotspot.y;
// We can't really reasonably scale custom cursors, so we'll let the
// compositor do it for us (badly).
scale = 1;
} else if (wl_cursor) {
int frame_idx = 0;
if (wl_cursor->image_count > 1) {
// The cursor is animated.
frame_idx = wl_cursor_frame(wl_cursor, p_ss->cursor_time_ms);
if (!p_ss->cursor_frame_callback) {
// Since it's animated, we'll re-update it the next frame.
p_ss->cursor_frame_callback = wl_surface_frame(p_ss->cursor_surface);
wl_callback_add_listener(p_ss->cursor_frame_callback, &cursor_frame_callback_listener, p_ss);
}
}
struct wl_cursor_image *wl_cursor_image = wl_cursor->images[frame_idx];
scale = p_ss->wayland_thread->cursor_scale;
cursor_buffer = wl_cursor_image_get_buffer(wl_cursor_image);
// As the surface's buffer is scaled (thus the surface is smaller) and the
// hotspot must be expressed in surface-local coordinates, we need to scale
// them down accordingly.
hotspot_x = wl_cursor_image->hotspot_x / scale;
hotspot_y = wl_cursor_image->hotspot_y / scale;
}
wl_pointer_set_cursor(p_ss->wl_pointer, p_ss->pointer_enter_serial, p_ss->cursor_surface, hotspot_x, hotspot_y);
wl_surface_set_buffer_scale(p_ss->cursor_surface, scale);
wl_surface_attach(p_ss->cursor_surface, cursor_buffer, 0, 0);
wl_surface_damage_buffer(p_ss->cursor_surface, 0, 0, INT_MAX, INT_MAX);
wl_surface_commit(p_ss->cursor_surface);
}
}
void WaylandThread::seat_state_echo_keys(SeatState *p_ss) {
ERR_FAIL_NULL(p_ss);
if (p_ss->wl_keyboard == nullptr) {
return;
}
// TODO: Comment and document out properly this block of code.
// In short, this implements key repeating.
if (p_ss->repeat_key_delay_msec && p_ss->repeating_keycode != XKB_KEYCODE_INVALID) {
uint64_t current_ticks = OS::get_singleton()->get_ticks_msec();
uint64_t delayed_start_ticks = p_ss->last_repeat_start_msec + p_ss->repeat_start_delay_msec;
if (p_ss->last_repeat_msec < delayed_start_ticks) {
p_ss->last_repeat_msec = delayed_start_ticks;
}
if (current_ticks >= delayed_start_ticks) {
uint64_t ticks_delta = current_ticks - p_ss->last_repeat_msec;
int keys_amount = (ticks_delta / p_ss->repeat_key_delay_msec);
for (int i = 0; i < keys_amount; i++) {
Ref<InputEventKey> k;
k.instantiate();
if (!_seat_state_configure_key_event(*p_ss, k, p_ss->repeating_keycode, true)) {
continue;
}
k->set_echo(true);
Input::get_singleton()->parse_input_event(k);
}
p_ss->last_repeat_msec += ticks_delta - (ticks_delta % p_ss->repeat_key_delay_msec);
}
}
}
void WaylandThread::push_message(Ref<Message> message) {
messages.push_back(message);
}
bool WaylandThread::has_message() {
return messages.front() != nullptr;
}
Ref<WaylandThread::Message> WaylandThread::pop_message() {
if (messages.front() != nullptr) {
Ref<Message> msg = messages.front()->get();
messages.pop_front();
return msg;
}
// This method should only be called if `has_messages` returns true but if
// that isn't the case we'll just return an invalid `Ref`. After all, due to
// its `InputEvent`-like interface, we still have to dynamically cast and check
// the `Ref`'s validity anyways.
return Ref<Message>();
}
void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
// TODO: Implement multi-window support.
WindowState &ws = main_window;
ws.registry = &registry;
ws.wayland_thread = this;
ws.rect.size.width = p_width;
ws.rect.size.height = p_height;
ws.wl_surface = wl_compositor_create_surface(registry.wl_compositor);
wl_proxy_tag_godot((struct wl_proxy *)ws.wl_surface);
wl_surface_add_listener(ws.wl_surface, &wl_surface_listener, &ws);
if (registry.wp_viewporter) {
ws.wp_viewport = wp_viewporter_get_viewport(registry.wp_viewporter, ws.wl_surface);
if (registry.wp_fractional_scale_manager) {
ws.wp_fractional_scale = wp_fractional_scale_manager_v1_get_fractional_scale(registry.wp_fractional_scale_manager, ws.wl_surface);
wp_fractional_scale_v1_add_listener(ws.wp_fractional_scale, &wp_fractional_scale_listener, &ws);
}
}
bool decorated = false;
#ifdef LIBDECOR_ENABLED
if (!decorated && libdecor_context) {
ws.libdecor_frame = libdecor_decorate(libdecor_context, ws.wl_surface, (struct libdecor_frame_interface *)&libdecor_frame_interface, &ws);
libdecor_frame_map(ws.libdecor_frame);
decorated = true;
}
#endif
if (!decorated) {
// libdecor has failed loading or is disabled, we shall handle xdg_toplevel
// creation and decoration ourselves (and by decorating for now I just mean
// asking for SSDs and hoping for the best).
