godot/scene
Marcel Admiraal 755c70b871 Rename Array.invert() to Array.reverse()
Does the same internally for List and Vector<>, which includes all
PackedArray types.
2021-03-21 10:20:08 +00:00
..
2d Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled 2021-03-20 18:36:17 +01:00
3d Merge pull request #46937 from nekomatata/soft-body-support 2021-03-20 21:45:20 +01:00
animation Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition 2021-03-21 00:17:35 +01:00
main Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
resources Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
register_scene_types.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00