godot/platform/android/export
Fredia Huya-Kouadio b169bfc851
Specify the path to the Java SDK used for the Android gradle build
Introduce an editor setting to allow users the ability to specify the path to the Java SDK used for the Android gradle build.

(cherry picked from commit 85e98ef009)
2024-03-11 17:28:55 +01:00
..
export.cpp Specify the path to the Java SDK used for the Android gradle build 2024-03-11 17:28:55 +01:00
export.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
export_plugin.cpp Specify the path to the Java SDK used for the Android gradle build 2024-03-11 17:28:55 +01:00
export_plugin.h Specify the path to the Java SDK used for the Android gradle build 2024-03-11 17:28:55 +01:00
godot_plugin_config.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
godot_plugin_config.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
gradle_export_util.cpp Add export setting to control whether to show the Godot app in the app library 2023-08-13 09:54:10 -04:00
gradle_export_util.h Clean up the XR features parameters from core 2023-07-18 19:14:53 +02:00
logo.svg SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
run_icon.svg SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00