ws.xdg_surface = xdg_wm_base_get_xdg_surface(registry.xdg_wm_base, ws.wl_surface);
xdg_surface_add_listener(ws.xdg_surface, &xdg_surface_listener, &ws);
ws.xdg_toplevel = xdg_surface_get_toplevel(ws.xdg_surface);
xdg_toplevel_add_listener(ws.xdg_toplevel, &xdg_toplevel_listener, &ws);
if (registry.xdg_decoration_manager) {
ws.xdg_toplevel_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(registry.xdg_decoration_manager, ws.xdg_toplevel);
zxdg_toplevel_decoration_v1_add_listener(ws.xdg_toplevel_decoration, &xdg_toplevel_decoration_listener, &ws);
decorated = true;
}
}
ws.frame_callback = wl_surface_frame(ws.wl_surface);
wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws);
if (registry.xdg_exporter) {
ws.xdg_exported = zxdg_exporter_v1_export(registry.xdg_exporter, ws.wl_surface);
zxdg_exported_v1_add_listener(ws.xdg_exported, &xdg_exported_listener, &ws);
}
wl_surface_commit(ws.wl_surface);
// Wait for the surface to be configured before continuing.
wl_display_roundtrip(wl_display);
}
struct wl_surface *WaylandThread::window_get_wl_surface(DisplayServer::WindowID p_window_id) const {
// TODO: Use window IDs for multiwindow support.
const WindowState &ws = main_window;
return ws.wl_surface;
}
void WaylandThread::window_set_max_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
Vector2i logical_max_size = p_size / window_state_get_scale_factor(&ws);
if (ws.wl_surface && ws.xdg_toplevel) {
xdg_toplevel_set_max_size(ws.xdg_toplevel, logical_max_size.width, logical_max_size.height);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_max_content_size(ws.libdecor_frame, logical_max_size.width, logical_max_size.height);
}
// FIXME: I'm not sure whether we have to commit the surface for this to apply.
#endif
}
void WaylandThread::window_set_min_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
Size2i logical_min_size = p_size / window_state_get_scale_factor(&ws);
if (ws.wl_surface && ws.xdg_toplevel) {
xdg_toplevel_set_min_size(ws.xdg_toplevel, logical_min_size.width, logical_min_size.height);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_min_content_size(ws.libdecor_frame, logical_min_size.width, logical_min_size.height);
}
// FIXME: I'm not sure whether we have to commit the surface for this to apply.
#endif
}
bool WaylandThread::window_can_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) const {
// TODO: Use window IDs for multiwindow support.
const WindowState &ws = main_window;
switch (p_window_mode) {
case DisplayServer::WINDOW_MODE_WINDOWED: {
// Looks like it's guaranteed.
return true;
};
case DisplayServer::WINDOW_MODE_MINIMIZED: {
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_MINIMIZE);
}
#endif // LIBDECOR_ENABLED
return ws.can_minimize;
};
case DisplayServer::WINDOW_MODE_MAXIMIZED: {
// NOTE: libdecor doesn't seem to have a maximize capability query?
// The fact that there's a fullscreen one makes me suspicious.
return ws.can_maximize;
};
case DisplayServer::WINDOW_MODE_FULLSCREEN: {
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_FULLSCREEN);
}
#endif // LIBDECOR_ENABLED
return ws.can_fullscreen;
};
case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: {
// I'm not really sure but from what I can find Wayland doesn't really have
// the concept of exclusive fullscreen.
// TODO: Discuss whether to fallback to regular fullscreen or not.
return false;
};
}
return false;
}
void WaylandThread::window_try_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
if (ws.mode == p_window_mode) {
return;
}
// Don't waste time with hidden windows and whatnot. Behave like it worked.
#ifdef LIBDECOR_ENABLED
if ((!ws.wl_surface || !ws.xdg_toplevel) && !ws.libdecor_frame) {
#else
if (!ws.wl_surface || !ws.xdg_toplevel) {
#endif // LIBDECOR_ENABLED
ws.mode = p_window_mode;
return;
}
// Return back to a windowed state so that we can apply what the user asked.
switch (ws.mode) {
case DisplayServer::WINDOW_MODE_WINDOWED: {
// Do nothing.
} break;
case DisplayServer::WINDOW_MODE_MINIMIZED: {
// We can't do much according to the xdg_shell protocol. I have no idea
// whether this implies that we should return or who knows what. For now
// we'll do nothing.
// TODO: Test this properly.
