godot/scene
Rémi Verschelde 759e53f9c0
Merge pull request #44130 from Calinou/tweak-material-height-hints-3.2
Tweak SpatialMaterial height property hints (3.2)
2020-12-06 09:35:32 +01:00
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2d Merge pull request #43881 from akien-mga/3.2-cherrypicks 2020-11-26 10:39:20 +01:00
3d Merge pull request #43881 from akien-mga/3.2-cherrypicks 2020-11-26 10:39:20 +01:00
animation Fix premature end of animation playing backwards 2020-11-11 15:12:01 +01:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Buttons: Don't use deprecated set_enabled_focus_mode 2020-11-30 11:16:15 +01:00
main Do not start Timer upon manual switching of internal process 2020-11-26 09:38:45 +01:00
resources Merge pull request #44130 from Calinou/tweak-material-height-hints-3.2 2020-12-06 09:35:32 +01:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00