.. |
SCsub
|
…
|
|
animated_sprite_2d.cpp
|
Fix rendering centered odd-size texture in AnimatedSprite2D/AnimatedSprite3D
|
2021-10-03 14:30:51 +02:00 |
animated_sprite_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
area_2d.cpp
|
Separate space override modes for gravity/damping in Area
|
2021-11-09 10:29:24 -07:00 |
area_2d.h
|
Separate space override modes for gravity/damping in Area
|
2021-11-09 10:29:24 -07:00 |
audio_listener_2d.cpp
|
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
|
2021-09-16 17:51:51 -04:00 |
audio_listener_2d.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
audio_stream_player_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
audio_stream_player_2d.h
|
Add polyphony to Audio Stream Player nodes
|
2021-09-07 09:44:39 -07:00 |
back_buffer_copy.cpp
|
…
|
|
back_buffer_copy.h
|
…
|
|
camera_2d.cpp
|
Fix condition on 'jump to limits' logic
|
2021-11-17 21:12:34 -08:00 |
camera_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
canvas_group.cpp
|
…
|
|
canvas_group.h
|
…
|
|
canvas_modulate.cpp
|
…
|
|
canvas_modulate.h
|
…
|
|
collision_object_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
collision_object_2d.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_polygon_2d.cpp
|
Fix unexpected crashes in `notification`
|
2021-10-23 13:01:52 +08:00 |
collision_polygon_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
collision_shape_2d.cpp
|
Fix unexpected crashes in `notification`
|
2021-10-23 13:01:52 +08:00 |
collision_shape_2d.h
|
…
|
|
cpu_particles_2d.cpp
|
Fixed texture animation speed when using random lifetime ( Particle2D gpu + cpu) as mentioned here: https://github.com/godotengine/godot/issues/54993
|
2021-11-26 01:12:23 +01:00 |
cpu_particles_2d.h
|
Remove unimplemented methods
|
2021-10-21 18:44:25 +01:00 |
gpu_particles_2d.cpp
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
gpu_particles_2d.h
|
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
|
2021-11-28 19:42:42 +01:00 |
joint_2d.cpp
|
Joint2D: Use boolean instead of warning string for validity test
|
2021-10-07 14:18:44 -03:00 |
joint_2d.h
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
light_2d.cpp
|
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
|
2021-11-03 23:06:17 +01:00 |
light_2d.h
|
…
|
|
light_occluder_2d.cpp
|
…
|
|
light_occluder_2d.h
|
…
|
|
line_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
line_2d.h
|
…
|
|
line_builder.cpp
|
clang-format: Disable alignment of operands, too unreliable
|
2021-10-28 15:19:35 +02:00 |
line_builder.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
mesh_instance_2d.cpp
|
Fix MeshInstance2D rect
|
2021-10-21 15:18:52 +02:00 |
mesh_instance_2d.h
|
Fix MeshInstance2D rect
|
2021-10-21 15:18:52 +02:00 |
multimesh_instance_2d.cpp
|
…
|
|
multimesh_instance_2d.h
|
…
|
|
navigation_agent_2d.cpp
|
Improved readability for failing error conditions
|
2021-10-08 17:29:25 -04:00 |
navigation_agent_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
navigation_obstacle_2d.cpp
|
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
|
2021-11-03 23:06:17 +01:00 |
navigation_obstacle_2d.h
|
Improve NavigationObstacle3D usability
|
2021-10-25 19:57:33 +02:00 |
navigation_region_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
navigation_region_2d.h
|
…
|
|
node_2d.cpp
|
Revert "Display a matrix for Node2D and don't display a duplicate origin"
|
2021-08-29 17:01:07 -03:00 |
node_2d.h
|
…
|
|
parallax_background.cpp
|
…
|
|
parallax_background.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
parallax_layer.cpp
|
Fix some LGTM errors of "Multiplication result converted to larger type"
|
2021-10-12 00:17:27 -05:00 |
parallax_layer.h
|
…
|
|
path_2d.cpp
|
Faster Path2D drawing with polyline
|
2021-12-01 15:23:27 +00:00 |
path_2d.h
|
Faster Path2D drawing with polyline
|
2021-12-01 15:23:27 +00:00 |
physical_bone_2d.cpp
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
physical_bone_2d.h
|
Rename Joint2D and Joint3D files for consistency
|
2021-10-01 12:00:32 -07:00 |
physics_body_2d.cpp
|
Scales the horizontal velocity according to the wall slope in 2D
|
2021-11-19 14:09:17 +01:00 |
physics_body_2d.h
|
Merge pull request #37880 from nekomatata/rigid-body-damping-override
|
2021-11-01 11:24:01 -07:00 |
polygon_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
polygon_2d.h
|
…
|
|
position_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
position_2d.h
|
…
|
|
ray_cast_2d.cpp
|
Add raycast options to hit when starting inside / hit back faces
|
2021-11-10 17:43:35 -07:00 |
ray_cast_2d.h
|
Add raycast options to hit when starting inside / hit back faces
|
2021-11-10 17:43:35 -07:00 |
remote_transform_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
remote_transform_2d.h
|
…
|
|
shape_cast_2d.cpp
|
Remove `get_closest_*` methods from `ShapeCast2D`
|
2021-11-12 21:30:35 +02:00 |
shape_cast_2d.h
|
Remove `get_closest_*` methods from `ShapeCast2D`
|
2021-11-12 21:30:35 +02:00 |
skeleton_2d.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
skeleton_2d.h
|
…
|
|
sprite_2d.cpp
|
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
|
2021-11-03 23:06:17 +01:00 |
sprite_2d.h
|
…
|
|
tile_map.cpp
|
Rename `remove()` to `remove_at()` when removing by index
|
2021-11-23 18:58:57 -07:00 |
tile_map.h
|
Implement runtime update of TileData object in TileMap
|
2021-10-27 18:32:52 +02:00 |
touch_screen_button.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
touch_screen_button.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
visible_on_screen_notifier_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
visible_on_screen_notifier_2d.h
|
…
|
|