} break;
case DisplayServer::WINDOW_MODE_MAXIMIZED: {
// Try to unmaximize. This isn't garaunteed to work actually, so we'll have
// to check whether something changed.
if (ws.xdg_toplevel) {
xdg_toplevel_unset_maximized(ws.xdg_toplevel);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_unset_maximized(ws.libdecor_frame);
}
#endif // LIBDECOR_ENABLED
} break;
case DisplayServer::WINDOW_MODE_FULLSCREEN:
case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: {
// Same thing as above, unset fullscreen and check later if it worked.
if (ws.xdg_toplevel) {
xdg_toplevel_unset_fullscreen(ws.xdg_toplevel);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_unset_fullscreen(ws.libdecor_frame);
}
#endif // LIBDECOR_ENABLED
} break;
}
// Wait for a configure event and hope that something changed.
wl_display_roundtrip(wl_display);
if (ws.mode != DisplayServer::WINDOW_MODE_WINDOWED) {
// The compositor refused our "normalization" request. It'd be useless or
// unpredictable to attempt setting a new state. We're done.
return;
}
// Ask the compositor to set the state indicated by the new mode.
switch (p_window_mode) {
case DisplayServer::WINDOW_MODE_WINDOWED: {
// Do nothing. We're already windowed.
} break;
case DisplayServer::WINDOW_MODE_MINIMIZED: {
if (!window_can_set_mode(p_window_id, p_window_mode)) {
// Minimization is special (read below). Better not mess with it if the
// compositor explicitly announces that it doesn't support it.
break;
}
if (ws.xdg_toplevel) {
xdg_toplevel_set_minimized(ws.xdg_toplevel);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_minimized(ws.libdecor_frame);
}
#endif // LIBDECOR_ENABLED
// We have no way to actually detect this state, so we'll have to report it
// manually to the engine (hoping that it worked). In the worst case it'll
// get reset by the next configure event.
ws.mode = DisplayServer::WINDOW_MODE_MINIMIZED;
} break;
case DisplayServer::WINDOW_MODE_MAXIMIZED: {
if (ws.xdg_toplevel) {
xdg_toplevel_set_maximized(ws.xdg_toplevel);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_maximized(ws.libdecor_frame);
}
#endif // LIBDECOR_ENABLED
} break;
case DisplayServer::WINDOW_MODE_FULLSCREEN: {
if (ws.xdg_toplevel) {
xdg_toplevel_set_fullscreen(ws.xdg_toplevel, nullptr);
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_fullscreen(ws.libdecor_frame, nullptr);
}
#endif // LIBDECOR_ENABLED
} break;
default: {
} break;
}
}
void WaylandThread::window_set_borderless(DisplayServer::WindowID p_window_id, bool p_borderless) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
if (ws.xdg_toplevel_decoration) {
if (p_borderless) {
// We implement borderless windows by simply asking the compositor to let
// us handle decorations (we don't).
zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE);
} else {
zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
}
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
bool visible_current = libdecor_frame_is_visible(ws.libdecor_frame);
bool visible_target = !p_borderless;
// NOTE: We have to do this otherwise we trip on a libdecor bug where it's
// possible to destroy the frame more than once, by setting the visibility
// to false multiple times and thus crashing.
if (visible_current != visible_target) {
print_verbose(vformat("Setting libdecor frame visibility to %d", visible_target));
libdecor_frame_set_visibility(ws.libdecor_frame, visible_target);
}
}
#endif // LIBDECOR_ENABLED
}
void WaylandThread::window_set_title(DisplayServer::WindowID p_window_id, const String &p_title) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_title(ws.libdecor_frame, p_title.utf8());
}
#endif // LIBDECOR_ENABLE
if (ws.xdg_toplevel) {
xdg_toplevel_set_title(ws.xdg_toplevel, p_title.utf8());
}
}
void WaylandThread::window_set_app_id(DisplayServer::WindowID p_window_id, const String &p_app_id) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
#ifdef LIBDECOR_ENABLED
if (ws.libdecor_frame) {
libdecor_frame_set_app_id(ws.libdecor_frame, p_app_id.utf8());
return;
}
#endif // LIBDECOR_ENABLED
if (ws.xdg_toplevel) {
xdg_toplevel_set_app_id(ws.xdg_toplevel, p_app_id.utf8());
return;
}
}
DisplayServer::WindowMode WaylandThread::window_get_mode(DisplayServer::WindowID p_window_id) const {
// TODO: Use window IDs for multiwindow support.
const WindowState &ws = main_window;
return ws.mode;
}
void WaylandThread::window_request_attention(DisplayServer::WindowID p_window_id) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
if (registry.xdg_activation) {
// Window attention requests are done through the XDG activation protocol.
xdg_activation_token_v1 *xdg_activation_token = xdg_activation_v1_get_activation_token(registry.xdg_activation);
xdg_activation_token_v1_add_listener(xdg_activation_token, &xdg_activation_token_listener, &ws);
xdg_activation_token_v1_commit(xdg_activation_token);
}
}
void WaylandThread::window_set_idle_inhibition(DisplayServer::WindowID p_window_id, bool p_enable) {
// TODO: Use window IDs for multiwindow support.
