godot/modules/webxr
Rémi Verschelde 337ef03958
Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```

(cherry picked from commit eb78f80f03)
2021-05-20 14:36:39 +02:00
..
doc_classes Fix typos with codespell 2021-05-20 14:36:39 +02:00
native Fixes #48178: WebXR broken when built with Emscripten 2.0.13 or later 2021-04-29 13:07:22 +02:00
SCsub Add support for WebXR 2021-01-04 17:01:42 -06:00
config.py Add support for WebXR 2021-01-04 17:01:42 -06:00
godot_webxr.h Support mono devices in WebXR 2021-01-25 08:36:29 -06:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
webxr_interface.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
webxr_interface.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
webxr_interface_js.cpp Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking 2021-01-27 20:22:40 -06:00
webxr_interface_js.h Prevent fatal error in WebXR when 'immersize-ar' loses and regains tracking 2021-01-27 20:22:40 -06:00