WindowState &ws = main_window;
if (p_enable) {
if (ws.registry->wp_idle_inhibit_manager && !ws.wp_idle_inhibitor) {
ERR_FAIL_NULL(ws.wl_surface);
ws.wp_idle_inhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(ws.registry->wp_idle_inhibit_manager, ws.wl_surface);
}
} else {
if (ws.wp_idle_inhibitor) {
zwp_idle_inhibitor_v1_destroy(ws.wp_idle_inhibitor);
ws.wp_idle_inhibitor = nullptr;
}
}
}
bool WaylandThread::window_get_idle_inhibition(DisplayServer::WindowID p_window_id) const {
// TODO: Use window IDs for multiwindow support.
const WindowState &ws = main_window;
return ws.wp_idle_inhibitor != nullptr;
}
WaylandThread::ScreenData WaylandThread::screen_get_data(int p_screen) const {
ERR_FAIL_INDEX_V(p_screen, registry.wl_outputs.size(), ScreenData());
return wl_output_get_screen_state(registry.wl_outputs.get(p_screen))->data;
}
int WaylandThread::get_screen_count() const {
return registry.wl_outputs.size();
}
DisplayServer::WindowID WaylandThread::pointer_get_pointed_window_id() const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
if (ws) {
return ws->id;
}
}
return DisplayServer::INVALID_WINDOW_ID;
}
void WaylandThread::pointer_set_constraint(PointerConstraint p_constraint) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
seat_state_unlock_pointer(ss);
if (p_constraint == PointerConstraint::LOCKED) {
seat_state_lock_pointer(ss);
} else if (p_constraint == PointerConstraint::CONFINED) {
seat_state_confine_pointer(ss);
}
}
pointer_constraint = p_constraint;
}
void WaylandThread::pointer_set_hint(const Point2i &p_hint) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (!ss) {
return;
}
WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
int hint_x = 0;
int hint_y = 0;
if (ws) {
// NOTE: It looks like it's not really recommended to convert from
// "godot-space" to "wayland-space" and in general I received mixed feelings
// discussing about this. I'm not really sure about the maths behind this but,
// oh well, we're setting a cursor hint. ¯\_(ツ)_/¯
// See: https://oftc.irclog.whitequark.org/wayland/2023-08-23#1692756914-1692816818
hint_x = round(p_hint.x / window_state_get_scale_factor(ws));
hint_y = round(p_hint.y / window_state_get_scale_factor(ws));
}
if (ss) {
seat_state_set_hint(ss, hint_x, hint_y);
}
}
WaylandThread::PointerConstraint WaylandThread::pointer_get_constraint() const {
return pointer_constraint;
}
BitField<MouseButtonMask> WaylandThread::pointer_get_button_mask() const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
return ss->pointer_data.pressed_button_mask;
}
return BitField<MouseButtonMask>();
}
Error WaylandThread::init() {
#ifdef SOWRAP_ENABLED
#ifdef DEBUG_ENABLED
int dylibloader_verbose = 1;
#else
int dylibloader_verbose = 0;
#endif // DEBUG_ENABLED
if (initialize_wayland_client(dylibloader_verbose) != 0) {
WARN_PRINT("Can't load the Wayland client library.");
return ERR_CANT_CREATE;
}
if (initialize_wayland_cursor(dylibloader_verbose) != 0) {
WARN_PRINT("Can't load the Wayland cursor library.");
return ERR_CANT_CREATE;
}
if (initialize_xkbcommon(dylibloader_verbose) != 0) {
WARN_PRINT("Can't load the XKBcommon library.");
return ERR_CANT_CREATE;
}
#endif // SOWRAP_ENABLED
KeyMappingXKB::initialize();
wl_display = wl_display_connect(nullptr);
ERR_FAIL_NULL_V_MSG(wl_display, ERR_CANT_CREATE, "Can't connect to a Wayland display.");
thread_data.wl_display = wl_display;
events_thread.start(_poll_events_thread, &thread_data);
wl_registry = wl_display_get_registry(wl_display);
ERR_FAIL_NULL_V_MSG(wl_registry, ERR_UNAVAILABLE, "Can't obtain the Wayland registry global.");
registry.wayland_thread = this;
wl_registry_add_listener(wl_registry, &wl_registry_listener, &registry);
// Wait for registry to get notified from the compositor.
wl_display_roundtrip(wl_display);
ERR_FAIL_NULL_V_MSG(registry.wl_shm, ERR_UNAVAILABLE, "Can't obtain the Wayland shared memory global.");
ERR_FAIL_NULL_V_MSG(registry.wl_compositor, ERR_UNAVAILABLE, "Can't obtain the Wayland compositor global.");
ERR_FAIL_NULL_V_MSG(registry.xdg_wm_base, ERR_UNAVAILABLE, "Can't obtain the Wayland XDG shell global.");
if (!registry.xdg_decoration_manager) {
#ifdef LIBDECOR_ENABLED
WARN_PRINT("Can't obtain the XDG decoration manager. Libdecor will be used for drawing CSDs, if available.");
#else
WARN_PRINT("Can't obtain the XDG decoration manager. Decorations won't show up.");
#endif // LIBDECOR_ENABLED
}
if (!registry.xdg_activation) {
WARN_PRINT("Can't obtain the XDG activation global. Attention requesting won't work!");
}
#ifndef DBUS_ENABLED
if (!registry.wp_idle_inhibit_manager) {
WARN_PRINT("Can't obtain the idle inhibition manager. The screen might turn off even after calling screen_set_keep_on()!");
}
#endif // DBUS_ENABLED
// Wait for seat capabilities.
wl_display_roundtrip(wl_display);
#ifdef LIBDECOR_ENABLED
bool libdecor_found = true;
#ifdef SOWRAP_ENABLED
if (initialize_libdecor(dylibloader_verbose) != 0) {
libdecor_found = false;
}
#endif // SOWRAP_ENABLED
if (libdecor_found) {
libdecor_context = libdecor_new(wl_display, (struct libdecor_interface *)&libdecor_interface);
} else {
print_verbose("libdecor not found. Client-side decorations disabled.");
}
#endif // LIBDECOR_ENABLED
cursor_theme_name = OS::get_singleton()->get_environment("XCURSOR_THEME");
unscaled_cursor_size = OS::get_singleton()->get_environment("XCURSOR_SIZE").to_int();
if (unscaled_cursor_size <= 0) {
print_verbose("Detected invalid cursor size preference, defaulting to 24.");
unscaled_cursor_size = 24;
}
// NOTE: The scale is useful here as it might've been updated by _update_scale.
bool cursor_theme_loaded = _load_cursor_theme(unscaled_cursor_size * cursor_scale);
if (!cursor_theme_loaded) {
return ERR_CANT_CREATE;
}
// Update the cursor.
cursor_set_shape(DisplayServer::CURSOR_ARROW);
initialized = true;
return OK;
}
void WaylandThread::cursor_hide() {
current_wl_cursor = nullptr;
current_custom_cursor = nullptr;
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
ERR_FAIL_NULL(ss);
seat_state_update_cursor(ss);
}
void WaylandThread::cursor_set_shape(DisplayServer::CursorShape p_cursor_shape) {
if (!wl_cursors[p_cursor_shape]) {
return;
}
// The point of this method is make the current cursor a "plain" shape and, as
// the custom cursor overrides what gets set, we have to clear it too.
current_custom_cursor = nullptr;
current_wl_cursor = wl_cursors[p_cursor_shape];
for (struct wl_seat *wl_seat : registry.wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
seat_state_update_cursor(ss);
}
last_cursor_shape = p_cursor_shape;
}
void WaylandThread::cursor_set_custom_shape(DisplayServer::CursorShape p_cursor_shape) {
ERR_FAIL_COND(!custom_cursors.has(p_cursor_shape));
current_custom_cursor = &custom_cursors[p_cursor_shape];
for (struct wl_seat *wl_seat : registry.wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
seat_state_update_cursor(ss);
}
last_cursor_shape = p_cursor_shape;
}
void WaylandThread::cursor_shape_set_custom_image(DisplayServer::CursorShape p_cursor_shape, Ref<Image> p_image, const Point2i &p_hotspot) {
ERR_FAIL_COND(!p_image.is_valid());
Size2i image_size = p_image->get_size();
// NOTE: The stride is the width of the image in bytes.
unsigned int image_stride = image_size.width * 4;
unsigned int data_size = image_stride * image_size.height;
// We need a shared memory object file descriptor in order to create a
// wl_buffer through wl_shm.
int fd = WaylandThread::_allocate_shm_file(data_size);
ERR_FAIL_COND(fd == -1);
CustomCursor &cursor = custom_cursors[p_cursor_shape];
cursor.hotspot = p_hotspot;
if (cursor.buffer_data) {
// Clean up the old buffer data.
munmap(cursor.buffer_data, cursor.buffer_data_size);
}
// NOTE: From `wl_keyboard`s of version 7 or later, the spec requires the mmap
// operation to be done with MAP_PRIVATE, as "MAP_SHARED may fail". We'll do it
// regardless of global version.
cursor.buffer_data = (uint32_t *)mmap(nullptr, data_size, PROT_READ | PROT_WRITE, MAP_PRIVATE, fd, 0);
if (cursor.wl_buffer) {
// Clean up the old Wayland buffer.
wl_buffer_destroy(cursor.wl_buffer);
}
// Create the Wayland buffer.
struct wl_shm_pool *wl_shm_pool = wl_shm_create_pool(registry.wl_shm, fd, image_size.height * data_size);
// TODO: Make sure that WL_SHM_FORMAT_ARGB8888 format is supported. It
// technically isn't garaunteed to be supported, but I think that'd be a
// pretty unlikely thing to stumble upon.
cursor.wl_buffer = wl_shm_pool_create_buffer(wl_shm_pool, 0, image_size.width, image_size.height, image_stride, WL_SHM_FORMAT_ARGB8888);
wl_shm_pool_destroy(wl_shm_pool);
// Fill the cursor buffer with the image data.
for (unsigned int index = 0; index < (unsigned int)(image_size.width * image_size.height); index++) {
int row_index = floor(index / image_size.width);
int column_index = (index % int(image_size.width));
cursor.buffer_data[index] = p_image->get_pixel(column_index, row_index).to_argb32();
// Wayland buffers, unless specified, require associated alpha, so we'll just
// associate the alpha in-place.
uint8_t *pixel_data = (uint8_t *)&cursor.buffer_data[index];
pixel_data[0] = pixel_data[0] * pixel_data[3] / 255;
pixel_data[1] = pixel_data[1] * pixel_data[3] / 255;
pixel_data[2] = pixel_data[2] * pixel_data[3] / 255;
}
}
void WaylandThread::cursor_shape_clear_custom_image(DisplayServer::CursorShape p_cursor_shape) {
if (custom_cursors.has(p_cursor_shape)) {
CustomCursor cursor = custom_cursors[p_cursor_shape];
custom_cursors.erase(p_cursor_shape);
current_custom_cursor = nullptr;
if (cursor.wl_buffer) {
wl_buffer_destroy(cursor.wl_buffer);
}
if (cursor.buffer_data) {
munmap(cursor.buffer_data, cursor.buffer_data_size);
}
}
}
void WaylandThread::window_set_ime_active(const bool p_active, DisplayServer::WindowID p_window_id) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss && ss->wp_text_input && ss->ime_enabled) {
if (p_active) {
ss->ime_active = true;
zwp_text_input_v3_enable(ss->wp_text_input);
zwp_text_input_v3_set_cursor_rectangle(ss->wp_text_input, ss->ime_rect.position.x, ss->ime_rect.position.y, ss->ime_rect.size.x, ss->ime_rect.size.y);
} else {
ss->ime_active = false;
ss->ime_text = String();
ss->ime_text_commit = String();
ss->ime_cursor = Vector2i();
zwp_text_input_v3_disable(ss->wp_text_input);
}
zwp_text_input_v3_commit(ss->wp_text_input);
}
}
void WaylandThread::window_set_ime_position(const Point2i &p_pos, DisplayServer::WindowID p_window_id) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss && ss->wp_text_input && ss->ime_enabled) {
ss->ime_rect = Rect2i(p_pos, Size2i(1, 10));
zwp_text_input_v3_set_cursor_rectangle(ss->wp_text_input, ss->ime_rect.position.x, ss->ime_rect.position.y, ss->ime_rect.size.x, ss->ime_rect.size.y);
zwp_text_input_v3_commit(ss->wp_text_input);
}
}
int WaylandThread::keyboard_get_layout_count() const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss && ss->xkb_keymap) {
return xkb_keymap_num_layouts(ss->xkb_keymap);
}
return 0;
}
int WaylandThread::keyboard_get_current_layout_index() const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
return ss->current_layout_index;
}
return 0;
}
void WaylandThread::keyboard_set_current_layout_index(int p_index) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
ss->current_layout_index = p_index;
}
}
String WaylandThread::keyboard_get_layout_name(int p_index) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss && ss->xkb_keymap) {
String ret;
ret.parse_utf8(xkb_keymap_layout_get_name(ss->xkb_keymap, p_index));
return ret;
}
return "";
}
Key WaylandThread::keyboard_get_key_from_physical(Key p_key) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss && ss->xkb_state) {
xkb_keycode_t xkb_keycode = KeyMappingXKB::get_xkb_keycode(p_key);
return KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(ss->xkb_state, xkb_keycode));
}
return Key::NONE;
}
void WaylandThread::keyboard_echo_keys() {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss) {
seat_state_echo_keys(ss);
}
}
void WaylandThread::selection_set_text(const String &p_text) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (registry.wl_data_device_manager == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, wl_data_device_manager global not available.");
}
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, current seat not set.");
return;
}
if (ss->wl_data_device == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, seat doesn't have wl_data_device.");
}
ss->selection_data = p_text.to_utf8_buffer();
if (ss->wl_data_source_selection == nullptr) {
ss->wl_data_source_selection = wl_data_device_manager_create_data_source(registry.wl_data_device_manager);
wl_data_source_add_listener(ss->wl_data_source_selection, &wl_data_source_listener, ss);
wl_data_source_offer(ss->wl_data_source_selection, "text/plain;charset=utf-8");
wl_data_source_offer(ss->wl_data_source_selection, "text/plain");
}
// TODO: Implement a good way of getting the latest serial from the user.
wl_data_device_set_selection(ss->wl_data_device, ss->wl_data_source_selection, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial));
// Wait for the message to get to the server before continuing, otherwise the
// clipboard update might come with a delay.
wl_display_roundtrip(wl_display);
}
bool WaylandThread::selection_has_mime(const String &p_mime) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
return false;
}
OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection);
if (!os) {
return false;
}
return os->mime_types.has(p_mime);
}
Vector<uint8_t> WaylandThread::selection_get_mime(const String &p_mime) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
return Vector<uint8_t>();
}
if (ss->wl_data_source_selection) {
// We have a source so the stuff we're pasting is ours. We'll have to pass the
// data directly or we'd stall waiting for Godot (ourselves) to send us the
// data :P
OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection);
ERR_FAIL_NULL_V(os, Vector<uint8_t>());
if (os->mime_types.has(p_mime)) {
// All righty, we're offering this type. Let's just return the data as is.
return ss->selection_data;
}
// ... we don't offer that type. Oh well.
return Vector<uint8_t>();
}
return _wl_data_offer_read(wl_display, p_mime.utf8(), ss->wl_data_offer_selection);
}
bool WaylandThread::primary_has_mime(const String &p_mime) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
return false;
}
OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer);
if (!os) {
return false;
}
return os->mime_types.has(p_mime);
}
Vector<uint8_t> WaylandThread::primary_get_mime(const String &p_mime) const {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't get primary, current seat not set.");
return Vector<uint8_t>();
}
if (ss->wp_primary_selection_source) {
// We have a source so the stuff we're pasting is ours. We'll have to pass the
// data directly or we'd stall waiting for Godot (ourselves) to send us the
// data :P
OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer);
ERR_FAIL_NULL_V(os, Vector<uint8_t>());
if (os->mime_types.has(p_mime)) {
// All righty, we're offering this type. Let's just return the data as is.
return ss->selection_data;
}
// ... we don't offer that type. Oh well.
return Vector<uint8_t>();
}
return _wp_primary_selection_offer_read(wl_display, p_mime.utf8(), ss->wp_primary_selection_offer);
}
void WaylandThread::primary_set_text(const String &p_text) {
SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
if (registry.wp_primary_selection_device_manager == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, protocol not available");
return;
}
if (ss == nullptr) {
DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, current seat not set.");
return;
}
ss->primary_data = p_text.to_utf8_buffer();
if (ss->wp_primary_selection_source == nullptr) {
ss->wp_primary_selection_source = zwp_primary_selection_device_manager_v1_create_source(registry.wp_primary_selection_device_manager);
zwp_primary_selection_source_v1_add_listener(ss->wp_primary_selection_source, &wp_primary_selection_source_listener, ss);
zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain;charset=utf-8");
zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain");
}
// TODO: Implement a good way of getting the latest serial from the user.
zwp_primary_selection_device_v1_set_selection(ss->wp_primary_selection_device, ss->wp_primary_selection_source, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial));
// Wait for the message to get to the server before continuing, otherwise the
// clipboard update might come with a delay.
wl_display_roundtrip(wl_display);
}
void WaylandThread::commit_surfaces() {
wl_surface_commit(main_window.wl_surface);
}
void WaylandThread::set_frame() {
frame = true;
}
bool WaylandThread::get_reset_frame() {
bool old_frame = frame;
frame = false;
return old_frame;
}
// Dispatches events until a frame event is received, a window is reported as
// suspended or the timeout expires.
bool WaylandThread::wait_frame_suspend_ms(int p_timeout) {
if (main_window.suspended) {
// The window is suspended! The compositor is telling us _explicitly_ that we
// don't need to draw, without letting us guess through the frame event's
// timing and stuff like that. Our job here is done.
return false;
}
if (frame) {
// We already have a frame! Probably it got there while the caller locked :D
frame = false;
return true;
}
struct pollfd poll_fd;
poll_fd.fd = wl_display_get_fd(wl_display);
poll_fd.events = POLLIN | POLLHUP;
int begin_ms = OS::get_singleton()->get_ticks_msec();
int remaining_ms = p_timeout;
while (remaining_ms > 0) {
// Empty the event queue while it's full.
while (wl_display_prepare_read(wl_display) != 0) {
if (wl_display_dispatch_pending(wl_display) == -1) {
// Oh no. We'll check and handle any display error below.
break;
}
if (main_window.suspended) {
return false;
}
if (frame) {
// We had a frame event in the queue :D
frame = false;
return true;
}
}
int werror = wl_display_get_error(wl_display);
if (werror) {
if (werror == EPROTO) {
struct wl_interface *wl_interface = nullptr;
uint32_t id = 0;
int error_code = wl_display_get_protocol_error(wl_display, (const struct wl_interface **)&wl_interface, &id);
CRASH_NOW_MSG(vformat("Wayland protocol error %d on interface %s@%d.", error_code, wl_interface ? wl_interface->name : "unknown", id));
} else {
CRASH_NOW_MSG(vformat("Wayland client error code %d.", werror));
}
}
wl_display_flush(wl_display);
// Wait for the event file descriptor to have new data.
poll(&poll_fd, 1, remaining_ms);
if (poll_fd.revents | POLLIN) {
// Load the queues with fresh new data.
wl_display_read_events(wl_display);
} else {
// Oh well... Stop signaling that we want to read.
wl_display_cancel_read(wl_display);
// We've got no new events :(
// We won't even bother with checking the frame flag.
return false;
}
// Let's try dispatching now...
wl_display_dispatch_pending(wl_display);
if (main_window.suspended) {
return false;
}
if (frame) {
frame = false;
return true;
}
remaining_ms -= OS::get_singleton()->get_ticks_msec() - begin_ms;
}
DEBUG_LOG_WAYLAND_THREAD("Frame timeout.");
return false;
}
bool WaylandThread::is_suspended() const {
return main_window.suspended;
}
void WaylandThread::destroy() {
if (!initialized) {
return;
}
if (wl_display && events_thread.is_started()) {
thread_data.thread_done.set();
// By sending a roundtrip message we're unblocking the polling thread so that
// it can realize that it's done and also handle every event that's left.
wl_display_roundtrip(wl_display);
events_thread.wait_to_finish();
}
if (main_window.wp_fractional_scale) {
wp_fractional_scale_v1_destroy(main_window.wp_fractional_scale);
}
if (main_window.wp_viewport) {
wp_viewport_destroy(main_window.wp_viewport);
}
if (main_window.frame_callback) {
wl_callback_destroy(main_window.frame_callback);
}
#ifdef LIBDECOR_ENABLED
if (main_window.libdecor_frame) {
libdecor_frame_close(main_window.libdecor_frame);
}
#endif // LIBDECOR_ENABLED
if (main_window.xdg_toplevel) {
xdg_toplevel_destroy(main_window.xdg_toplevel);
}
if (main_window.xdg_surface) {
xdg_surface_destroy(main_window.xdg_surface);
}
if (main_window.wl_surface) {
wl_surface_destroy(main_window.wl_surface);
}
for (struct wl_seat *wl_seat : registry.wl_seats) {
SeatState *ss = wl_seat_get_seat_state(wl_seat);
ERR_FAIL_NULL(ss);
wl_seat_destroy(wl_seat);
xkb_context_unref(ss->xkb_context);
xkb_state_unref(ss->xkb_state);
xkb_keymap_unref(ss->xkb_keymap);
if (ss->wl_keyboard) {
wl_keyboard_destroy(ss->wl_keyboard);
}
if (ss->keymap_buffer) {
munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size);
}
if (ss->wl_pointer) {
wl_pointer_destroy(ss->wl_pointer);
}
if (ss->cursor_frame_callback) {
// We don't need to set a null userdata for safety as the thread is done.
wl_callback_destroy(ss->cursor_frame_callback);
}
if (ss->cursor_surface) {
wl_surface_destroy(ss->cursor_surface);
}
if (ss->wl_data_device) {
wl_data_device_destroy(ss->wl_data_device);
}
if (ss->wp_relative_pointer) {
zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
}
if (ss->wp_locked_pointer) {
zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
}
if (ss->wp_confined_pointer) {
zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
}
if (ss->wp_tablet_seat) {
zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat);
}
for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
TabletToolState *state = wp_tablet_tool_get_state(tool);
if (state) {
memdelete(state);
}
zwp_tablet_tool_v2_destroy(tool);
}
memdelete(ss);
}
for (struct wl_output *wl_output : registry.wl_outputs) {
ERR_FAIL_NULL(wl_output);
memdelete(wl_output_get_screen_state(wl_output));
wl_output_destroy(wl_output);
}
if (wl_cursor_theme) {
wl_cursor_theme_destroy(wl_cursor_theme);
}
if (registry.wp_idle_inhibit_manager) {
zwp_idle_inhibit_manager_v1_destroy(registry.wp_idle_inhibit_manager);
}
if (registry.wp_pointer_constraints) {
zwp_pointer_constraints_v1_destroy(registry.wp_pointer_constraints);
}
if (registry.wp_pointer_gestures) {
zwp_pointer_gestures_v1_destroy(registry.wp_pointer_gestures);
}
if (registry.wp_relative_pointer_manager) {
zwp_relative_pointer_manager_v1_destroy(registry.wp_relative_pointer_manager);
}
if (registry.xdg_activation) {
xdg_activation_v1_destroy(registry.xdg_activation);
}
if (registry.xdg_decoration_manager) {
zxdg_decoration_manager_v1_destroy(registry.xdg_decoration_manager);
}
if (registry.wp_fractional_scale_manager) {
wp_fractional_scale_manager_v1_destroy(registry.wp_fractional_scale_manager);
}
if (registry.wp_viewporter) {
wp_viewporter_destroy(registry.wp_viewporter);
}
if (registry.xdg_wm_base) {
xdg_wm_base_destroy(registry.xdg_wm_base);
}
if (registry.xdg_exporter) {
zxdg_exporter_v1_destroy(registry.xdg_exporter);
}
if (registry.wl_shm) {
wl_shm_destroy(registry.wl_shm);
}
if (registry.wl_compositor) {
wl_compositor_destroy(registry.wl_compositor);
}
if (wl_registry) {
wl_registry_destroy(wl_registry);
}
if (wl_display) {
wl_display_disconnect(wl_display);
}
}
#endif // WAYLAND_ENABLED